Player Matchup

Osiris
Osiris
A1JakeSauce1227
Osiris
Level 156
God Stats
5W - 5L
1,578 SR
Queue Stats
419W - 399L
1,556 Elo+
Party 1
Kali
Kali
Kraken_Skullzz
Kali
Level 123
God Stats
11W - 8L
1,604 SR
Queue Stats
296W - 286L
1,519 Elo+
Solo
Athena
Athena
Yager_Bomber13
Athena
Level 156
God Stats
2W - 2L
1,581 SR
Queue Stats
204W - 203L
1,511 Elo+
Party 1
Raijin
Raijin
dboii11Blazee
Raijin
Level 141
God Stats
16W - 17L
1,542 SR
Queue Stats
955W - 880L
1,481 Elo+
Solo
Danzaburou
Danzaburou
truegrave007
Danzaburou
Level 84
God Stats
25W - 24L
1,525 SR
Queue Stats
207W - 209L
1,442 Elo+
Party 1
Team Averages
Level 132
1,566 SR
1,502 Elo+

VS

Team Averages
Level 106
1,592 SR
1,660 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FatVampiire
Guan Yu
Level 130
God Stats
1W - 1L
1,475 SR
Queue Stats
71W - 35L
1,777 Elo+
Party 2
Odin
Odin
Gold IV Agni
Odin
Level 25
God Stats
2W - 0L
1,768 SR
Queue Stats
153W - 34L
1,863 Elo+
Party 2
He Bo
He Bo
Risenhero98
He Bo
Level 129
God Stats
5W - 1L
1,739 SR
Queue Stats
178W - 137L
1,649 Elo+
Party 2
Janus
Janus
TheDeathGuns
Janus
Level 120
God Stats
4W - 7L
1,477 SR
Queue Stats
290W - 277L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,940
567
10,109
12,392
9,452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
6,749
482
1,636
8,451
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
5,762
412
2,191
8,998
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
7,170
512
3,124
11,061
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
truegrave007
Danzaburou
11
0 / 4 / 1
7,026
502
3,148
9,572
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 0 / 2
9,075
648
6,278
5,911
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
FatVampiire
Guan Yu
15
1 / 2 / 4
9,213
658
5,854
12,187
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 0 / 5
8,854
632
6,045
8,822
6,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 3
8,585
613
4,993
4,149
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 5
8,412
601
8,946
5,305
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
14
14
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
2
6
L
3
3
0
1
W
Guan Yu
FatVampiire
Guan Yu
1
2
4
1.5
W
4
0
5
6.5
L
0
1
0
0
W
2
1
3
3.5
W
2
0
5
4.5
L
0
2
0
0
L
0
4
0
0
L
Danzaburou
truegrave007
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
32,116
50,474
Taken
36,374
26,641
Mitigated
17,439
13,592
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,278
3,420
0
2,827
5,911
1,838
293
930
4,981
0
61,257
L
10,109
4,488
0
3,374
12,392
9,452
0
2,966
9,426
0
48,214
W
Guan Yu
FatVampiire
Guan Yu
5,854
2,755
360
6,071
12,187
6,334
285
0
11,481
0
64,234
W
6,045
1,474
0
954
8,822
6,244
66
1,805
6,828
0
30,525
L
1,636
336
0
3,028
8,451
3,309
0
1,969
6,482
0
51,650
W
4,993
407
0
2,328
4,149
1,165
127
137
3,965
57,701
0
W
8,946
1,058
0
1,003
5,305
1,858
0
2,443
2,816
57,150
0
L
2,191
625
0
1,343
8,998
6,431
0
2,560
6,314
12,640
0
L
3,124
521
0
3,471
11,061
4,663
0
4,789
6,197
50,209
0
L
Danzaburou
truegrave007
Danzaburou
3,148
765
0
2,376
9,572
2,786
0
1,655
7,917
0
39,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
44,139
417
Minions Killed
512
0
Camps Cleared
0
1,364,786
Distance Traveled
1,452,699
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,075
648
113
8
0
282,397
6
L
Osiris
7,940
567
104
7
0
242,912
2
W
Guan Yu
9,213
658
134
10
0
276,428
0
W
Odin
8,854
632
43
3
0
294,395
4
L
Kali
6,749
482
108
8
0
334,532
1
W
He Bo
8,585
613
112
8
0
288,410
5
W
Janus
8,412
601
110
8
0
311,069
4
L
Athena
5,762
412
23
2
0
298,396
4
L
Raijin
7,170
512
99
7
0
227,921
3
L
Danzaburou
7,026
502
83
6
0
261,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role