Player Matchup

Bellona
Bellona
Bronze III
GerardMajong
Bellona
Bronze III
Level 31
God Stats
0W - 2L
1,518 SR
Queue Stats
0W - 7L
1,400 MMR
Party 2
Geb
Geb
Gold III
Keidg
Geb
Gold III
Level 146
God Stats
18W - 29L
1,481 SR
Queue Stats
177W - 198L
1,473 MMR
Solo
Ra
Ra
Gold III
Maro1998
Ra
Gold III
Level 145
God Stats
3W - 3L
1,493 SR
Queue Stats
257W - 245L
1,406 MMR
Solo
Artemis
Artemis
Bronze III
Patzim
Artemis
Bronze III
Level 34
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 7L
1,400 MMR
Party 2
Bakasura
Bakasura
Gold V
SlightWerk
Bakasura
Gold V
Level 144
God Stats
0W - 1L
1,266 SR
Queue Stats
62W - 65L
1,427 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,457 SR
1,421 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,567 SR
1,441 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
HodajuciDjed
Rama
Bronze III
Level 145
God Stats
5W - 9L
1,644 SR
Queue Stats
77W - 76L
1,467 MMR
Solo
Sobek
Sobek
Gold V
Hubi2680
Sobek
Gold V
Level 137
God Stats
3W - 6L
1,573 SR
Queue Stats
77W - 68L
1,349 MMR
Party 1
King Arthur
King Arthur
Gold V
Reterz2000
King Arthur
Gold V
Level 108
God Stats
6W - 5L
1,452 SR
Queue Stats
40W - 41L
1,424 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
konan5
Ao Kuang
Gold V
Level 123
God Stats
9W - 8L
1,665 SR
Queue Stats
24W - 31L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GerardMajong
Bellona
12
0 / 7 / 0
7,459
439
8,701
13,334
10,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
Keidg
Geb
11
1 / 7 / 3
8,282
487
6,230
14,209
10,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 6 / 2
8,885
523
7,453
11,184
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Patzim
Artemis
10
0 / 8 / 1
6,816
401
5,224
10,325
3,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
SlightWerk
Bakasura
14
4 / 4 / 1
8,851
521
6,335
13,355
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetMorgan Le FayAthenaKaliFenrir

VS

Bans
The MorriganSkadiYmirNoxApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 12
10,122
595
8,506
8,122
2,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 2 / 3
11,179
658
13,638
8,832
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Hubi2680
Sobek
14
0 / 1 / 19
9,682
570
5,000
14,882
16,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Reterz2000
King Arthur
17
8 / 1 / 11
10,549
621
11,293
16,031
12,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
konan5
Ao Kuang
17
7 / 1 / 7
10,462
615
8,235
12,665
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
7
Kills
32
32
Deaths
7
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
12
5.5
L
Bellona
GerardMajong
Bellona
0
7
0
0
W
12
2
3
6.75
W
Sobek
Hubi2680
Sobek
0
1
19
9.5
L
Geb
Keidg
Geb
1
7
3
0.36
L
2
6
2
0.5
L
Artemis
Patzim
Artemis
0
8
1
0.06
W
King Arthur
Reterz2000
King Arthur
8
1
11
13.5
L
Bakasura
SlightWerk
Bakasura
4
4
1
1.13
W
Ao Kuang
konan5
Ao Kuang
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
46,672
62,407
Taken
60,532
34,880
Mitigated
40,092
13,609
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,506
1,116
137
2,701
8,122
2,831
1,299
3,331
4,766
64,598
0
L
Bellona
GerardMajong
Bellona
8,701
3,950
0
2,633
13,334
10,262
1,430
4,481
8,853
0
43,099
W
13,638
11,793
0
1,235
8,832
3,047
2,492
1,450
7,382
0
80,139
W
Sobek
Hubi2680
Sobek
5,000
485
0
3,474
14,882
16,528
0
4,011
10,806
28,753
0
L
Geb
Keidg
Geb
6,230
369
0
1,770
14,209
10,848
0
6,548
7,661
23,055
0
L
7,453
611
1,027
2,961
11,184
4,350
0
5,005
6,179
63,826
0
L
Artemis
Patzim
Artemis
5,224
2,477
0
1,126
10,325
3,228
747
1,727
8,598
0
27,868
W
King Arthur
Reterz2000
King Arthur
11,293
776
0
6,322
16,031
12,887
881
2,225
13,806
0
52,343
L
Bakasura
SlightWerk
Bakasura
6,335
4,550
0
4,092
13,355
6,192
0
3,980
9,375
0
53,057
W
Ao Kuang
konan5
Ao Kuang
8,235
1,726
0
6,827
12,665
4,799
285
2,781
9,774
75,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
51,994
414
Minions Killed
481
0
Camps Cleared
0
1,568,304
Distance Traveled
1,636,755
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,122
595
122
7
0
302,777
1
L
Bellona
7,459
439
96
6
0
300,434
0
W
Rama
11,179
658
121
7
0
293,933
6
W
Sobek
9,682
570
21
1
0
357,469
6
L
Geb
8,282
487
27
2
0
312,088
9
L
Ra
8,885
523
119
7
0
320,048
5
L
Artemis
6,816
401
59
3
0
282,806
1
W
King Arthur
10,549
621
104
6
0
320,259
5
L
Bakasura
8,851
521
113
7
0
352,928
2
W
Ao Kuang
10,462
615
113
7
0
362,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role