Player Matchup

Ymir
Ymir
Black__racun
Ymir
Level 16
God Stats
3W - 3L
1,390 SR
Queue Stats
10W - 13L
1,367 Elo+
Party 1
Scylla
Scylla
FW-SmiteYou
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,381 Elo+
Party 1
Nemesis
Nemesis
MelGum
Nemesis
Level 19
God Stats
0W - 3L
1,199 SR
Queue Stats
38W - 37L
1,403 Elo+
Party 2
Neith
Neith
Peluka21
Neith
Level 26
God Stats
36W - 41L
1,472 SR
Queue Stats
59W - 75L
1,414 Elo+
Party 2
Chaac
Chaac
bonzoumet
Chaac
Level 14
God Stats
6W - 8L
1,517 SR
Queue Stats
24W - 40L
1,313 Elo+
Solo
Team Averages
Level 20
1,415 SR
1,376 Elo+

VS

Team Averages
Level 25
1,517 SR
1,461 Elo+
Ullr
Ullr
Astralgustt
Ullr
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
Cademeubemtivi
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 3
Chaac
Chaac
GhostGarck
Chaac
Level 14
God Stats
2W - 1L
1,497 SR
Queue Stats
20W - 15L
1,446 Elo+
Party 3
Loki
Loki
PIR4T4
Loki
Level 27
God Stats
4W - 2L
1,586 SR
Queue Stats
109W - 90L
1,553 Elo+
Solo
Kukulkan
Kukulkan
whinters
Kukulkan
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,570
473
2,942
9,635
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
11
0 / 5 / 0
7,630
477
2,410
8,958
2,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MelGum
Nemesis
13
2 / 4 / 0
7,949
497
3,191
11,798
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Peluka21
Neith
11
2 / 4 / 1
7,364
460
3,339
8,594
2,864
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
bonzoumet
Chaac
12
0 / 2 / 0
6,874
430
5,095
11,598
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,585
474
4,467
4,762
1,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
8,079
505
4,191
5,014
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
15
1 / 0 / 3
9,288
581
7,319
9,496
7,302
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Loki
PIR4T4
Loki
14
8 / 1 / 3
9,141
571
6,075
8,916
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
whinters
Kukulkan
15
5 / 1 / 6
9,507
594
10,879
4,714
1,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
17
17
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
2
2
1
W
1
2
2
1
L
Scylla
0
5
0
0
W
Chaac
1
0
3
2.5
L
Nemesis
MelGum
Nemesis
2
4
0
0.5
W
Loki
PIR4T4
Loki
8
1
3
9.5
L
Neith
Peluka21
Neith
2
4
1
0.63
L
Chaac
bonzoumet
Chaac
0
2
0
0
W
Kukulkan
whinters
Kukulkan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,977
Damage
32,931
50,583
Taken
32,902
27,558
Mitigated
16,419
16,216
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,467
1,879
0
1,090
4,762
1,372
2,326
1,133
3,629
0
40,128
L
2,942
577
0
2,896
9,635
8,014
225
3,227
6,408
25,478
0
W
4,191
1,068
762
136
5,014
3,330
680
1,525
3,489
18,706
0
L
Scylla
2,410
427
0
850
8,958
2,932
252
6,170
2,788
27,144
0
W
Chaac
7,319
1,614
0
2,970
9,496
7,302
266
58
8,549
0
56,823
L
Nemesis
MelGum
Nemesis
3,191
1,325
0
5,700
11,798
4,203
0
1,861
9,937
0
55,925
W
Loki
PIR4T4
Loki
6,075
906
0
4,204
8,916
2,654
1,049
226
8,652
0
39,067
L
Neith
Peluka21
Neith
3,339
1,114
0
1,075
8,594
2,864
963
1,667
6,927
0
47,741
L
Chaac
bonzoumet
Chaac
5,095
770
0
5,695
11,598
9,545
0
2,145
9,453
0
31,236
W
Kukulkan
whinters
Kukulkan
10,879
2,754
0
560
4,714
1,761
1,360
2,410
2,257
51,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
43,600
348
Minions Killed
410
0
Camps Cleared
0
1,377,627
Distance Traveled
1,349,200
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,585
474
81
5
0
276,120
4
L
Ymir
7,570
473
49
3
0
300,240
4
W
Yemoja
8,079
505
23
1
0
245,764
2
L
Scylla
7,630
477
49
3
0
222,854
0
W
Chaac
9,288
581
129
8
0
293,846
2
L
Nemesis
7,949
497
96
6
0
317,464
0
W
Loki
9,141
571
78
5
0
292,116
1
L
Neith
7,364
460
97
6
0
262,693
5
L
Chaac
6,874
430
57
4
0
274,376
4
W
Kukulkan
9,507
594
99
6
0
241,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role