Player Matchup

Kuzenbo
Kuzenbo
ClutchVdz16
Kuzenbo
Level 24
God Stats
6W - 6L
1,230 SR
Queue Stats
40W - 34L
1,411 Elo+
Solo
Rama
Rama
Ponce_TFZ
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,396 Elo+
Solo
Bellona
Bellona
sweettooth_102
Bellona
Level 8
God Stats
5W - 6L
1,601 SR
Queue Stats
9W - 16L
1,433 Elo+
Solo
Hun Batz
Hun Batz
the_fif_strand
Hun Batz
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
376W - 330L
1,660 Elo+
Solo
Ymir
Ymir
yisusgerard
Ymir
Level 21
God Stats
14W - 5L
1,674 SR
Queue Stats
43W - 41L
1,446 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,469 Elo+

VS

Team Averages
Level 17
1,491 SR
1,444 Elo+
Guan Yu
Guan Yu
D_aanti
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,547 Elo+
Solo
Xbalanque
Xbalanque
Dixon_Your_Mom01
Xbalanque
Level 27
God Stats
16W - 14L
1,664 SR
Queue Stats
124W - 150L
1,437 Elo+
Solo
Scylla
Scylla
Green_Reset
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 96L
1,593 Elo+
Solo
Bellona
Bellona
el_sensual_dan_6
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,365 Elo+
Solo
Rama
Rama
rvfusthagod
Rama
Level 28
God Stats
0W - 2L
1,289 SR
Queue Stats
71W - 83L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ClutchVdz16
Kuzenbo
20
0 / 2 / 26
12,026
925
12,971
16,912
18,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
13 / 6 / 17
14,032
1,079
31,106
15,724
7,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 2 / 24
12,246
942
8,912
14,465
15,867
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
20
20 / 6 / 6
15,712
1,209
24,764
18,903
8,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 27
13,995
1,077
12,776
20,890
27,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D_aanti
Guan Yu
19
0 / 8 / 9
11,683
899
1,496
20,575
25,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
20
2 / 9 / 13
13,214
1,016
21,583
18,904
7,457
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
19
8 / 5 / 6
14,300
1,100
28,995
12,853
4,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 13 / 10
12,368
951
8,467
31,506
20,517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 7 / 3
13,452
1,035
17,258
18,133
6,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
60
42
Kills
19
19
Deaths
42
100
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ClutchVdz16
Kuzenbo
0
2
26
6.5
L
Guan Yu
D_aanti
Guan Yu
0
8
9
0.56
L
Xbalanque
2
9
13
0.94
L
Scylla
8
5
6
2.2
W
Rama
13
6
17
3.58
L
1
13
10
0.46
L
8
7
3
1.36
W
2
2
24
7
W
Hun Batz
20
6
6
3.83
W
7
3
27
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,529
Damage
77,799
86,894
Taken
101,971
78,023
Mitigated
65,002
7,723
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ClutchVdz16
Kuzenbo
12,971
3,200
0
0
16,912
18,993
0
5,352
11,560
24,543
0
L
Guan Yu
D_aanti
Guan Yu
1,496
141
805
1,764
20,575
25,727
0
5,667
14,908
0
11,897
L
Xbalanque
21,583
13,645
142
421
18,904
7,457
0
4,704
14,200
0
54,777
L
Scylla
28,995
3,148
0
0
12,853
4,551
0
2,286
10,567
44,868
0
W
Rama
31,106
21,640
0
5,421
15,724
7,029
0
6,235
9,489
0
54,657
L
8,467
2,765
324
3,373
31,506
20,517
0
9,013
22,493
0
40,976
L
17,258
15,605
0
0
18,133
6,750
0
4,383
13,750
0
37,878
W
8,912
2,902
1,154
1,148
14,465
15,867
0
7,324
7,141
333
32,354
W
Hun Batz
24,764
9,457
0
0
18,903
8,428
0
5,185
13,718
0
44,805
W
12,776
1,633
0
0
20,890
27,706
0
4,899
15,991
32,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,011
Gold Earned
65,017
235
Minions Killed
249
5
Camps Cleared
9
1,106,462
Distance Traveled
1,096,611
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,026
925
25
2
0
238,284
0
L
Guan Yu
11,683
899
17
1
2
221,427
1
L
Xbalanque
13,214
1,016
84
6
3
217,282
2
L
Scylla
14,300
1,100
44
3
1
219,574
0
W
Rama
14,032
1,079
46
4
0
176,847
1
L
Bellona
12,368
951
72
6
1
221,253
2
L
Rama
13,452
1,035
32
2
2
217,075
0
W
Bellona
12,246
942
48
4
1
217,509
0
W
Hun Batz
15,712
1,209
56
4
2
242,731
0
W
Ymir
13,995
1,077
60
5
2
231,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role