Player Matchup

Discordia
Discordia
 
Discordia
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ForeignGermz
Hachiman
Level 87
God Stats
2W - 2L
1,779 SR
Queue Stats
119W - 145L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
OnyxGaming
Gilgamesh
Level 124
God Stats
11W - 9L
1,661 SR
Queue Stats
101W - 109L
1,499 Elo+
Solo
Team Averages
Level 89
1,647 SR
1,493 Elo+

VS

Team Averages
Level 90
1,455 SR
1,520 Elo+
Fafnir
Fafnir
chenchometrias
Fafnir
Level 59
God Stats
2W - 2L
1,733 SR
Queue Stats
6W - 6L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
royboy2000
Sun Wukong
Level 64
God Stats
0W - 1L
1,230 SR
Queue Stats
21W - 15L
1,502 Elo+
Party 1
Persephone
Persephone
zenkiuzumaki
Persephone
Level 147
God Stats
2W - 4L
1,400 SR
Queue Stats
277W - 283L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 7 / 15
11,252
662
9,854
15,283
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ForeignGermz
Hachiman
16
5 / 4 / 9
11,860
698
14,238
16,766
4,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OnyxGaming
Gilgamesh
17
12 / 6 / 7
13,911
818
20,849
23,965
19,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 13
11,993
705
9,094
19,750
28,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
royboy2000
Sun Wukong
15
7 / 7 / 6
12,149
715
20,479
17,126
13,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
zenkiuzumaki
Persephone
16
7 / 7 / 5
12,904
759
14,349
14,845
6,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
19
Kills
16
17
Deaths
19
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
7
15
1.36
W
Hachiman
ForeignGermz
Hachiman
5
4
9
2.38
W
Gilgamesh
OnyxGaming
Gilgamesh
12
6
7
2.58
L
2
5
13
1.7
L
Sun Wukong
royboy2000
Sun Wukong
7
7
6
1.43
L
Persephone
zenkiuzumaki
Persephone
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,941
Damage
43,922
56,014
Taken
51,721
28,232
Mitigated
48,437
13,301
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,854
2,402
817
3,738
15,283
3,843
345
5,370
9,913
25,217
0
W
Hachiman
ForeignGermz
Hachiman
14,238
8,586
0
4,020
16,766
4,874
1,977
6,915
9,851
0
63,502
W
Gilgamesh
OnyxGaming
Gilgamesh
20,849
8,805
586
4,140
23,965
19,515
212
11,158
12,807
0
57,037
L
9,094
3,561
284
4,738
19,750
28,610
516
5,072
14,126
12,335
0
L
Sun Wukong
royboy2000
Sun Wukong
20,479
6,761
0
462
17,126
13,631
646
2,604
14,224
0
50,317
L
Persephone
zenkiuzumaki
Persephone
14,349
655
0
1,479
14,845
6,196
991
1,146
13,510
52,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,023
Gold Earned
37,046
181
Minions Killed
149
0
Camps Cleared
0
857,332
Distance Traveled
827,936
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,252
662
32
2
0
248,420
1
W
Hachiman
11,860
698
97
6
0
308,236
3
W
Gilgamesh
13,911
818
52
3
0
300,676
1
L
Fafnir
11,993
705
4
0
0
261,700
4
L
Sun Wukong
12,149
715
53
3
0
291,074
2
L
Persephone
12,904
759
92
5
0
275,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role