Player Matchup

Kumbhakarna
Kumbhakarna
Aqua xRaid
Kumbhakarna
Level 156
God Stats
4W - 7L
1,582 SR
Queue Stats
217W - 197L
1,556 Elo+
Party 2
Jormungandr
Jormungandr
Balladin Kun
Jormungandr
Level 65
God Stats
1W - 2L
1,333 SR
Queue Stats
130W - 136L
1,435 Elo+
Party 2
Terra
Terra
xxMALORTxx
Terra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,604 Elo+
Party 2
Team Averages
Level 80
1,472 SR
1,531 Elo+

VS

Team Averages
Level 61
1,586 SR
1,396 Elo+
Kali
Kali
GroovyMocha
Kali
Level 65
God Stats
0W - 2L
1,261 SR
Queue Stats
176W - 173L
1,397 Elo+
Party 1
Neith
Neith
doodledev21
Neith
Level 29
God Stats
13W - 6L
1,807 SR
Queue Stats
119W - 113L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
optimiz-uchiha
Sylvanus
Level 89
God Stats
1W - 1L
1,690 SR
Queue Stats
169W - 148L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aqua xRaid
Kumbhakarna
10
2 / 1 / 4
6,884
688
3,541
12,283
4,413
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Balladin Kun
Jormungandr
11
5 / 1 / 4
7,791
779
9,115
10,628
5,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
10
2 / 4 / 6
7,166
717
6,979
12,124
5,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
6,872
687
6,115
8,417
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 4
7,077
708
8,881
4,606
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
1 / 4 / 4
6,642
664
7,769
10,078
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
5
6
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aqua xRaid
Kumbhakarna
2
1
4
4
W
Jormungandr
Balladin Kun
Jormungandr
5
1
4
7
L
2
4
3
0.88
L
2
1
4
4
L
Sylvanus
1
4
4
0.75
W
Terra
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
22,765
35,035
Taken
23,101
14,821
Mitigated
12,963
14,023
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aqua xRaid
Kumbhakarna
3,541
961
0
3,943
12,283
4,413
0
2,234
9,769
10,969
0
W
Jormungandr
Balladin Kun
Jormungandr
9,115
3,014
790
3,242
10,628
5,323
478
2,609
7,905
27,417
0
L
6,115
1,654
0
1,732
8,417
3,814
0
6,815
1,602
0
17,189
L
8,881
4,269
0
2,383
4,606
1,444
0
4,326
280
0
22,249
L
Sylvanus
7,769
2,681
921
2,514
10,078
7,705
0
8,494
1,584
14,939
3,612
W
Terra
6,979
1,256
2,313
3,735
12,124
5,085
0
2,242
9,476
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
20,591
92
Minions Killed
87
0
Camps Cleared
0
626,013
Distance Traveled
507,169
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,884
688
19
2
0
223,764
2
W
Jormungandr
7,791
779
46
5
0
190,563
1
L
Kali
6,872
687
35
4
0
184,125
0
L
Neith
7,077
708
34
3
0
166,651
4
L
Sylvanus
6,642
664
18
2
0
156,393
2
W
Terra
7,166
717
27
3
0
211,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role