Player Matchup

Cerberus
Cerberus
ButtSweat7
Cerberus
Level 15
God Stats
1W - 2L
1,423 SR
Queue Stats
26W - 32L
1,443 Elo+
Party 1
Ratatoskr
Ratatoskr
FortisFortuna
Ratatoskr
Level 11
God Stats
9W - 14L
1,482 SR
Queue Stats
14W - 26L
1,320 Elo+
Solo
Poseidon
Poseidon
Grebby
Poseidon
Level 19
God Stats
1W - 2L
1,464 SR
Queue Stats
43W - 46L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
SeanpaiKun
Sun Wukong
Level 18
God Stats
3W - 5L
1,608 SR
Queue Stats
31W - 35L
1,450 Elo+
Party 1
Medusa
Medusa
TheFah
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,419 Elo+
Party 1
Team Averages
Level 16
1,495 SR
1,419 Elo+

VS

Team Averages
Level 42
1,539 SR
1,536 Elo+
He Bo
He Bo
FLAMINGxFURY
He Bo
Level 103
God Stats
7W - 3L
1,510 SR
Queue Stats
259W - 274L
1,530 Elo+
Party 3
Khepri
Khepri
KuBEEzo
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,488 Elo+
Party 2
Odin
Odin
TrashPlayer7
Odin
Level 29
God Stats
2W - 0L
1,682 SR
Queue Stats
36W - 35L
1,429 Elo+
Party 3
Ah Puch
Ah Puch
babynomoney
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
tacobender13
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,816 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ButtSweat7
Cerberus
10
1 / 3 / 3
6,927
407
4,406
14,255
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
FortisFortuna
Ratatoskr
13
3 / 4 / 3
8,280
487
4,219
12,324
4,010
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Grebby
Poseidon
13
7 / 7 / 3
9,206
542
12,267
13,044
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SeanpaiKun
Sun Wukong
13
0 / 2 / 1
7,668
451
2,465
7,105
2,959
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
TheFah
Medusa
14
3 / 6 / 3
8,258
486
6,503
12,017
3,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 3
11,067
651
14,349
9,730
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
KuBEEzo
Khepri
12
0 / 2 / 7
7,774
457
2,898
9,889
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 4
8,484
499
3,709
9,448
11,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
babynomoney
Ah Puch
13
3 / 6 / 6
8,565
504
11,937
10,685
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
tacobender13
Heimdallr
15
6 / 2 / 4
9,273
545
12,832
10,687
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
14
Kills
22
22
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ButtSweat7
Cerberus
1
3
3
0.83
W
13
3
3
4.83
L
Ratatoskr
FortisFortuna
Ratatoskr
3
4
3
1.13
L
Poseidon
Grebby
Poseidon
7
7
3
1.21
W
Khepri
KuBEEzo
Khepri
0
2
7
1.75
L
Sun Wukong
SeanpaiKun
Sun Wukong
0
2
1
0.25
L
Medusa
TheFah
Medusa
3
6
3
0.75
W
0
1
4
2
W
Ah Puch
babynomoney
Ah Puch
3
6
6
1
W
Heimdallr
tacobender13
Heimdallr
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
45,725
58,745
Taken
50,439
22,466
Mitigated
29,703
6,812
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ButtSweat7
Cerberus
4,406
821
0
1,843
14,255
7,674
0
8,203
6,052
9,973
0
W
14,349
1,063
0
4,425
9,730
3,058
1,280
1,751
7,889
77,548
0
L
Ratatoskr
FortisFortuna
Ratatoskr
4,219
1,801
0
922
12,324
4,010
0
5,697
6,627
0
55,165
L
Poseidon
Grebby
Poseidon
12,267
1,497
107
2,078
13,044
4,429
0
9,129
3,915
38,812
0
W
Khepri
KuBEEzo
Khepri
2,898
330
436
2,989
9,889
8,606
175
2,948
6,813
26,322
0
L
Sun Wukong
SeanpaiKun
Sun Wukong
2,465
404
0
266
7,105
2,959
0
2,266
4,839
0
34,659
L
Medusa
TheFah
Medusa
6,503
2,647
0
1,596
12,017
3,394
0
3,889
8,128
0
47,434
W
3,709
1,126
0
3,059
9,448
11,319
0
1,044
8,398
0
40,621
W
Ah Puch
babynomoney
Ah Puch
11,937
854
445
1,672
10,685
2,997
933
6,398
3,662
43,876
0
W
Heimdallr
tacobender13
Heimdallr
12,832
7,518
0
4,453
10,687
3,723
457
3,635
7,004
0
54,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,339
Gold Earned
45,163
376
Minions Killed
400
0
Camps Cleared
0
1,696,730
Distance Traveled
1,528,278
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,927
407
18
1
0
346,035
4
W
He Bo
11,067
651
129
8
0
336,050
5
L
Ratatoskr
8,280
487
96
6
0
356,540
0
L
Poseidon
9,206
542
98
6
0
334,961
2
W
Khepri
7,774
457
33
2
0
289,428
4
L
Sun Wukong
7,668
451
85
5
0
307,808
5
L
Medusa
8,258
486
79
5
0
351,386
1
W
Odin
8,484
499
89
5
0
292,228
6
W
Ah Puch
8,565
504
64
4
0
286,274
0
W
Heimdallr
9,273
545
85
5
0
324,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role