Player Matchup

Morgan Le Fay
Morgan Le Fay
EmperorJay98
Morgan Le Fay
Level 15
God Stats
7W - 5L
1,731 SR
Queue Stats
25W - 14L
1,683 Elo+
Party 2
Thor
Thor
NoFeaR CheeZe
Thor
Level 154
God Stats
4W - 1L
1,760 SR
Queue Stats
72W - 57L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
Shadbrownie
Cthulhu
Level 32
God Stats
1W - 3L
1,293 SR
Queue Stats
76W - 97L
1,303 Elo+
Solo
Medusa
Medusa
Tommyhillfigure
Medusa
Level 153
God Stats
5W - 4L
1,664 SR
Queue Stats
327W - 261L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
coolkidnas
Guan Yu
Level 48
God Stats
7W - 8L
1,629 SR
Queue Stats
59W - 53L
1,542 Elo+
Party 2
Team Averages
Level 80
1,615 SR
1,556 Elo+

VS

Team Averages
Level 120
1,758 SR
1,813 Elo+
Tsukuyomi
Tsukuyomi
Freeburgg
Tsukuyomi
Level 127
God Stats
14W - 8L
1,743 SR
Queue Stats
552W - 181L
1,927 Elo+
Party 1
Ganesha
Ganesha
IIGarfield
Ganesha
Level 154
God Stats
126W - 23L
1,828 SR
Queue Stats
406W - 67L
1,879 Elo+
Party 1
Medusa
Medusa
Lustx8
Medusa
Level 156
God Stats
70W - 25L
1,776 SR
Queue Stats
758W - 173L
1,941 Elo+
Party 1
Gilgamesh
Gilgamesh
TazerpandUwU
Gilgamesh
Level 6
God Stats
2W - 0L
1,859 SR
Queue Stats
78W - 4L
1,814 Elo+
Party 1
Freya
Freya
humanfreakshow
Freya
Level 156
God Stats
28W - 30L
1,585 SR
Queue Stats
456W - 439L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmperorJay98
Morgan Le Fay
20
2 / 10 / 13
13,160
940
15,935
25,834
8,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 13
13,021
930
13,408
23,979
19,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Shadbrownie
Cthulhu
20
2 / 6 / 14
12,813
915
16,699
28,473
17,047
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 8 / 10
14,492
1,035
22,196
24,723
5,909
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
coolkidnas
Guan Yu
20
7 / 8 / 12
13,842
989
16,452
28,357
33,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Freeburgg
Tsukuyomi
20
3 / 8 / 23
13,694
978
36,610
22,176
7,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
IIGarfield
Ganesha
20
0 / 4 / 31
13,669
976
20,839
16,734
7,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Lustx8
Medusa
20
21 / 2 / 14
17,470
1,248
26,072
15,828
6,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TazerpandUwU
Gilgamesh
20
9 / 7 / 25
15,830
1,131
28,683
28,852
21,632
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 1 / 13
14,672
1,048
12,370
6,546
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
145
22
Kills
39
39
Deaths
22
62
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EmperorJay98
Morgan Le Fay
2
10
13
0.85
W
Tsukuyomi
Freeburgg
Tsukuyomi
3
8
23
1.81
W
Ganesha
IIGarfield
Ganesha
0
4
31
3.88
W
Medusa
Lustx8
Medusa
21
2
14
14
L
3
7
13
1.36
L
Cthulhu
Shadbrownie
Cthulhu
2
6
14
1.5
W
Gilgamesh
TazerpandUwU
Gilgamesh
9
7
25
3.07
L
8
8
10
1.63
L
Guan Yu
coolkidnas
Guan Yu
7
8
12
1.63
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,690
Damage
124,574
131,366
Taken
90,136
84,910
Mitigated
46,089
18,865
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EmperorJay98
Morgan Le Fay
15,935
731
353
2,899
25,834
8,190
0
8,762
17,072
40,934
0
W
Tsukuyomi
Freeburgg
Tsukuyomi
36,610
7,932
0
4,944
22,176
7,978
0
8,466
13,336
0
66,035
W
Ganesha
IIGarfield
Ganesha
20,839
859
0
961
16,734
7,595
0
6,103
10,254
36,440
0
W
Medusa
Lustx8
Medusa
26,072
9,651
0
330
15,828
6,543
0
6,177
9,557
0
52,033
L
13,408
3,294
0
375
23,979
19,975
0
8,435
15,544
0
29,639
L
Cthulhu
Shadbrownie
Cthulhu
16,699
864
1,311
1,513
28,473
17,047
0
6,056
22,417
25,423
0
W
Gilgamesh
TazerpandUwU
Gilgamesh
28,683
7,249
532
897
28,852
21,632
0
10,004
18,313
11,014
41,493
L
22,196
12,077
0
3,688
24,723
5,909
0
6,235
18,488
0
65,185
L
Guan Yu
coolkidnas
Guan Yu
16,452
848
3,681
5,045
28,357
33,789
0
9,376
18,981
0
26,623
W
12,370
3,221
0
2,005
6,546
2,341
0
1,884
4,570
48,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,328
Gold Earned
75,335
222
Minions Killed
286
3
Camps Cleared
19
1,303,992
Distance Traveled
1,393,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,160
940
50
4
1
254,293
0
W
Tsukuyomi
13,694
978
76
5
0
288,472
1
W
Ganesha
13,669
976
5
0
0
271,775
0
W
Medusa
17,470
1,248
75
5
3
307,505
1
L
Thor
13,021
930
33
2
1
276,791
0
L
Cthulhu
12,813
915
22
2
1
240,477
0
W
Gilgamesh
15,830
1,131
48
3
0
270,599
0
L
Medusa
14,492
1,035
101
7
0
244,846
0
L
Guan Yu
13,842
989
16
1
0
287,585
0
W
Freya
14,672
1,048
82
6
16
254,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role