Player Matchup

Fenrir
Fenrir
Platinum I
CombatLevi
Fenrir
Platinum I
Level 127
God Stats
35W - 22L
1,621 SR
Queue Stats
565W - 599L
1,983 MMR
Solo
Cernunnos
Cernunnos
Gold I
I am Demiiurge
Cernunnos
Gold I
Level 48
God Stats
1W - 0L
1,890 SR
Queue Stats
29W - 22L
1,983 MMR
Party 1
Chang'e
Chang'e
Platinum II
Zuerq
Chang'e
Platinum II
Level 127
God Stats
26W - 16L
1,745 SR
Queue Stats
166W - 161L
2,040 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,752 SR
2,002 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,594 SR
1,659 MMR
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum II
 
Olorun
Platinum II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Xeriuna
Cu Chulainn
Gold I
Level 149
God Stats
1W - 1L
1,783 SR
Queue Stats
9W - 4L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CombatLevi
Fenrir
16
5 / 5 / 15
13,491
750
12,258
27,061
35,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
I am Demiiurge
Cernunnos
17
8 / 4 / 10
13,128
729
24,300
19,140
8,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Zuerq
Chang'e
18
9 / 2 / 11
13,474
749
20,364
19,088
13,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SolMorgan Le FayGilgameshAthenaCabrakan

VS

Bans
SobekScyllaChaacThothKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 7 / 3
12,472
693
16,772
23,329
23,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
 
Olorun
14
2 / 9 / 5
10,605
589
17,405
18,920
12,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Xeriuna
Cu Chulainn
15
3 / 6 / 7
11,458
637
19,281
28,848
28,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
22
Kills
11
11
Deaths
22
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
7
3
1.07
L
Olorun
 
Olorun
2
9
5
0.5
W
Fenrir
CombatLevi
Fenrir
5
5
15
2.5
W
Cernunnos
I am Demiiurge
Cernunnos
8
4
10
3.25
L
Cu Chulainn
Xeriuna
Cu Chulainn
3
6
7
1.08
W
Chang'e
Zuerq
Chang'e
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,922
Damage
53,458
65,289
Taken
71,097
57,665
Mitigated
65,384
29,556
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
16,772
4,693
0
2,784
23,329
23,889
238
6,028
17,301
0
52,730
L
Olorun
 
Olorun
17,405
7,868
1,859
4,782
18,920
12,700
617
6,778
12,142
52,823
0
W
Fenrir
CombatLevi
Fenrir
12,258
3,717
461
6,498
27,061
35,721
184
11,107
15,218
171
20,961
W
Cernunnos
I am Demiiurge
Cernunnos
24,300
11,755
0
3,630
19,140
8,110
1,595
4,083
14,419
0
73,387
L
Cu Chulainn
Xeriuna
Cu Chulainn
19,281
2,858
0
4,317
28,848
28,795
0
7,687
21,161
12,350
47,456
W
Chang'e
Zuerq
Chang'e
20,364
1,232
8,810
10,157
19,088
13,834
1,245
6,003
12,214
66,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
34,535
203
Minions Killed
184
0
Camps Cleared
0
991,270
Distance Traveled
908,336
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,472
693
62
3
0
315,593
1
L
Olorun
10,605
589
59
3
0
271,076
1
W
Fenrir
13,491
750
13
1
0
332,379
1
W
Cernunnos
13,128
729
101
6
0
311,457
1
L
Cu Chulainn
11,458
637
63
4
0
321,667
3
W
Chang'e
13,474
749
89
5
0
347,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role