Player Matchup

Bellona
Bellona
Brain1298
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Cobert9141
Loki
Level 19
God Stats
1W - 1L
1,146 SR
Queue Stats
8W - 15L
1,174 Elo+
Solo
Hades
Hades
StinkyLinky7116
Hades
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SuperPikachu25
Izanami
Level 17
God Stats
3W - 1L
1,260 SR
Queue Stats
11W - 1L
1,103 Elo+
Solo
Athena
Athena
bROKEN Angel799
Athena
Level 29
God Stats
5W - 3L
1,507 SR
Queue Stats
48W - 54L
1,256 Elo+
Solo
Team Averages
Level 14
1,383 SR
1,306 Elo+

VS

Team Averages
Level 23
1,614 SR
1,353 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HighObito
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
Nungieyy
Hades
Level 28
God Stats
5W - 4L
1,894 SR
Queue Stats
11W - 9L
1,435 Elo+
Solo
Olorun
Olorun
StarlitSole3374
Olorun
Level 16
God Stats
53W - 43L
1,776 SR
Queue Stats
58W - 60L
1,223 Elo+
Solo
Bellona
Bellona
The Lord Mike 1
Bellona
Level 21
God Stats
6W - 13L
1,401 SR
Queue Stats
13W - 37L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brain1298
Bellona
13
5 / 4 / 8
8,457
529
9,773
12,372
10,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,219
201
0
0
0
17
16 / 1 / 2
10,686
668
17,623
11,881
6,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 1
10,779
674
6,680
7,784
2,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
10 / 0 / 7
8,872
555
5,033
5,301
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 7 / 0
6,873
430
4,367
12,572
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
HighObito
Guan Yu
11
2 / 6 / 1
7,343
459
4,405
12,681
9,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hades
Nungieyy
Hades
11
0 / 8 / 0
6,895
431
5,139
12,537
5,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 9 / 0
5,995
375
3,143
10,197
3,163
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 10 / 0
6,698
419
5,371
13,101
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
38
Kills
4
5
Deaths
40
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
0
0
W
Bellona
Brain1298
Bellona
5
4
8
2.25
W
0
0
0
0
L
Guan Yu
HighObito
Guan Yu
2
6
1
0.42
L
Hades
Nungieyy
Hades
0
8
0
0
L
0
9
0
0
W
16
1
2
17
W
7
0
1
7.5
L
2
10
0
0.2
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
22,425
37,338
Taken
61,088
22,715
Mitigated
29,198
13,683
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,367
2,679
0
2,698
12,572
3,188
1,340
2,570
10,002
0
46,314
W
Bellona
Brain1298
Bellona
9,773
4,708
0
3,665
12,372
10,016
1,590
619
11,753
0
38,206
W
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
HighObito
Guan Yu
4,405
1,041
414
2,943
12,681
9,153
157
3,420
9,261
0
30,991
L
Hades
Nungieyy
Hades
5,139
513
0
2,644
12,537
5,671
170
9,296
3,241
36,966
0
L
3,143
2,255
47
338
10,197
3,163
374
5,156
5,041
27,976
0
W
17,623
1,987
202
7,065
11,881
6,390
1,223
5,317
6,564
74,085
0
W
6,680
5,416
0
1,344
7,784
2,546
0
668
7,116
0
87,248
L
5,371
2,673
0
1,159
13,101
8,023
707
2,214
10,887
0
19,487
W
5,033
1,406
0
1,407
5,301
3,763
164
1,810
3,491
15,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
33,804
388
Minions Killed
282
0
Camps Cleared
0
1,209,147
Distance Traveled
1,240,200
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,873
430
87
5
0
256,703
1
W
Bellona
8,457
529
67
4
0
248,809
0
W
Loki
3,219
201
0
0
0
0
0
L
Guan Yu
7,343
459
55
3
0
298,718
0
L
Hades
6,895
431
61
4
0
230,070
0
L
Olorun
5,995
375
45
3
0
206,990
0
W
Hades
10,686
668
145
9
0
305,071
4
W
Izanami
10,779
674
151
9
0
279,519
3
L
Bellona
6,698
419
34
2
0
247,719
1
W
Athena
8,872
555
25
2
0
375,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role