Player Matchup

Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BakaSmells
Athena
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
305W - 305L
1,629 Elo+
Party 1
Izanami
Izanami
PUTINWONIT
Izanami
Level 10
God Stats
21W - 13L
1,775 SR
Queue Stats
101W - 121L
1,666 Elo+
Solo
Aphrodite
Aphrodite
bradambeth
Aphrodite
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 86L
1,710 Elo+
Party 1
Chronos
Chronos
fixtheduck
Chronos
Level 16
God Stats
23W - 10L
1,435 SR
Queue Stats
205W - 101L
1,710 Elo+
Party 1
Team Averages
Level 21
1,542 SR
1,643 Elo+

VS

Team Averages
Level 14
1,481 SR
1,622 Elo+
Anubis
Anubis
KinGDraxo
Anubis
Level 20
God Stats
40W - 41L
1,530 SR
Queue Stats
66W - 89L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
LawMyGod
Gilgamesh
Level 13
God Stats
1W - 1L
1,242 SR
Queue Stats
19W - 12L
1,541 Elo+
Party 2
Izanami
Izanami
MidTrench
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,805 Elo+
Solo
Nox
Nox
NoxOrTroll
Nox
Level 13
God Stats
13W - 17L
1,527 SR
Queue Stats
13W - 17L
1,616 Elo+
Party 2
Horus
Horus
SaltyyPeanuts
Horus
Level 18
God Stats
18W - 20L
1,606 SR
Queue Stats
34W - 34L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
11 / 2 / 6
11,692
688
11,120
10,609
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
BakaSmells
Athena
13
3 / 1 / 14
9,488
558
4,267
13,714
8,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
PUTINWONIT
Izanami
11
0 / 7 / 4
7,160
421
1,845
9,752
5,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
bradambeth
Aphrodite
17
8 / 1 / 15
10,597
623
12,790
13,190
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
fixtheduck
Chronos
18
10 / 2 / 9
11,259
662
15,501
12,125
5,437
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KinGDraxo
Anubis
11
2 / 9 / 3
8,422
495
6,784
11,288
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LawMyGod
Gilgamesh
12
1 / 7 / 1
7,956
468
5,461
15,034
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
MidTrench
Izanami
17
6 / 4 / 0
10,984
646
11,008
12,585
4,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 9 / 4
8,384
493
7,472
14,035
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 1
8,685
511
5,710
9,486
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
32
Kills
13
13
Deaths
32
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
2
6
7
W
Athena
BakaSmells
Athena
3
1
14
10
L
Anubis
KinGDraxo
Anubis
2
9
3
0.39
L
Gilgamesh
LawMyGod
Gilgamesh
1
7
1
0.21
L
Izanami
MidTrench
Izanami
6
4
0
1.5
L
0
9
4
0.22
W
Izanami
PUTINWONIT
Izanami
0
7
4
0.29
L
4
3
1
1.5
W
Aphrodite
bradambeth
Aphrodite
8
1
15
15.5
W
Chronos
fixtheduck
Chronos
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,523
Damage
36,435
59,390
Taken
62,428
27,740
Mitigated
23,155
19,432
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,120
7,313
0
160
10,609
3,729
0
1,017
9,592
0
102,480
W
Athena
BakaSmells
Athena
4,267
1,004
0
1,250
13,714
8,694
0
4,740
8,974
20,071
0
L
Anubis
KinGDraxo
Anubis
6,784
745
0
1,902
11,288
4,531
534
5,847
5,385
22,889
0
L
Gilgamesh
LawMyGod
Gilgamesh
5,461
1,553
0
4,217
15,034
5,455
0
7,807
7,227
0
43,142
L
Izanami
MidTrench
Izanami
11,008
7,298
0
4,215
12,585
4,600
4,286
3,431
9,027
0
93,755
L
7,472
505
0
1,966
14,035
4,352
528
9,261
4,655
43,292
0
W
Izanami
PUTINWONIT
Izanami
1,845
683
0
0
9,752
5,444
0
1,201
8,551
0
33,088
L
5,710
3,265
232
2,035
9,486
4,217
0
5,845
3,519
0
41,824
W
Aphrodite
bradambeth
Aphrodite
12,790
1,736
4,364
9,016
13,190
4,436
92
6,448
6,742
66,744
0
W
Chronos
fixtheduck
Chronos
15,501
4,544
0
4,642
12,125
5,437
553
850
11,275
68,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,196
Gold Earned
44,431
477
Minions Killed
444
0
Camps Cleared
0
1,680,176
Distance Traveled
1,390,387
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,692
688
149
9
0
417,207
4
W
Athena
9,488
558
23
1
0
315,959
10
L
Anubis
8,422
495
36
2
0
222,222
3
L
Gilgamesh
7,956
468
77
5
0
289,920
1
L
Izanami
10,984
646
174
10
0
275,036
3
L
Nox
8,384
493
84
5
0
272,751
6
W
Izanami
7,160
421
55
3
0
283,964
5
L
Horus
8,685
511
73
4
0
330,458
1
W
Aphrodite
10,597
623
128
8
0
343,459
1
W
Chronos
11,259
662
122
7
0
319,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role