Player Matchup

Khepri
Khepri
Binglebimp
Khepri
Level 43
God Stats
20W - 9L
1,568 SR
Queue Stats
44W - 33L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
MustyGlitter352
Danzaburou
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 191L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
jesseDriscol420
Kukulkan
Level 28
God Stats
22W - 11L
1,667 SR
Queue Stats
175W - 143L
1,471 Elo+
Party 1
Team Averages
Level 64
1,578 SR
1,497 Elo+

VS

Team Averages
Level 43
1,413 SR
1,466 Elo+
Ares
Ares
KaptainXplo
Ares
Level 29
God Stats
1W - 1L
1,498 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 2
Izanami
Izanami
Leviathan LX
Izanami
Level 53
God Stats
2W - 1L
1,607 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 2
Thoth
Thoth
ShadyLammy
Thoth
Level 48
God Stats
0W - 2L
1,132 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Binglebimp
Khepri
12
2 / 0 / 11
10,187
728
3,747
7,275
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
MustyGlitter352
Danzaburou
15
10 / 1 / 8
11,623
830
12,583
9,725
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
6 / 3 / 10
10,615
758
17,694
10,392
4,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,937
567
5,235
17,711
19,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Leviathan LX
Izanami
12
3 / 7 / 1
9,169
655
8,052
12,263
6,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
12
1 / 6 / 3
8,399
600
7,919
9,344
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
4
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
Binglebimp
Khepri
2
0
11
7.5
L
0
5
3
0.3
L
Izanami
Leviathan LX
Izanami
3
7
1
0.5
W
Danzaburou
MustyGlitter352
Danzaburou
10
1
8
14
L
Thoth
1
6
3
0.42
W
Kukulkan
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
21,206
27,392
Taken
39,318
15,725
Mitigated
29,991
6,283
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Binglebimp
Khepri
3,747
16
0
1,028
7,275
8,147
209
2,675
4,597
6,987
0
L
5,235
216
532
1,223
17,711
19,216
0
7,777
9,934
14,435
0
L
Izanami
Leviathan LX
Izanami
8,052
7,105
0
1,295
12,263
6,485
0
7,889
4,374
0
31,201
W
Danzaburou
MustyGlitter352
Danzaburou
12,583
5,165
0
3,456
9,725
3,526
1,852
5,178
4,547
0
40,774
L
Thoth
7,919
185
0
0
9,344
4,290
0
5,775
3,569
33,674
0
W
Kukulkan
17,694
1,595
204
1,595
10,392
4,052
385
5,301
5,091
62,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
25,505
157
Minions Killed
150
0
Camps Cleared
0
693,139
Distance Traveled
645,164
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,187
728
9
1
0
184,060
5
L
Ares
7,937
567
16
1
0
236,839
0
L
Izanami
9,169
655
68
5
0
200,098
0
W
Danzaburou
11,623
830
54
4
0
256,321
0
L
Thoth
8,399
600
66
5
0
208,227
1
W
Kukulkan
10,615
758
94
7
0
252,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role