Player Matchup

Kali
Kali
Breakzzy
Kali
Level 13
God Stats
13W - 15L
1,097 SR
Queue Stats
110W - 128L
1,469 Elo+
Party 1
King Arthur
King Arthur
Coaseyman
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1
Baron Samedi
Baron Samedi
M4STR CHILI
Baron Samedi
Level 22
God Stats
2W - 5L
1,408 SR
Queue Stats
116W - 134L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
Mechapugzilla
Gilgamesh
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 47L
1,326 Elo+
Party 2
Horus
Horus
Soul slime9725
Horus
Level 6
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 1
Team Averages
Level 16
1,412 SR
1,334 Elo+

VS

Team Averages
Level 17
1,608 SR
1,409 Elo+
Hel
Hel
Bhunii
Hel
Level 28
God Stats
19W - 15L
1,463 SR
Queue Stats
92W - 99L
1,396 Elo+
Solo
Heimdallr
Heimdallr
RuinRunes
Heimdallr
Level 27
God Stats
9W - 6L
1,747 SR
Queue Stats
74W - 61L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
itsrickyice
Erlang Shen
Level 13
God Stats
7W - 7L
1,198 SR
Queue Stats
128W - 114L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
packed-salmon3
Gilgamesh
Level 7
God Stats
4W - 0L
1,914 SR
Queue Stats
9W - 8L
1,522 Elo+
Solo
Neith
Neith
tamère23
Neith
Level 12
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 6L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
0 / 4 / 2
8,564
408
3,139
13,705
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Coaseyman
King Arthur
12
0 / 11 / 1
7,192
342
5,342
19,049
11,293
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
M4STR CHILI
Baron Samedi
15
1 / 9 / 1
9,238
440
11,043
18,702
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Mechapugzilla
Gilgamesh
16
2 / 6 / 1
9,628
458
8,972
26,218
18,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 1
7,101
338
925
16,587
7,401
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bhunii
Hel
17
10 / 0 / 14
12,334
587
14,433
7,970
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
RuinRunes
Heimdallr
17
8 / 1 / 12
11,347
540
16,593
12,057
5,608
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
itsrickyice
Erlang Shen
17
5 / 2 / 6
11,680
556
12,799
20,572
10,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
packed-salmon3
Gilgamesh
19
4 / 1 / 6
12,729
606
13,860
13,126
13,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
tamère23
Neith
17
8 / 2 / 9
11,839
564
14,034
12,802
5,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
3
Kills
35
35
Deaths
6
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hel
Bhunii
Hel
10
0
14
17
L
Kali
0
4
2
0.25
L
King Arthur
Coaseyman
King Arthur
0
11
1
0.05
L
Baron Samedi
M4STR CHILI
Baron Samedi
1
9
1
0.17
L
Gilgamesh
Mechapugzilla
Gilgamesh
2
6
1
0.42
W
Heimdallr
RuinRunes
Heimdallr
8
1
12
14
L
0
5
1
0.1
W
Erlang Shen
itsrickyice
Erlang Shen
5
2
6
4
W
Gilgamesh
packed-salmon3
Gilgamesh
4
1
6
7
W
Neith
tamère23
Neith
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,421
Damage
71,719
94,261
Taken
66,527
50,405
Mitigated
41,080
21,340
Healing
34,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Bhunii
Hel
14,433
941
6,517
6,267
7,970
5,484
1,622
1,780
6,190
55,891
0
L
Kali
3,139
1,099
0
3,987
13,705
5,918
0
949
12,756
0
54,535
L
King Arthur
Coaseyman
King Arthur
5,342
877
0
1,033
19,049
11,293
94
6,634
12,415
0
32,684
L
Baron Samedi
M4STR CHILI
Baron Samedi
11,043
337
554
3,222
18,702
7,384
0
2,293
16,409
55,561
0
L
Gilgamesh
Mechapugzilla
Gilgamesh
8,972
1,255
0
8,785
26,218
18,409
174
0
26,194
13,794
45,714
W
Heimdallr
RuinRunes
Heimdallr
16,593
8,595
0
4,000
12,057
5,608
6,268
1,306
10,751
0
77,896
L
925
574
1,156
2,603
16,587
7,401
714
4,557
12,030
0
23,919
W
Erlang Shen
itsrickyice
Erlang Shen
12,799
7,933
0
10,908
20,572
10,621
247
3,065
17,507
0
81,612
W
Gilgamesh
packed-salmon3
Gilgamesh
13,860
5,708
0
4,138
13,126
13,731
666
2,279
10,847
0
96,260
W
Neith
tamère23
Neith
14,034
5,831
0
2,368
12,802
5,636
3,106
5,406
7,396
0
64,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
59,929
384
Minions Killed
599
0
Camps Cleared
0
2,014,100
Distance Traveled
1,971,649
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,334
587
72
3
0
394,218
0
L
Kali
8,564
408
84
4
0
417,679
0
L
King Arthur
7,192
342
53
3
0
388,507
1
L
Baron Samedi
9,238
440
77
4
0
364,177
0
L
Gilgamesh
9,628
458
120
6
0
375,422
1
W
Heimdallr
11,347
540
116
6
0
356,175
0
L
Horus
7,101
338
50
2
0
468,315
1
W
Erlang Shen
11,680
556
126
6
0
412,204
5
W
Gilgamesh
12,729
606
157
7
0
434,325
3
W
Neith
11,839
564
128
6
0
374,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role