Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MasterLucaS_
Cthulhu
Level 104
God Stats
0W - 2L
1,491 SR
Queue Stats
58W - 52L
1,449 Elo+
Solo
Thor
Thor
TMT-PoderM3XICAN
Thor
Level 128
God Stats
4W - 4L
1,493 SR
Queue Stats
322W - 315L
1,422 Elo+
Party 2
Anubis
Anubis
TMT-Ray938Man
Anubis
Level 121
God Stats
2W - 5L
1,358 SR
Queue Stats
109W - 133L
1,406 Elo+
Party 2
Team Averages
Level 118
1,468 SR
1,455 Elo+

VS

Team Averages
Level 80
1,512 SR
1,398 Elo+
Chaac
Chaac
JDoger1916
Chaac
Level 109
God Stats
2W - 1L
1,742 SR
Queue Stats
9W - 8L
1,408 Elo+
Party 1
Serqet
Serqet
LogisticDaniil
Serqet
Level 67
God Stats
20W - 39L
1,425 SR
Queue Stats
281W - 303L
1,364 Elo+
Solo
Discordia
Discordia
Xxmaty23jxX
Discordia
Level 82
God Stats
3W - 0L
1,365 SR
Queue Stats
39W - 49L
1,344 Elo+
Party 1
Odin
Odin
kingdanimalsX
Odin
Level 71
God Stats
17W - 7L
1,508 SR
Queue Stats
123W - 146L
1,481 Elo+
Solo
Anubis
Anubis
x-imOP
Anubis
Level 69
God Stats
14W - 14L
1,522 SR
Queue Stats
440W - 452L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 6 / 4
9,281
516
10,488
14,574
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
 
Agni
13
1 / 6 / 1
8,380
466
8,421
10,998
3,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MasterLucaS_
Cthulhu
13
4 / 3 / 3
9,517
529
13,967
18,573
16,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 2 / 1
7,318
407
3,389
5,611
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 1
9,598
533
6,633
9,488
5,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 4 / 3
7,892
438
9,207
18,761
15,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 6
9,355
520
8,445
12,071
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Xxmaty23jxX
Discordia
12
1 / 5 / 4
7,346
408
2,706
7,621
2,243
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 5
8,728
485
4,913
11,100
7,024
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
x-imOP
Anubis
19
11 / 1 / 4
11,569
643
15,685
12,516
5,616
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
16
Kills
19
19
Deaths
16
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
4
1
L
Agni
 
Agni
1
6
1
0.25
W
Chaac
2
4
3
0.88
W
5
4
6
2
L
Cthulhu
MasterLucaS_
Cthulhu
4
3
3
1.83
L
4
2
1
2.25
L
3
2
1
1.75
W
Discordia
Xxmaty23jxX
Discordia
1
5
4
0.6
W
0
2
5
1.25
W
Anubis
x-imOP
Anubis
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
40,956
59,244
Taken
62,069
32,074
Mitigated
34,340
14,602
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,488
4,546
0
2,269
14,574
4,537
980
5,095
8,980
0
54,733
L
Agni
 
Agni
8,421
1,178
0
2,490
10,998
3,106
0
7,713
3,221
48,233
0
W
Chaac
9,207
4,336
190
7,273
18,761
15,264
1,839
8,626
10,135
0
45,602
W
8,445
1,862
0
250
12,071
4,193
0
3,123
8,948
0
50,124
L
Cthulhu
MasterLucaS_
Cthulhu
13,967
1,890
280
2,430
18,573
16,323
178
3,028
14,551
39,695
0
L
3,389
942
0
2,463
5,611
2,561
0
1,213
4,242
0
26,250
L
6,633
201
0
4,670
9,488
5,547
136
1,342
8,073
65,830
0
W
Discordia
Xxmaty23jxX
Discordia
2,706
188
728
544
7,621
2,243
330
3,574
4,047
29,045
0
W
4,913
632
0
1,630
11,100
7,024
376
5,927
5,173
0
49,058
W
Anubis
x-imOP
Anubis
15,685
585
453
7,808
12,516
5,616
485
7,954
4,562
72,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
44,890
468
Minions Killed
416
0
Camps Cleared
0
1,330,935
Distance Traveled
1,660,009
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,281
516
103
6
0
317,296
4
L
Agni
8,380
466
102
6
0
246,977
0
W
Chaac
7,892
438
64
4
0
331,970
2
W
Serqet
9,355
520
87
5
0
380,947
4
L
Cthulhu
9,517
529
63
4
0
305,011
4
L
Thor
7,318
407
54
3
0
209,245
2
L
Anubis
9,598
533
146
8
0
252,406
2
W
Discordia
7,346
408
51
3
0
285,680
2
W
Odin
8,728
485
92
5
0
333,897
0
W
Anubis
11,569
643
122
7
0
327,515
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role