Player Matchup

Olorun
Olorun
ForeverKevo
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
PhantomHaze64
Ganesha
Level 25
God Stats
0W - 1L
1,657 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 2
Mercury
Mercury
SmOkEmAgE
Mercury
Level 16
God Stats
3W - 2L
1,610 SR
Queue Stats
41W - 54L
1,125 Elo+
Solo
Zhong Kui
Zhong Kui
SumeAutisticGuy
Zhong Kui
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
flashback3001
Hachiman
Level 17
God Stats
0W - 1L
1,905 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 2
Team Averages
Level 13
1,634 SR
1,318 Elo+

VS

Team Averages
Level 7
1,448 SR
1,384 Elo+
Sylvanus
Sylvanus
Dinklefart
Sylvanus
Level 2
God Stats
6W - 3L
1,348 SR
Queue Stats
6W - 3L
1,278 Elo+
Party 3
Thor
Thor
FLESHCRAFTER
Thor
Level 15
God Stats
4W - 4L
1,393 SR
Queue Stats
91W - 82L
1,363 Elo+
Solo
Guan Yu
Guan Yu
LANCEwPANTS
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
dankikang
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Party 3
Olorun
Olorun
locovader21
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
4
0 / 5 / 0
4,170
348
409
3,743
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
9
0 / 1 / 2
5,785
482
2,449
8,676
2,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
SmOkEmAgE
Mercury
10
3 / 4 / 1
6,246
521
3,406
7,764
1,780
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
SumeAutisticGuy
Zhong Kui
11
2 / 4 / 1
6,903
575
5,377
7,287
5,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
flashback3001
Hachiman
8
1 / 7 / 0
5,198
433
3,426
7,147
964
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dinklefart
Sylvanus
11
6 / 1 / 4
7,316
610
4,169
7,520
4,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 4
7,552
629
1,085
5,117
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
LANCEwPANTS
Guan Yu
10
2 / 3 / 3
6,499
542
3,054
7,584
5,094
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
dankikang
Neith
11
5 / 0 / 7
7,057
588
10,938
5,370
1,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
11
4 / 3 / 1
6,864
572
4,057
5,106
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
19
21
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dinklefart
Sylvanus
6
1
4
8
W
2
1
4
4
L
Olorun
0
5
0
0
W
Guan Yu
LANCEwPANTS
Guan Yu
2
3
3
1.17
L
Ganesha
0
1
2
1
L
Mercury
SmOkEmAgE
Mercury
3
4
1
0.88
L
Zhong Kui
SumeAutisticGuy
Zhong Kui
2
4
1
0.63
W
Neith
dankikang
Neith
5
0
7
8.5
L
Hachiman
flashback3001
Hachiman
1
7
0
0.14
W
Olorun
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,067
Damage
23,303
34,617
Taken
30,697
12,052
Mitigated
15,304
5,324
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dinklefart
Sylvanus
4,169
1,586
734
1,310
7,520
4,715
856
1,387
6,040
18,679
0
W
1,085
55
0
0
5,117
1,884
0
140
4,977
0
45,066
L
Olorun
409
238
0
208
3,743
1,164
518
973
2,770
6,502
2,923
W
Guan Yu
LANCEwPANTS
Guan Yu
3,054
631
272
633
7,584
5,094
634
3,460
4,124
0
19,189
L
Ganesha
2,449
119
0
2,070
8,676
2,885
0
2,371
6,305
15,416
0
L
Mercury
SmOkEmAgE
Mercury
3,406
1,566
0
1,007
7,764
1,780
0
1,340
6,424
0
31,224
L
Zhong Kui
SumeAutisticGuy
Zhong Kui
5,377
855
0
1,503
7,287
5,259
608
1,536
5,751
27,176
0
W
Neith
dankikang
Neith
10,938
7,313
102
1,355
5,370
1,649
2,010
1,278
3,893
0
38,469
L
Hachiman
flashback3001
Hachiman
3,426
2,499
0
536
7,147
964
0
1,468
5,679
0
13,720
W
Olorun
4,057
2,674
88
682
5,106
1,962
1,442
1,822
3,284
26,457
2,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
35,288
160
Minions Killed
290
0
Camps Cleared
0
900,700
Distance Traveled
1,042,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,316
610
29
2
0
196,081
3
W
Thor
7,552
629
95
8
0
232,993
2
L
Olorun
4,170
348
11
1
0
94,399
0
W
Guan Yu
6,499
542
45
4
0
226,064
0
L
Ganesha
5,785
482
11
1
0
213,241
3
L
Mercury
6,246
521
54
5
0
232,984
2
L
Zhong Kui
6,903
575
49
4
0
189,639
0
W
Neith
7,057
588
69
6
0
203,019
0
L
Hachiman
5,198
433
35
3
0
170,437
0
W
Olorun
6,864
572
52
4
0
184,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role