Player Matchup

Hachiman
Hachiman
NoTiltTy
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,501 Elo+
Party 3
Sol
Sol
khryspee
Sol
Level 7
God Stats
6W - 5L
1,330 SR
Queue Stats
12W - 12L
1,427 Elo+
Party 3
Chiron
Chiron
obxey
Chiron
Level 5
God Stats
4W - 3L
1,704 SR
Queue Stats
4W - 3L
1,642 Elo+
Party 2
Serqet
Serqet
xoNitsuj
Serqet
Level 18
God Stats
1W - 1L
1,743 SR
Queue Stats
26W - 28L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
xoNuojyd
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,508 Elo+
Party 2
Team Averages
Level 8
1,555 SR
1,503 Elo+

VS

Team Averages
Level 10
1,545 SR
1,504 Elo+
Neith
Neith
Jayhawk3000
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,455 Elo+
Party 1
Tiamat
Tiamat
MidTrench
Tiamat
Level 9
God Stats
14W - 6L
1,725 SR
Queue Stats
20W - 9L
1,693 Elo+
Solo
Nu Wa
Nu Wa
RoboDrogoz
Nu Wa
Level 25
God Stats
6W - 11L
1,500 SR
Queue Stats
115W - 108L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
SadBoiHere
Xing Tian
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,455 Elo+
Party 1
Eset
Eset
Tmdfl
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 80L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NoTiltTy
Hachiman
16
0 / 11 / 9
9,546
955
11,756
20,959
5,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 4 / 9
10,924
1,092
13,949
16,729
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
obxey
Chiron
17
6 / 6 / 9
11,209
1,121
14,600
16,460
4,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Serqet
xoNitsuj
Serqet
16
4 / 7 / 5
10,289
1,029
5,198
15,155
4,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
xoNuojyd
Erlang Shen
16
4 / 6 / 8
10,445
1,045
8,580
20,872
8,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

58

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 16
11,307
1,131
11,611
10,980
4,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
MidTrench
Tiamat
19
17 / 0 / 11
14,220
1,422
38,721
10,363
11,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
18
2 / 3 / 21
11,048
1,105
12,703
10,275
3,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
SadBoiHere
Xing Tian
18
4 / 5 / 16
10,708
1,071
10,122
16,079
17,626
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Eset
Tmdfl
Eset
18
5 / 4 / 15
11,023
1,102
12,168
11,258
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
113
17
Kills
34
34
Deaths
17
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
W
Tiamat
MidTrench
Tiamat
17
0
11
22.5
L
Hachiman
NoTiltTy
Hachiman
0
11
9
0.41
W
Nu Wa
2
3
21
4.17
W
Xing Tian
SadBoiHere
Xing Tian
4
5
16
2.4
W
Eset
Tmdfl
Eset
5
4
15
3.13
L
3
4
9
1.88
L
Chiron
obxey
Chiron
6
6
9
1.75
L
Serqet
xoNitsuj
Serqet
4
7
5
0.93
L
Erlang Shen
xoNuojyd
Erlang Shen
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,083
Damage
85,325
90,175
Taken
58,955
28,411
Mitigated
43,134
10,700
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,611
5,565
0
1,910
10,980
4,738
0
3,226
7,754
0
20,472
W
Tiamat
MidTrench
Tiamat
38,721
3,484
0
6,131
10,363
11,384
0
1,799
8,402
59,045
0
L
Hachiman
NoTiltTy
Hachiman
11,756
6,414
0
1,021
20,959
5,884
0
17,846
3,113
0
28,374
W
Nu Wa
12,703
3,716
315
1,303
10,275
3,935
0
3,076
7,066
27,091
0
W
Xing Tian
SadBoiHere
Xing Tian
10,122
913
0
128
16,079
17,626
0
4,083
11,724
25,053
0
W
Eset
Tmdfl
Eset
12,168
1,199
353
2,336
11,258
5,451
0
1,765
9,493
28,411
0
L
13,949
4,532
0
4,568
16,729
4,274
0
13,265
3,464
44,738
0
L
Chiron
obxey
Chiron
14,600
5,797
747
2,232
16,460
4,762
0
14,258
2,173
0
41,069
L
Serqet
xoNitsuj
Serqet
5,198
1,736
0
0
15,155
4,792
0
10,995
4,160
0
12,036
L
Erlang Shen
xoNuojyd
Erlang Shen
8,580
3,627
0
2,132
20,872
8,699
0
17,321
3,551
0
19,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,413
Gold Earned
58,306
183
Minions Killed
169
8
Camps Cleared
7
969,994
Distance Traveled
990,748
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,307
1,131
20
2
2
185,854
0
W
Tiamat
14,220
1,422
47
5
5
231,197
0
L
Hachiman
9,546
955
39
4
1
168,657
0
W
Nu Wa
11,048
1,105
35
4
0
188,520
0
W
Xing Tian
10,708
1,071
29
3
0
206,230
1
W
Eset
11,023
1,102
38
4
0
178,947
0
L
Sol
10,924
1,092
59
6
1
187,232
0
L
Chiron
11,209
1,121
59
6
1
174,030
1
L
Serqet
10,289
1,029
12
1
3
208,289
0
L
Erlang Shen
10,445
1,045
14
1
2
231,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role