Player Matchup

Mercury
Mercury
GrimBearer
Mercury
Level 96
God Stats
16W - 13L
1,719 SR
Queue Stats
622W - 635L
1,536 Elo+
Solo
Cerberus
Cerberus
Ncestiguana
Cerberus
Level 118
God Stats
5W - 8L
1,564 SR
Queue Stats
163W - 138L
1,597 Elo+
Solo
Merlin
Merlin
SummerKnight97
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,636 Elo+
Solo
Erlang Shen
Erlang Shen
XXXGhost03
Erlang Shen
Level 148
God Stats
7W - 9L
1,421 SR
Queue Stats
293W - 305L
1,556 Elo+
Solo
Skadi
Skadi
hmigsss
Skadi
Level 109
God Stats
11W - 14L
1,634 SR
Queue Stats
456W - 440L
1,579 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,581 Elo+

VS

Team Averages
Level 123
1,640 SR
1,584 Elo+
Tiamat
Tiamat
Coldfire06
Tiamat
Level 123
God Stats
14W - 11L
1,699 SR
Queue Stats
208W - 200L
1,496 Elo+
Party 2
Artio
Artio
CosmicTree123
Artio
Level 85
God Stats
52W - 52L
1,506 SR
Queue Stats
167W - 164L
1,487 Elo+
Party 2
Ullr
Ullr
Felinos91
Ullr
Level 134
God Stats
2W - 2L
1,556 SR
Queue Stats
86W - 60L
1,646 Elo+
Party 1
Kali
Kali
Zandrick
Kali
Level 127
God Stats
1W - 1L
1,941 SR
Queue Stats
85W - 59L
1,646 Elo+
Party 1
Horus
Horus
dyonn
Horus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 60L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GrimBearer
Mercury
14
2 / 8 / 0
9,079
454
6,933
16,117
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Ncestiguana
Cerberus
11
0 / 5 / 0
7,532
377
7,995
22,649
18,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 8 / 1
8,305
415
7,485
11,527
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
XXXGhost03
Erlang Shen
16
0 / 6 / 2
9,319
466
12,042
18,408
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
hmigsss
Skadi
16
1 / 3 / 0
9,905
495
9,037
8,373
2,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coldfire06
Tiamat
19
12 / 0 / 10
12,593
630
21,167
15,351
13,283
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 5
10,505
525
13,852
22,042
24,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
20
1 / 0 / 4
12,137
607
5,611
9,773
3,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
16
10 / 2 / 9
11,390
570
16,068
17,236
7,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
dyonn
Horus
15
3 / 0 / 8
9,872
494
3,444
13,522
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
3
Kills
30
30
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Coldfire06
Tiamat
12
0
10
17
W
4
1
5
6.5
W
Ullr
1
0
4
3
L
Mercury
GrimBearer
Mercury
2
8
0
0.25
L
Cerberus
Ncestiguana
Cerberus
0
5
0
0
L
0
8
1
0.06
L
Erlang Shen
XXXGhost03
Erlang Shen
0
6
2
0.17
W
Kali
10
2
9
7.25
W
Horus
dyonn
Horus
3
0
8
7
L
Skadi
hmigsss
Skadi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,492
Damage
60,142
77,074
Taken
77,924
39,059
Mitigated
60,965
17,665
Healing
37,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Coldfire06
Tiamat
21,167
2,000
0
5,494
15,351
13,283
1,045
6,464
8,887
91,330
0
W
13,852
1,529
729
12,115
22,042
24,031
705
3,720
18,322
57,891
0
W
Ullr
5,611
2,354
0
5,726
9,773
3,824
2,207
1,112
8,661
0
121,240
L
Mercury
GrimBearer
Mercury
6,933
3,977
0
546
16,117
5,990
0
6,755
9,362
0
64,651
L
Cerberus
Ncestiguana
Cerberus
7,995
729
0
6,993
22,649
18,325
0
10,311
12,338
25,848
0
L
7,485
623
66
844
11,527
3,519
0
6,264
5,263
54,539
0
L
Erlang Shen
XXXGhost03
Erlang Shen
12,042
7,545
0
7,239
18,408
8,813
0
10,607
7,801
0
67,800
W
Kali
16,068
10,705
0
4,989
17,236
7,986
21
2,065
15,171
0
80,056
W
Horus
dyonn
Horus
3,444
2,012
3,192
5,379
13,522
11,841
0
2,119
11,357
0
27,477
L
Skadi
hmigsss
Skadi
9,037
3,751
0
1,977
8,373
2,412
596
1,314
7,059
0
75,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
56,497
513
Minions Killed
616
0
Camps Cleared
0
1,750,968
Distance Traveled
1,958,400
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,593
630
145
7
0
406,740
1
W
Artio
10,505
525
109
5
0
374,465
0
W
Ullr
12,137
607
210
11
0
375,236
4
L
Mercury
9,079
454
109
5
0
348,667
5
L
Cerberus
7,532
377
56
3
0
329,999
3
L
Merlin
8,305
415
114
6
0
325,177
5
L
Erlang Shen
9,319
466
98
5
0
372,856
0
W
Kali
11,390
570
108
5
0
451,371
2
W
Horus
9,872
494
44
2
0
350,588
2
L
Skadi
9,905
495
136
7
0
374,269
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role