Player Matchup

Medusa
Medusa
Kensketch
Medusa
Level 108
God Stats
12W - 8L
1,639 SR
Queue Stats
106W - 53L
1,698 Elo+
Party 2
Nu Wa
Nu Wa
Oddpancake
Nu Wa
Level 47
God Stats
3W - 1L
1,598 SR
Queue Stats
69W - 36L
1,690 Elo+
Party 2
Scylla
Scylla
Pandamoniumn
Scylla
Level 87
God Stats
6W - 3L
1,744 SR
Queue Stats
81W - 36L
1,711 Elo+
Party 2
Da Ji
Da Ji
SusanoMainXD69
Da Ji
Level 104
God Stats
3W - 0L
1,919 SR
Queue Stats
63W - 20L
1,776 Elo+
Party 2
Yemoja
Yemoja
wowzy0_0
Yemoja
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 128L
1,485 Elo+
Solo
Team Averages
Level 88
1,680 SR
1,672 Elo+

VS

Team Averages
Level 51
1,575 SR
1,423 Elo+
Chaac
Chaac
Devourer_FENRIR
Chaac
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 34L
1,545 Elo+
Party 1
Hel
Hel
Kubari Deva
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,305 Elo+
Solo
Heimdallr
Heimdallr
TheOmegaPunch
Heimdallr
Level 68
God Stats
6W - 6L
1,674 SR
Queue Stats
25W - 23L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
Thelastmexican69
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,409 Elo+
Party 1
Hun Batz
Hun Batz
Xx Pretty xX933
Hun Batz
Level 69
God Stats
1W - 1L
1,701 SR
Queue Stats
142W - 139L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kensketch
Medusa
18
2 / 1 / 31
11,058
1,106
17,397
12,022
4,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
18
8 / 4 / 25
11,559
1,156
13,069
7,567
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
20
22 / 0 / 17
13,980
1,398
35,165
4,424
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 1 / 23
12,107
1,211
19,959
9,900
4,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
wowzy0_0
Yemoja
18
1 / 0 / 31
11,226
1,123
3,993
5,016
4,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

260

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
9,522
952
7,664
19,271
8,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 9 / 2
9,336
934
3,305
16,666
4,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
TheOmegaPunch
Heimdallr
16
0 / 8 / 5
9,413
941
7,887
18,371
6,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 9 / 1
8,957
896
5,138
23,894
25,137
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
15
3 / 10 / 2
10,057
1,006
11,456
19,697
6,216
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
20
44
Kills
6
6
Deaths
44
127
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Medusa
Kensketch
Medusa
2
1
31
17.5
L
1
9
2
0.22
W
Nu Wa
8
4
25
5.13
W
Scylla
22
0
17
30.5
W
11
1
23
22.5
L
Heimdallr
TheOmegaPunch
Heimdallr
0
8
5
0.31
L
1
9
1
0.17
L
Hun Batz
3
10
2
0.4
W
Yemoja
wowzy0_0
Yemoja
1
0
31
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,583
Damage
35,450
38,929
Taken
97,899
18,228
Mitigated
50,908
7,349
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,664
1,346
70
3,711
19,271
8,687
0
9,474
9,609
0
28,868
W
Medusa
Kensketch
Medusa
17,397
10,901
0
2,226
12,022
4,779
0
2,308
9,714
0
43,114
L
3,305
378
3,383
1,881
16,666
4,489
0
8,712
7,794
30,677
0
W
Nu Wa
13,069
3,178
0
208
7,567
2,709
0
1,627
5,940
32,085
0
W
Scylla
35,165
3,725
116
1,248
4,424
1,836
0
1,424
3,000
60,648
0
W
19,959
6,634
0
0
9,900
4,564
0
1,865
8,035
0
25,472
L
Heimdallr
TheOmegaPunch
Heimdallr
7,887
1,933
0
0
18,371
6,379
0
10,760
7,459
0
36,979
L
5,138
760
0
0
23,894
25,137
0
12,462
11,224
10,231
0
L
Hun Batz
11,456
2,967
0
996
19,697
6,216
0
9,988
9,586
0
32,096
W
Yemoja
wowzy0_0
Yemoja
3,993
188
3,155
396
5,016
4,340
0
1,219
3,797
9,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,930
Gold Earned
47,285
191
Minions Killed
210
8
Camps Cleared
6
959,562
Distance Traveled
890,060
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,522
952
34
3
0
172,420
0
W
Medusa
11,058
1,106
67
7
2
205,099
0
L
Hel
9,336
934
73
7
2
180,870
0
W
Nu Wa
11,559
1,156
34
3
4
148,735
0
W
Scylla
13,980
1,398
69
7
1
192,181
0
W
Da Ji
12,107
1,211
11
1
1
242,508
1
L
Heimdallr
9,413
941
58
6
1
185,563
0
L
Kuzenbo
8,957
896
7
1
0
170,062
0
L
Hun Batz
10,057
1,006
38
4
3
181,145
3
W
Yemoja
11,226
1,123
10
1
0
171,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role