Player Matchup

Sun Wukong
Sun Wukong
Herzog2110
Sun Wukong
Level 10
God Stats
2W - 1L
1,683 SR
Queue Stats
7W - 10L
1,517 Elo+
Solo
Scylla
Scylla
Liamnm
Scylla
Level 126
God Stats
9W - 14L
1,583 SR
Queue Stats
256W - 248L
1,483 Elo+
Solo
Susano
Susano
XxMyster974xX
Susano
Level 129
God Stats
8W - 10L
1,372 SR
Queue Stats
81W - 92L
1,506 Elo+
Solo
Team Averages
Level 88
1,546 SR
1,502 Elo+

VS

Team Averages
Level 85
1,456 SR
1,512 Elo+
Janus
Janus
DarkiDark23
Janus
Level 137
God Stats
12W - 11L
1,421 SR
Queue Stats
423W - 418L
1,520 Elo+
Party 1
Neith
Neith
LacieNekoShiro
Neith
Level 16
God Stats
9W - 13L
1,472 SR
Queue Stats
10W - 21L
1,518 Elo+
Party 1
Fafnir
Fafnir
supernovasdu66
Fafnir
Level 101
God Stats
3W - 5L
1,474 SR
Queue Stats
117W - 122L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Herzog2110
Sun Wukong
9
0 / 4 / 4
6,680
607
1,359
7,652
6,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Liamnm
Scylla
13
10 / 1 / 2
9,093
827
12,017
6,189
2,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 1 / 7
8,343
758
8,151
8,947
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,268
661
6,452
8,392
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 4
7,527
684
1,940
7,573
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 1 / 2
7,462
678
4,177
8,231
7,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
6
6
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Sun Wukong
Herzog2110
Sun Wukong
0
4
4
0.5
L
1
6
4
0.5
W
Scylla
Liamnm
Scylla
10
1
2
11
W
2
1
7
5.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
12,569
22,788
Taken
24,196
12,568
Mitigated
12,467
1,831
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,452
425
0
639
8,392
2,582
0
4,761
3,631
29,671
0
W
Sun Wukong
Herzog2110
Sun Wukong
1,359
340
0
805
7,652
6,845
146
3,830
3,703
0
5,469
L
1,940
1,149
0
0
7,573
2,326
489
3,609
3,964
0
13,706
W
Scylla
Liamnm
Scylla
12,017
954
0
776
6,189
2,251
600
2,979
3,134
40,452
0
W
8,151
704
0
250
8,947
3,472
505
3,559
5,322
0
37,469
L
4,177
499
0
1,487
8,231
7,559
25
3,647
4,584
8,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
22,257
122
Minions Killed
95
0
Camps Cleared
0
576,438
Distance Traveled
568,041
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,268
661
50
5
0
198,964
3
W
Sun Wukong
6,680
607
8
1
0
159,795
1
L
Neith
7,527
684
38
3
0
160,927
0
W
Scylla
9,093
827
57
5
0
191,204
2
W
Susano
8,343
758
57
5
0
225,439
5
L
Fafnir
7,462
678
7
1
0
208,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role