Player Matchup

Thor
Thor
Batatossauro17
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 2
Erlang Shen
Erlang Shen
M0GU3L18
Erlang Shen
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
349W - 429L
1,246 Elo+
Solo
Sobek
Sobek
TheMattStark
Sobek
Level 30
God Stats
10W - 5L
1,377 SR
Queue Stats
128W - 140L
1,255 Elo+
Solo
Nox
Nox
all_karma24
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,101 Elo+
Party 2
Hachiman
Hachiman
uuuhhh334
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,267 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,205 Elo+

VS

Team Averages
Level 53
1,385 SR
1,253 Elo+
Loki
Loki
Izanagi-no-Akuma
Loki
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,095 Elo+
Party 1
Poseidon
Poseidon
Lican-tropo
Poseidon
Level 18
God Stats
12W - 12L
1,336 SR
Queue Stats
32W - 28L
1,218 Elo+
Solo
Danzaburou
Danzaburou
Liquid--Water
Danzaburou
Level 130
God Stats
3W - 1L
1,697 SR
Queue Stats
77W - 88L
1,420 Elo+
Party 1
King Arthur
King Arthur
Morbid_1nsan1ty
King Arthur
Level 10
God Stats
1W - 2L
1,138 SR
Queue Stats
6W - 8L
1,095 Elo+
Party 1
Cthulhu
Cthulhu
SMF_PineApple
Cthulhu
Level 100
God Stats
2W - 2L
1,254 SR
Queue Stats
39W - 36L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 1
6,578
346
2,527
14,324
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
M0GU3L18
Erlang Shen
16
6 / 5 / 2
9,697
510
10,470
16,412
12,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 3
8,274
435
3,839
16,242
15,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 13 / 0
8,689
457
7,291
14,066
5,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
uuuhhh334
Hachiman
12
4 / 13 / 2
8,486
447
8,987
17,523
6,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 7
9,335
491
6,740
8,366
3,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Lican-tropo
Poseidon
18
14 / 1 / 11
11,613
611
14,386
8,773
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Liquid--Water
Danzaburou
19
18 / 1 / 3
11,900
626
19,738
15,667
7,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Morbid_1nsan1ty
King Arthur
13
1 / 7 / 2
8,180
431
2,421
10,678
3,846
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
15
5 / 4 / 12
11,017
580
9,409
16,430
13,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
17
Kills
47
48
Deaths
18
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
9
5
7
2.5
W
Poseidon
Lican-tropo
Poseidon
14
1
11
19.5
W
Danzaburou
Liquid--Water
Danzaburou
18
1
3
19.5
L
Erlang Shen
M0GU3L18
Erlang Shen
6
5
2
1.4
W
King Arthur
Morbid_1nsan1ty
King Arthur
1
7
2
0.29
W
Cthulhu
5
4
12
2.75
L
1
6
3
0.42
L
5
13
0
0.38
L
Hachiman
uuuhhh334
Hachiman
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,114
Damage
52,694
78,567
Taken
59,914
46,758
Mitigated
31,072
8,613
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,527
328
0
1,662
14,324
6,671
0
3,522
10,802
306
18,917
W
6,740
3,686
0
0
8,366
3,536
310
3,942
4,424
0
17,592
W
Poseidon
Lican-tropo
Poseidon
14,386
1,089
282
4,290
8,773
2,865
1,035
2,040
6,733
66,232
0
W
Danzaburou
Liquid--Water
Danzaburou
19,738
8,581
0
5,393
15,667
7,314
3,920
1,131
14,536
0
93,626
L
Erlang Shen
M0GU3L18
Erlang Shen
10,470
6,220
0
1,112
16,412
12,994
346
3,429
12,983
0
59,524
W
King Arthur
Morbid_1nsan1ty
King Arthur
2,421
816
0
0
10,678
3,846
363
625
10,053
0
20,527
W
Cthulhu
9,409
1,498
281
1,720
16,430
13,511
352
3,553
12,877
36,362
0
L
3,839
607
0
3,517
16,242
15,531
341
9,156
7,086
21,806
0
L
7,291
1,014
0
0
14,066
5,499
112
3,228
10,838
27,960
0
L
Hachiman
uuuhhh334
Hachiman
8,987
5,994
0
2,322
17,523
6,063
2,318
4,460
13,063
0
36,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
52,045
256
Minions Killed
392
0
Camps Cleared
0
1,509,609
Distance Traveled
1,685,232
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,578
346
37
2
0
291,032
0
W
Loki
9,335
491
23
1
0
292,223
0
W
Poseidon
11,613
611
116
6
0
377,688
1
W
Danzaburou
11,900
626
134
7
0
349,345
0
L
Erlang Shen
9,697
510
90
5
0
366,816
0
W
King Arthur
8,180
431
46
2
0
306,417
0
W
Cthulhu
11,017
580
73
4
0
359,559
0
L
Sobek
8,274
435
37
2
0
314,500
2
L
Nox
8,689
457
38
2
0
268,101
1
L
Hachiman
8,486
447
54
3
0
269,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role