Player Matchup

Neith
Neith
Janith123
Neith
Level 14
God Stats
3W - 2L
1,617 SR
Queue Stats
3W - 2L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Morhual
Danzaburou
Level 27
God Stats
33W - 27L
1,513 SR
Queue Stats
176W - 190L
1,431 Elo+
Solo
Bastet
Bastet
The_Main_Game1
Bastet
Level 29
God Stats
3W - 4L
1,357 SR
Queue Stats
19W - 19L
1,402 Elo+
Party 2
Tiamat
Tiamat
VisceralCoder
Tiamat
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,392 Elo+
Party 2
Cerberus
Cerberus
lI-N4CH0-Il
Cerberus
Level 21
God Stats
12W - 14L
1,446 SR
Queue Stats
184W - 216L
1,392 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,431 Elo+

VS

Team Averages
Level 20
1,562 SR
1,437 Elo+
Baron Samedi
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
Level 29
God Stats
38W - 35L
1,549 SR
Queue Stats
146W - 152L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
Icirrus101
Ao Kuang
Level 27
God Stats
3W - 3L
1,646 SR
Queue Stats
36W - 47L
1,431 Elo+
Party 1
Nemesis
Nemesis
Jebtanks
Nemesis
Level 24
God Stats
10W - 13L
1,536 SR
Queue Stats
66W - 73L
1,465 Elo+
Party 1
Bakasura
Bakasura
Jiggs0_
Bakasura
Level 13
God Stats
2W - 2L
1,577 SR
Queue Stats
7W - 12L
1,424 Elo+
Solo
Artemis
Artemis
Madam_GM
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Janith123
Neith
20
6 / 1 / 18
16,800
988
17,892
13,855
5,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Morhual
Danzaburou
20
12 / 5 / 12
18,469
1,086
39,185
23,122
8,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 8 / 14
17,004
1,000
35,538
28,572
11,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 4 / 17
15,435
908
26,574
14,076
8,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
lI-N4CH0-Il
Cerberus
20
3 / 6 / 18
15,528
913
5,597
34,772
12,912
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
20
2 / 6 / 7
15,260
898
32,514
24,762
14,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Icirrus101
Ao Kuang
20
15 / 8 / 5
18,895
1,111
31,113
38,418
16,590
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Jebtanks
Nemesis
20
6 / 5 / 8
17,045
1,003
31,601
34,066
15,305
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Jiggs0_
Bakasura
20
1 / 9 / 4
14,168
833
7,651
28,965
12,903
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Madam_GM
Artemis
20
0 / 5 / 6
14,194
835
6,566
12,889
4,787

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
33
Kills
24
24
Deaths
33
79
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
2
6
7
0.92
L
Ao Kuang
Icirrus101
Ao Kuang
15
8
5
2.19
W
Neith
Janith123
Neith
6
1
18
15
L
Nemesis
Jebtanks
Nemesis
6
5
8
2
L
Bakasura
Jiggs0_
Bakasura
1
9
4
0.33
L
Artemis
Madam_GM
Artemis
0
5
6
0.6
W
Danzaburou
Morhual
Danzaburou
12
5
12
3.6
W
10
8
14
2.13
W
2
4
17
2.63
W
Cerberus
lI-N4CH0-Il
Cerberus
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,786
Damage
109,445
114,397
Taken
139,100
46,119
Mitigated
63,651
16,833
Healing
37,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
32,514
1,776
4,470
9,327
24,762
14,066
0
5,863
18,761
78,377
0
L
Ao Kuang
Icirrus101
Ao Kuang
31,113
8,553
732
13,846
38,418
16,590
0
9,041
29,016
61,402
0
W
Neith
Janith123
Neith
17,892
9,950
0
4,386
13,855
5,316
0
7,660
6,195
0
35,301
L
Nemesis
Jebtanks
Nemesis
31,601
16,680
0
6,735
34,066
15,305
0
8,652
25,063
0
65,463
L
Bakasura
Jiggs0_
Bakasura
7,651
5,395
0
2,584
28,965
12,903
0
4,595
24,053
0
26,585
L
Artemis
Madam_GM
Artemis
6,566
1,585
0
0
12,889
4,787
0
3,930
8,763
0
19,913
W
Danzaburou
Morhual
Danzaburou
39,185
16,103
0
2,861
23,122
8,324
0
15,448
7,489
0
91,167
W
35,538
10,969
215
1,801
28,572
11,435
0
13,526
14,906
0
55,788
W
26,574
2,085
0
2,035
14,076
8,132
0
6,935
7,141
55,107
0
W
Cerberus
lI-N4CH0-Il
Cerberus
5,597
408
0
5,535
34,772
12,912
0
20,058
14,347
26,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,236
Gold Earned
79,562
355
Minions Killed
355
2
Camps Cleared
11
1,546,216
Distance Traveled
1,529,522
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,260
898
116
7
2
282,518
0
L
Ao Kuang
18,895
1,111
69
4
5
300,802
1
W
Neith
16,800
988
53
3
0
287,633
0
L
Nemesis
17,045
1,003
92
5
1
354,783
2
L
Bakasura
14,168
833
45
3
3
341,732
1
L
Artemis
14,194
835
33
2
0
249,687
0
W
Danzaburou
18,469
1,086
124
7
0
286,125
1
W
Bastet
17,004
1,000
42
2
1
327,027
0
W
Tiamat
15,435
908
65
4
0
307,154
0
W
Cerberus
15,528
913
71
4
1
338,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role