Player Matchup

Discordia
Discordia
CaIIOfDudi
Discordia
Level 103
God Stats
5W - 1L
1,777 SR
Queue Stats
72W - 66L
1,684 Elo+
Party 2
Hou Yi
Hou Yi
MorgenMichaelPWF
Hou Yi
Level 63
God Stats
26W - 15L
1,542 SR
Queue Stats
394W - 237L
1,633 Elo+
Party 2
Athena
Athena
gartenundwohnunk
Athena
Level 87
God Stats
5W - 5L
1,581 SR
Queue Stats
195W - 170L
1,568 Elo+
Party 2
Camazotz
Camazotz
xDEI2Ox
Camazotz
Level 159
God Stats
1W - 1L
1,302 SR
Queue Stats
117W - 119L
1,524 Elo+
Party 2
Thanatos
Thanatos
xNiceIcebaby
Thanatos
Level 78
God Stats
24W - 17L
1,483 SR
Queue Stats
759W - 504L
1,676 Elo+
Party 2
Team Averages
Level 98
1,537 SR
1,617 Elo+

VS

Team Averages
Level 128
1,517 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ben_S04
Anhur
Level 84
God Stats
62W - 65L
1,534 SR
Queue Stats
400W - 374L
1,607 Elo+
Solo
Mercury
Mercury
Griffinizer
Mercury
Level 160
God Stats
1W - 4L
1,418 SR
Queue Stats
195W - 214L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
Tupa_x
Kuzenbo
Level 124
God Stats
5W - 4L
1,547 SR
Queue Stats
251W - 226L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
Unlucky_sa4
Nu Wa
Level 147
God Stats
52W - 47L
1,587 SR
Queue Stats
348W - 326L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaIIOfDudi
Discordia
12
2 / 1 / 2
7,002
637
4,479
4,576
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 1 / 2
7,265
660
8,026
7,533
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 3
5,941
540
2,139
8,578
3,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
xDEI2Ox
Camazotz
12
2 / 1 / 2
6,685
608
4,040
9,834
3,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
xNiceIcebaby
Thanatos
12
7 / 1 / 3
7,375
670
8,140
7,979
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 5 / 0
5,872
534
4,004
7,707
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Ben_S04
Anhur
9
1 / 5 / 1
5,754
523
4,571
7,689
1,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Griffinizer
Mercury
9
0 / 3 / 0
5,322
484
2,044
7,059
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Tupa_x
Kuzenbo
9
2 / 2 / 2
5,761
524
2,588
8,173
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 2 / 1
6,519
593
4,754
5,480
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
5
6
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
L
Anhur
Ben_S04
Anhur
1
5
1
0.3
W
Discordia
CaIIOfDudi
Discordia
2
1
2
3
L
Mercury
Griffinizer
Mercury
0
3
0
0
W
5
1
2
6
L
Kuzenbo
Tupa_x
Kuzenbo
2
2
2
1.5
L
2
2
1
1.25
W
1
2
3
1.25
W
Camazotz
xDEI2Ox
Camazotz
2
1
2
3
W
Thanatos
xNiceIcebaby
Thanatos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
17,961
38,500
Taken
36,108
12,402
Mitigated
13,901
17,726
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,004
1,634
0
2,272
7,707
2,382
0
739
6,968
32,421
3,893
L
Anhur
Ben_S04
Anhur
4,571
3,438
0
1,931
7,689
1,650
0
240
7,449
0
33,172
W
Discordia
CaIIOfDudi
Discordia
4,479
283
0
1,166
4,576
1,294
173
1,603
2,783
46,755
0
L
Mercury
Griffinizer
Mercury
2,044
858
0
410
7,059
2,117
0
729
6,330
0
35,956
W
8,026
4,995
0
2,201
7,533
1,947
1,103
1,197
6,242
0
45,886
L
Kuzenbo
Tupa_x
Kuzenbo
2,588
1,074
0
1,266
8,173
6,469
24
2,598
5,575
9,896
0
L
4,754
1,064
0
977
5,480
1,283
0
2,312
3,168
26,714
0
W
2,139
400
0
960
8,578
3,185
0
1,645
6,737
17,284
0
W
Camazotz
xDEI2Ox
Camazotz
4,040
720
0
6,154
9,834
3,332
0
3,415
6,339
0
36,773
W
Thanatos
xNiceIcebaby
Thanatos
8,140
2,814
0
7,245
7,979
2,644
0
2,228
5,551
0
43,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
29,228
381
Minions Killed
306
0
Camps Cleared
0
1,125,571
Distance Traveled
1,007,901
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,872
534
74
7
0
184,883
3
L
Anhur
5,754
523
76
7
0
180,763
4
W
Discordia
7,002
637
95
9
0
208,265
7
L
Mercury
5,322
484
76
7
0
227,591
1
W
Hou Yi
7,265
660
99
9
0
212,315
4
L
Kuzenbo
5,761
524
18
2
0
225,700
2
L
Nu Wa
6,519
593
62
6
0
188,964
5
W
Athena
5,941
540
34
3
0
227,720
0
W
Camazotz
6,685
608
74
7
0
236,285
5
W
Thanatos
7,375
670
79
7
0
240,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role