Player Matchup

Cerberus
Cerberus
Platinum II
Glads
Cerberus
Platinum II
Level 155
God Stats
5W - 6L
1,603 SR
Queue Stats
56W - 41L
1,933 MMR
Party 1
Artemis
Artemis
Diamond IV
Imagamerx88x
Artemis
Diamond IV
Level 151
God Stats
8W - 2L
1,802 SR
Queue Stats
261W - 249L
2,118 MMR
Party 4
King Arthur
King Arthur
Platinum IV
MagicFetus1408
King Arthur
Platinum IV
Level 59
God Stats
2W - 1L
1,758 SR
Queue Stats
26W - 15L
2,061 MMR
Party 4
Ne Zha
Ne Zha
Platinum I
Rochfel
Ne Zha
Platinum I
Level 156
God Stats
4W - 1L
1,563 SR
Queue Stats
137W - 146L
1,914 MMR
Solo
Thoth
Thoth
Platinum V
Skizzler
Thoth
Platinum V
Level 149
God Stats
1W - 1L
1,716 SR
Queue Stats
36W - 20L
1,965 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,688 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,669 SR
2,015 MMR
Neith
Neith
Diamond V
HazardFree
Neith
Diamond V
Level 160
God Stats
9W - 8L
1,668 SR
Queue Stats
758W - 735L
2,028 MMR
Party 2
Mercury
Mercury
Platinum I
Ryth24
Mercury
Platinum I
Level 108
God Stats
38W - 26L
1,700 SR
Queue Stats
250W - 247L
1,887 MMR
Solo
Loki
Loki
Diamond V
UDENO
Loki
Diamond V
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 141L
2,094 MMR
Party 2
Scylla
Scylla
Platinum I
XB360GABE
Scylla
Platinum I
Level 137
God Stats
9W - 0L
1,782 SR
Queue Stats
183W - 166L
1,974 MMR
Party 3
Achilles
Achilles
Diamond IV
akaBlownout
Achilles
Diamond IV
Level 149
God Stats
1W - 0L
1,693 SR
Queue Stats
259W - 229L
2,094 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Glads
Cerberus
15
0 / 5 / 9
11,175
466
8,886
25,893
25,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Imagamerx88x
Artemis
20
8 / 7 / 2
13,332
556
19,360
22,832
10,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MagicFetus1408
King Arthur
20
3 / 4 / 4
12,692
529
17,310
24,367
28,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Rochfel
Ne Zha
19
6 / 9 / 3
12,550
523
14,900
21,544
17,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Skizzler
Thoth
17
2 / 7 / 3
10,836
452
16,010
16,943
8,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TiamatMorgan Le FayOsirisAthenaOdin

VS

Bans
GilgameshBaba YagaRaijinSolYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 5 / 6
13,963
582
16,465
22,028
7,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Ryth24
Mercury
20
8 / 4 / 8
14,643
610
15,855
18,462
7,173
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
UDENO
Loki
20
7 / 5 / 12
14,089
587
19,677
26,534
17,620
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
XB360GABE
Scylla
20
6 / 3 / 11
13,652
569
22,338
17,660
5,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
akaBlownout
Achilles
20
4 / 2 / 9
12,751
531
17,226
25,994
36,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
19
Kills
32
32
Deaths
19
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Glads
Cerberus
0
5
9
0.9
W
Neith
7
5
6
2
L
Artemis
Imagamerx88x
Artemis
8
7
2
1.29
L
King Arthur
MagicFetus1408
King Arthur
3
4
4
1.25
L
Ne Zha
Rochfel
Ne Zha
6
9
3
0.83
W
Mercury
Ryth24
Mercury
8
4
8
3
L
Thoth
Skizzler
Thoth
2
7
3
0.5
W
Loki
UDENO
Loki
7
5
12
2.6
W
Scylla
XB360GABE
Scylla
6
3
11
3.83
W
Achilles
akaBlownout
Achilles
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,466
Damage
91,561
111,579
Taken
110,678
91,360
Mitigated
74,643
28,106
Healing
38,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Glads
Cerberus
8,886
444
0
3,734
25,893
25,620
0
9,222
16,511
30,387
0
W
Neith
16,465
9,323
0
10,701
22,028
7,037
4,160
4,697
17,331
0
112,715
L
Artemis
Imagamerx88x
Artemis
19,360
9,418
0
8,952
22,832
10,588
637
2,300
20,482
0
104,635
L
King Arthur
MagicFetus1408
King Arthur
17,310
1,690
0
5,300
24,367
28,796
205
2,663
19,942
0
90,040
L
Ne Zha
Rochfel
Ne Zha
14,900
4,620
0
5,907
21,544
17,886
0
3,157
18,235
0
97,247
W
Mercury
Ryth24
Mercury
15,855
8,111
0
2,821
18,462
7,173
1,402
5,556
12,906
0
141,070
L
Thoth
Skizzler
Thoth
16,010
744
0
4,213
16,943
8,470
0
5,053
11,738
83,609
0
W
Loki
UDENO
Loki
19,677
6,884
0
4,820
26,534
17,620
1,205
4,819
21,715
0
77,233
W
Scylla
XB360GABE
Scylla
22,338
3,088
417
8,065
17,660
5,880
709
8,304
9,356
97,069
0
W
Achilles
akaBlownout
Achilles
17,226
3,548
0
12,109
25,994
36,933
592
3,363
22,631
0
59,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,585
Gold Earned
69,098
681
Minions Killed
653
0
Camps Cleared
0
2,181,525
Distance Traveled
2,370,340
40
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,175
466
34
1
0
497,854
20
W
Neith
13,963
582
150
6
0
406,743
4
L
Artemis
13,332
556
174
7
0
386,667
9
L
King Arthur
12,692
529
162
7
0
463,377
4
L
Ne Zha
12,550
523
151
6
0
428,390
2
W
Mercury
14,643
610
190
8
0
552,900
2
L
Thoth
10,836
452
160
7
0
405,237
5
W
Loki
14,089
587
74
3
0
494,471
3
W
Scylla
13,652
569
152
6
0
435,853
6
W
Achilles
12,751
531
87
4
0
480,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role