Player Matchup

Hun Batz
Hun Batz
AveragelyEndowed
Hun Batz
Level 49
God Stats
4W - 3L
1,697 SR
Queue Stats
200W - 151L
1,587 Elo+
Solo
Ah Puch
Ah Puch
GILLMAN
Ah Puch
Level 123
God Stats
40W - 23L
1,727 SR
Queue Stats
285W - 244L
1,571 Elo+
Party 2
Bakasura
Bakasura
Icekiller847
Bakasura
Level 68
God Stats
11W - 17L
1,440 SR
Queue Stats
732W - 644L
1,653 Elo+
Party 3
Artemis
Artemis
Jessi Owe
Artemis
Level 23
God Stats
19W - 15L
1,600 SR
Queue Stats
235W - 229L
1,483 Elo+
Party 3
Cerberus
Cerberus
MnagoFeet
Cerberus
Level 49
God Stats
6W - 2L
1,680 SR
Queue Stats
178W - 190L
1,547 Elo+
Party 2
Team Averages
Level 62
1,629 SR
1,568 Elo+

VS

Team Averages
Level 82
1,608 SR
1,510 Elo+
Chaac
Chaac
B_MULAAA
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GrandpaFizz
Kukulkan
Level 69
God Stats
4W - 10L
1,187 SR
Queue Stats
19W - 31L
1,406 Elo+
Party 1
Bastet
Bastet
Killer71700
Bastet
Level 145
God Stats
16W - 13L
1,664 SR
Queue Stats
349W - 333L
1,665 Elo+
Party 1
Sol
Sol
NXT Gorilla
Sol
Level 108
God Stats
1W - 1L
1,761 SR
Queue Stats
28W - 45L
1,318 Elo+
Solo
Ne Zha
Ne Zha
SPLYOUNGBOY
Ne Zha
Level 85
God Stats
3W - 1L
1,926 SR
Queue Stats
389W - 327L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 7
9,032
602
7,694
12,122
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
GILLMAN
Ah Puch
15
5 / 2 / 9
9,324
622
9,066
8,890
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Icekiller847
Bakasura
15
10 / 4 / 2
9,176
612
9,432
11,610
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Jessi Owe
Artemis
13
2 / 1 / 4
7,983
532
4,381
5,673
1,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MnagoFeet
Cerberus
14
2 / 2 / 2
8,065
538
4,568
8,510
9,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B_MULAAA
Chaac
9
1 / 3 / 1
6,485
432
1,651
6,254
2,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
GrandpaFizz
Kukulkan
11
1 / 5 / 3
6,930
462
4,546
7,332
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
6 / 4 / 0
8,647
576
10,166
10,268
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
1 / 7 / 1
6,789
453
5,815
9,766
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
9
0 / 9 / 3
5,996
400
3,935
11,898
4,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
28
Kills
9
9
Deaths
28
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
Chaac
B_MULAAA
Chaac
1
3
1
0.5
W
Ah Puch
GILLMAN
Ah Puch
5
2
9
4.75
L
Kukulkan
GrandpaFizz
Kukulkan
1
5
3
0.5
W
Bakasura
Icekiller847
Bakasura
10
4
2
2.75
W
Artemis
Jessi Owe
Artemis
2
1
4
4
L
Bastet
6
4
0
1.5
W
Cerberus
MnagoFeet
Cerberus
2
2
2
1.5
L
1
7
1
0.21
L
Ne Zha
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,141
Damage
26,113
46,805
Taken
45,518
29,781
Mitigated
16,030
14,929
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,694
2,920
0
3,692
12,122
10,180
25
4,902
7,220
0
27,084
L
Chaac
B_MULAAA
Chaac
1,651
220
0
797
6,254
2,141
219
4,659
1,352
0
11,614
W
Ah Puch
GILLMAN
Ah Puch
9,066
478
0
3,676
8,890
3,310
1,009
1,790
7,100
66,278
0
L
Kukulkan
GrandpaFizz
Kukulkan
4,546
117
0
1,559
7,332
2,391
0
3,373
3,604
31,519
0
W
Bakasura
Icekiller847
Bakasura
9,432
6,965
0
3,198
11,610
4,651
0
1,804
9,806
0
51,056
W
Artemis
Jessi Owe
Artemis
4,381
1,881
0
1,757
5,673
1,955
1,951
1,865
3,808
0
48,202
L
Bastet
10,166
2,653
0
1,599
10,268
4,408
0
1,115
8,453
0
54,459
W
Cerberus
MnagoFeet
Cerberus
4,568
379
0
2,606
8,510
9,685
76
0
8,510
44,830
0
L
5,815
1,962
0
1,942
9,766
2,230
652
695
8,802
33,334
0
L
Ne Zha
3,935
943
0
1,070
11,898
4,860
0
3,745
7,945
0
24,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,580
Gold Earned
34,847
499
Minions Killed
262
0
Camps Cleared
0
1,422,581
Distance Traveled
1,149,897
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,032
602
32
2
0
282,800
2
L
Chaac
6,485
432
13
1
0
168,087
0
W
Ah Puch
9,324
622
127
8
0
301,200
2
L
Kukulkan
6,930
462
64
4
0
219,636
1
W
Bakasura
9,176
612
113
8
0
338,948
2
W
Artemis
7,983
532
107
7
0
241,176
0
L
Bastet
8,647
576
88
6
0
308,452
2
W
Cerberus
8,065
538
120
8
0
258,457
0
L
Sol
6,789
453
55
4
0
228,845
1
L
Ne Zha
5,996
400
42
3
0
224,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role