Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ivanniru13
Cabrakan
Level 115
God Stats
1W - 0L
1,871 SR
Queue Stats
141W - 118L
1,486 Elo+
Solo
Fenrir
Fenrir
SameNovak
Fenrir
Level 127
God Stats
1W - 0L
1,255 SR
Queue Stats
98W - 86L
1,583 Elo+
Solo
Chronos
Chronos
Truth-Lies-Payne
Chronos
Level 128
God Stats
7W - 9L
1,442 SR
Queue Stats
645W - 655L
1,516 Elo+
Solo
Mulan
Mulan
matteo867
Mulan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 102L
1,401 Elo+
Solo
Team Averages
Level 136
1,514 SR
1,497 Elo+

VS

Team Averages
Level 112
1,525 SR
1,492 Elo+
Sobek
Sobek
Chemical J
Sobek
Level 125
God Stats
0W - 3L
1,135 SR
Queue Stats
77W - 96L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
IsaacKrauser
Ao Kuang
Level 84
God Stats
0W - 1L
1,773 SR
Queue Stats
64W - 54L
1,585 Elo+
Solo
Ah Puch
Ah Puch
LBC14 ELF
Ah Puch
Level 129
God Stats
5W - 1L
1,561 SR
Queue Stats
132W - 145L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spidyrara1124
Tsukuyomi
Level 118
God Stats
0W - 1L
1,526 SR
Queue Stats
58W - 54L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
brenda3213
Heimdallr
Level 106
God Stats
2W - 3L
1,631 SR
Queue Stats
80W - 72L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
1 / 5 / 23
10,636
818
16,365
26,871
29,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Ivanniru13
Cabrakan
18
6 / 6 / 18
11,701
900
16,039
22,664
31,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SameNovak
Fenrir
16
6 / 8 / 12
10,518
809
8,698
17,510
11,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 4 / 13
12,360
951
16,247
12,314
5,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
matteo867
Mulan
16
5 / 6 / 18
10,527
810
12,883
17,905
14,761
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
0 / 6 / 21
11,492
884
9,534
22,591
31,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
IsaacKrauser
Ao Kuang
16
5 / 8 / 11
9,601
739
11,233
15,571
6,610
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
LBC14 ELF
Ah Puch
17
10 / 5 / 8
10,809
831
21,212
13,528
6,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Spidyrara1124
Tsukuyomi
20
12 / 6 / 13
12,263
943
26,766
15,601
10,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
brenda3213
Heimdallr
15
2 / 6 / 17
9,906
762
10,410
12,988
5,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
99
31
Kills
29
29
Deaths
31
84
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
23
2.5
L
Sobek
0
6
21
1.75
L
Ao Kuang
IsaacKrauser
Ao Kuang
5
8
11
1.31
W
Cabrakan
Ivanniru13
Cabrakan
6
6
18
2.5
L
Ah Puch
LBC14 ELF
Ah Puch
10
5
8
2.8
W
Fenrir
SameNovak
Fenrir
6
8
12
1.5
L
Tsukuyomi
Spidyrara1124
Tsukuyomi
12
6
13
3.08
W
13
4
13
4.88
L
Heimdallr
brenda3213
Heimdallr
2
6
17
1.75
W
Mulan
matteo867
Mulan
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,232
Damage
79,155
97,264
Taken
80,279
93,573
Mitigated
60,417
26,359
Healing
24,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,365
605
4,772
7,044
26,871
29,554
71
10,409
15,878
38,032
0
L
Sobek
9,534
1,160
686
2,839
22,591
31,309
470
13,961
8,630
15,938
0
L
Ao Kuang
IsaacKrauser
Ao Kuang
11,233
4,399
1,149
3,211
15,571
6,610
364
9,001
6,570
19,937
0
W
Cabrakan
Ivanniru13
Cabrakan
16,039
1,276
1,641
3,768
22,664
31,439
710
11,609
10,530
30,245
0
L
Ah Puch
LBC14 ELF
Ah Puch
21,212
1,537
1,683
4,276
13,528
6,564
801
9,898
3,630
37,959
0
W
Fenrir
SameNovak
Fenrir
8,698
1,380
1,181
1,122
17,510
11,895
1,213
5,777
11,349
0
13,724
L
Tsukuyomi
Spidyrara1124
Tsukuyomi
26,766
5,568
2,904
4,345
15,601
10,126
526
7,780
7,821
0
43,431
W
16,247
3,671
777
1,418
12,314
5,924
2,878
5,483
6,685
28,752
0
L
Heimdallr
brenda3213
Heimdallr
10,410
5,226
146
3,086
12,988
5,808
1,175
9,025
3,963
0
17,110
W
Mulan
matteo867
Mulan
12,883
1,667
2,443
2,193
17,905
14,761
492
8,538
8,995
2,702
19,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
54,071
131
Minions Killed
105
0
Camps Cleared
0
1,254,022
Distance Traveled
1,118,480
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,636
818
55
4
0
259,131
3
L
Sobek
11,492
884
12
1
0
253,317
0
L
Ao Kuang
9,601
739
15
1
0
199,405
0
W
Cabrakan
11,701
900
19
1
0
242,980
4
L
Ah Puch
10,809
831
27
2
0
193,752
0
W
Fenrir
10,518
809
19
1
0
255,802
0
L
Tsukuyomi
12,263
943
30
2
0
287,454
0
W
Chronos
12,360
951
19
1
0
248,580
0
L
Heimdallr
9,906
762
21
2
0
184,552
0
W
Mulan
10,527
810
19
1
0
247,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role