Player Matchup

Artemis
Artemis
ADN0S
Artemis
Level 25
God Stats
23W - 9L
1,704 SR
Queue Stats
94W - 86L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
ArozeBeat45
Cthulhu
Level 28
God Stats
2W - 8L
1,116 SR
Queue Stats
230W - 257L
1,324 Elo+
Party 1
Erlang Shen
Erlang Shen
J Cashalou
Erlang Shen
Level 27
God Stats
17W - 14L
1,559 SR
Queue Stats
84W - 100L
1,368 Elo+
Solo
Hades
Hades
MortalLegend100
Hades
Level 25
God Stats
58W - 43L
1,566 SR
Queue Stats
138W - 121L
1,419 Elo+
Solo
Tyr
Tyr
Onyx Omen8
Tyr
Level 22
God Stats
23W - 18L
1,258 SR
Queue Stats
79W - 89L
1,319 Elo+
Party 1
Team Averages
Level 25
1,440 SR
1,356 Elo+

VS

Team Averages
Level 22
1,432 SR
1,332 Elo+
Neith
Neith
Buggso
Neith
Level 27
God Stats
10W - 13L
1,569 SR
Queue Stats
77W - 86L
1,400 Elo+
Solo
Hera
Hera
ForteFatum
Hera
Level 2
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Thanatos
Thanatos
JayRock1028
Thanatos
Level 27
God Stats
24W - 35L
1,396 SR
Queue Stats
167W - 187L
1,437 Elo+
Solo
Merlin
Merlin
Tsunamy_King
Merlin
Level 28
God Stats
18W - 19L
1,392 SR
Queue Stats
120W - 131L
1,355 Elo+
Solo
Ganesha
Ganesha
WholeLottaHough
Ganesha
Level 27
God Stats
14W - 13L
1,517 SR
Queue Stats
69W - 78L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADN0S
Artemis
17
7 / 4 / 5
11,300
538
19,569
11,313
3,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ArozeBeat45
Cthulhu
11
2 / 8 / 6
8,810
420
6,050
12,822
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
J Cashalou
Erlang Shen
17
4 / 2 / 5
11,670
556
7,319
15,457
9,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 10
12,067
575
11,443
12,343
8,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 6
10,902
519
9,902
14,251
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Buggso
Neith
15
10 / 7 / 4
9,900
471
15,655
21,805
8,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
6,419
306
2,423
3,833
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
JayRock1028
Thanatos
15
6 / 5 / 1
10,058
479
9,714
16,814
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
5
0 / 0 / 0
6,099
290
280
1,197
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 11
9,273
442
12,046
25,497
26,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
22
Kills
18
19
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
ADN0S
Artemis
7
4
5
2.38
W
Cthulhu
ArozeBeat45
Cthulhu
2
8
6
0.63
L
Neith
Buggso
Neith
10
7
4
1.71
L
0
4
0
0
W
Erlang Shen
J Cashalou
Erlang Shen
4
2
5
3.25
L
Thanatos
JayRock1028
Thanatos
6
5
1
1.3
W
4
1
10
9
W
5
4
6
2
L
Merlin
0
0
0
0
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,283
Damage
40,118
66,186
Taken
69,146
37,524
Mitigated
44,457
21,588
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ADN0S
Artemis
19,569
14,555
0
2,688
11,313
3,522
2,538
5,020
6,293
0
71,487
W
Cthulhu
ArozeBeat45
Cthulhu
6,050
640
100
289
12,822
5,716
0
2,578
10,244
19,098
1,748
L
Neith
Buggso
Neith
15,655
8,919
189
7,864
21,805
8,927
644
6,334
15,471
0
59,411
L
2,423
1,033
0
270
3,833
1,079
0
936
2,897
11,670
0
W
Erlang Shen
J Cashalou
Erlang Shen
7,319
3,942
0
4,914
15,457
9,749
7,328
3,185
12,272
0
52,042
L
Thanatos
JayRock1028
Thanatos
9,714
4,242
0
7,648
16,814
7,802
0
4,850
11,964
0
55,686
W
11,443
1,030
570
6,821
12,343
8,313
2,842
1,296
11,047
61,690
0
W
9,902
1,997
352
5,854
14,251
10,224
0
2,670
11,581
0
54,238
L
Merlin
280
0
0
560
1,197
281
0
357
840
6,729
0
L
12,046
1,050
0
1,642
25,497
26,368
46
4,735
20,762
30,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,749
Gold Earned
41,749
417
Minions Killed
250
0
Camps Cleared
0
1,922,983
Distance Traveled
1,264,764
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,300
538
89
4
0
387,488
3
W
Cthulhu
8,810
420
28
1
0
335,966
1
L
Neith
9,900
471
98
5
0
326,952
0
L
Hera
6,419
306
20
1
0
145,854
3
W
Erlang Shen
11,670
556
100
5
0
408,985
0
L
Thanatos
10,058
479
106
5
0
370,639
0
W
Hades
12,067
575
128
6
0
395,226
4
W
Tyr
10,902
519
72
3
0
395,318
4
L
Merlin
6,099
290
11
1
0
65,102
0
L
Ganesha
9,273
442
15
1
0
356,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role