Player Matchup

Fenrir
Fenrir
AppleGreenSk
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 131L
1,533 Elo+
Solo
Merlin
Merlin
Darksaid03
Merlin
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,667 Elo+
Solo
Cthulhu
Cthulhu
KotFreshh
Cthulhu
Level 27
God Stats
0W - 2L
1,307 SR
Queue Stats
9W - 6L
1,550 Elo+
Solo
Rama
Rama
dragonpower697
Rama
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 28L
1,535 Elo+
Solo
Olorun
Olorun
tyvmdc
Olorun
Level 29
God Stats
3W - 3L
1,272 SR
Queue Stats
178W - 165L
1,458 Elo+
Solo
Team Averages
Level 23
1,416 SR
1,549 Elo+

VS

Team Averages
Level 21
1,514 SR
1,514 Elo+
Aphrodite
Aphrodite
Cl7EKTP
Aphrodite
Level 28
God Stats
4W - 4L
1,281 SR
Queue Stats
46W - 39L
1,531 Elo+
Solo
Neith
Neith
Elineme
Neith
Level 10
God Stats
8W - 6L
1,619 SR
Queue Stats
24W - 24L
1,598 Elo+
Solo
Ah Puch
Ah Puch
ICYYYNARCO
Ah Puch
Level 25
God Stats
26W - 14L
1,522 SR
Queue Stats
146W - 104L
1,580 Elo+
Solo
Nemesis
Nemesis
MasterMoose1
Nemesis
Level 13
God Stats
3W - 1L
1,425 SR
Queue Stats
13W - 26L
1,181 Elo+
Solo
Tyr
Tyr
TheDarkOne990
Tyr
Level 29
God Stats
2W - 1L
1,722 SR
Queue Stats
63W - 58L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 7 / 2
12,255
943
18,031
18,368
7,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Darksaid03
Merlin
18
0 / 9 / 5
11,021
848
11,010
19,234
7,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
KotFreshh
Cthulhu
17
1 / 8 / 3
11,118
855
20,273
27,898
32,237
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 4 / 3
10,887
837
16,248
13,910
5,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
tyvmdc
Olorun
18
1 / 4 / 3
12,096
930
14,917
15,963
6,623
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

45

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cl7EKTP
Aphrodite
19
1 / 1 / 19
11,914
916
13,241
11,052
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Elineme
Neith
20
13 / 2 / 12
14,066
1,082
27,323
18,859
7,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
ICYYYNARCO
Ah Puch
20
12 / 2 / 14
14,421
1,109
30,101
13,082
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MasterMoose1
Nemesis
19
2 / 1 / 13
11,310
870
5,188
15,711
6,389
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 2 / 21
12,367
951
14,276
25,813
38,542
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
8
Kills
32
32
Deaths
8
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
7
2
0.86
W
Aphrodite
Cl7EKTP
Aphrodite
1
1
19
10.5
L
Merlin
Darksaid03
Merlin
0
9
5
0.28
W
Neith
Elineme
Neith
13
2
12
9.5
W
Ah Puch
ICYYYNARCO
Ah Puch
12
2
14
9.5
L
Cthulhu
KotFreshh
Cthulhu
1
8
3
0.31
W
Nemesis
MasterMoose1
Nemesis
2
1
13
8.5
W
4
2
21
7.25
L
1
4
3
0.63
L
Olorun
tyvmdc
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,479
Damage
90,129
95,373
Taken
84,517
59,110
Mitigated
65,512
9,238
Healing
31,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,031
2,172
0
511
18,368
7,778
0
10,565
7,803
0
27,467
W
Aphrodite
Cl7EKTP
Aphrodite
13,241
2,066
9,620
7,812
11,052
8,441
0
6,769
4,283
29,875
0
L
Merlin
Darksaid03
Merlin
11,010
1,561
177
2,882
19,234
7,341
0
7,409
11,825
27,989
0
W
Neith
Elineme
Neith
27,323
16,158
26
7,766
18,859
7,742
0
12,350
6,509
0
58,831
W
Ah Puch
ICYYYNARCO
Ah Puch
30,101
2,611
0
3,461
13,082
4,398
0
6,695
6,387
63,784
0
L
Cthulhu
KotFreshh
Cthulhu
20,273
1,167
758
0
27,898
32,237
0
12,755
15,143
45,000
0
W
Nemesis
MasterMoose1
Nemesis
5,188
435
0
1,107
15,711
6,389
0
7,641
8,070
0
12,351
W
14,276
2,709
0
1,979
25,813
38,542
0
12,745
13,068
0
18,033
L
16,248
14,574
0
0
13,910
5,131
0
5,600
8,310
0
28,653
L
Olorun
tyvmdc
Olorun
14,917
8,610
955
3,955
15,963
6,623
0
7,013
8,950
51,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,377
Gold Earned
64,078
275
Minions Killed
236
14
Camps Cleared
3
1,143,565
Distance Traveled
1,384,480
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,255
943
21
2
2
237,560
1
W
Aphrodite
11,914
916
43
3
1
282,345
0
L
Merlin
11,021
848
54
4
0
191,733
0
W
Neith
14,066
1,082
66
5
0
210,750
0
W
Ah Puch
14,421
1,109
104
8
0
262,981
0
L
Cthulhu
11,118
855
67
5
2
255,361
2
W
Nemesis
11,310
870
12
1
0
336,528
0
W
Tyr
12,367
951
11
1
2
291,876
1
L
Rama
10,887
837
34
3
1
225,385
0
L
Olorun
12,096
930
99
8
9
233,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role