Player Matchup

King Arthur
King Arthur
Anon_The_Eternal
King Arthur
Level 146
God Stats
7W - 20L
1,375 SR
Queue Stats
294W - 323L
1,505 Elo+
Party 1
Yemoja
Yemoja
KelvinG_
Yemoja
Level 128
God Stats
4W - 2L
1,588 SR
Queue Stats
230W - 260L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
KirariDoll
Aphrodite
Level 133
God Stats
1W - 0L
1,206 SR
Queue Stats
1W - 2L
1,159 Elo+
Solo
Neith
Neith
liftedsmiter
Neith
Level 38
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 2L
1,529 Elo+
Solo
Loki
Loki
xTeDCrAzYx
Loki
Level 38
God Stats
3W - 0L
1,650 SR
Queue Stats
3W - 3L
1,396 Elo+
Solo
Team Averages
Level 97
1,426 SR
1,417 Elo+

VS

Team Averages
Level 98
1,593 SR
1,465 Elo+
Gilgamesh
Gilgamesh
Kandlee
Gilgamesh
Level 118
God Stats
0W - 1L
1,798 SR
Queue Stats
65W - 66L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
NubbitRuler
Hou Yi
Level 51
God Stats
1W - 2L
1,925 SR
Queue Stats
11W - 14L
1,560 Elo+
Party 2
Da Ji
Da Ji
RicketyCcricket
Da Ji
Level 133
God Stats
6W - 12L
1,428 SR
Queue Stats
24W - 39L
1,335 Elo+
Solo
Hera
Hera
Zuramp902
Hera
Level 159
God Stats
12W - 7L
1,405 SR
Queue Stats
483W - 474L
1,536 Elo+
Solo
Jormungandr
Jormungandr
bearanon
Jormungandr
Level 28
God Stats
4W - 8L
1,409 SR
Queue Stats
88W - 113L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anon_The_Eternal
King Arthur
20
5 / 4 / 18
15,259
763
15,674
38,205
37,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
KelvinG_
Yemoja
20
6 / 3 / 14
15,463
773
15,860
22,809
12,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
KirariDoll
Aphrodite
20
6 / 7 / 14
15,330
767
18,496
25,404
28,495
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 6 / 8
17,024
851
28,767
22,179
10,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 8 / 11
14,839
742
14,856
22,583
17,355
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kandlee
Gilgamesh
20
8 / 6 / 12
15,367
768
20,151
26,736
40,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
19
2 / 6 / 13
12,808
640
19,269
20,620
8,227
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 10 / 8
14,729
736
18,421
19,718
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
5 / 7 / 9
14,097
705
26,932
16,040
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
bearanon
Jormungandr
20
4 / 5 / 15
14,953
748
28,115
27,095
34,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
85
33
Kills
28
28
Deaths
34
65
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anon_The_Eternal
King Arthur
5
4
18
3.5
L
Gilgamesh
Kandlee
Gilgamesh
8
6
12
2.33
W
Yemoja
KelvinG_
Yemoja
6
3
14
4.33
W
Aphrodite
KirariDoll
Aphrodite
6
7
14
1.86
L
Hou Yi
2
6
13
1.42
L
9
10
8
1.3
L
Hera
5
7
9
1.36
L
Jormungandr
bearanon
Jormungandr
4
5
15
2.3
W
11
6
8
2.5
W
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,653
Damage
112,888
131,180
Taken
110,209
105,722
Mitigated
99,901
49,501
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anon_The_Eternal
King Arthur
15,674
2,588
0
8,954
38,205
37,256
424
14,634
22,829
0
45,060
L
Gilgamesh
Kandlee
Gilgamesh
20,151
5,113
0
1,684
26,736
40,686
319
9,132
17,266
0
52,069
W
Yemoja
KelvinG_
Yemoja
15,860
2,230
5,052
7,494
22,809
12,294
301
11,050
11,581
43,159
0
W
Aphrodite
KirariDoll
Aphrodite
18,496
2,149
7,782
10,935
25,404
28,495
204
11,730
13,324
33,831
0
L
Hou Yi
19,269
9,162
559
3,645
20,620
8,227
1,407
6,453
13,977
0
47,504
L
18,421
4,205
295
1,853
19,718
10,604
303
5,429
14,136
0
31,895
L
Hera
26,932
6,330
215
2,122
16,040
6,152
929
5,194
10,738
74,703
0
L
Jormungandr
bearanon
Jormungandr
28,115
5,934
0
1,078
27,095
34,232
319
8,187
18,576
71,026
0
W
28,767
15,451
0
7,314
22,179
10,322
4,357
11,192
10,641
0
81,281
W
14,856
3,523
432
1,538
22,583
17,355
2,332
5,317
17,210
0
52,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,915
Gold Earned
71,954
371
Minions Killed
392
8
Camps Cleared
8
1,809,583
Distance Traveled
1,608,846
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,259
763
58
3
1
409,920
3
L
Gilgamesh
15,367
768
65
3
1
348,966
1
W
Yemoja
15,463
773
56
3
0
347,126
1
W
Aphrodite
15,330
767
30
2
2
362,515
1
L
Hou Yi
12,808
640
72
4
0
319,862
2
L
Da Ji
14,729
736
34
2
1
311,998
2
L
Hera
14,097
705
117
6
4
324,465
3
L
Jormungandr
14,953
748
104
5
2
303,555
4
W
Neith
17,024
851
146
7
3
341,801
1
W
Loki
14,839
742
81
4
2
348,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role