Player Matchup

Pele
Pele
Gold III
DamonBdawg
Pele
Gold III
Level 141
God Stats
1W - 1L
1,596 SR
Queue Stats
32W - 31L
1,617 MMR
Party 3
Medusa
Medusa
Gold IV
JORDAN_23_TABB
Medusa
Gold IV
Level 121
God Stats
12W - 12L
1,525 SR
Queue Stats
364W - 357L
1,540 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Jambones99
Cu Chulainn
Gold III
Level 120
God Stats
10W - 10L
1,562 SR
Queue Stats
363W - 357L
1,590 MMR
Party 1
Janus
Janus
Gold III
Raxiuss
Janus
Gold III
Level 149
God Stats
3W - 1L
1,598 SR
Queue Stats
26W - 22L
1,619 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver I
iBeanzilla
Kumbhakarna
Silver I
Level 123
God Stats
7W - 4L
1,754 SR
Queue Stats
38W - 51L
1,585 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,607 SR
1,590 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,571 SR
1,590 MMR
King Arthur
King Arthur
Gold I
I Be Meep
King Arthur
Gold I
Level 108
God Stats
30W - 25L
1,590 SR
Queue Stats
355W - 362L
1,696 MMR
Party 2
Vulcan
Vulcan
Gold III
Miami23
Vulcan
Gold III
Level 116
God Stats
1W - 3L
1,664 SR
Queue Stats
80W - 91L
1,527 MMR
Party 2
Hun Batz
Hun Batz
Gold III
l-SevereImpact-l
Hun Batz
Gold III
Level 156
God Stats
2W - 3L
1,626 SR
Queue Stats
70W - 64L
1,604 MMR
Solo
Chronos
Chronos
Gold I
lalah096
Chronos
Gold I
Level 154
God Stats
1W - 6L
1,363 SR
Queue Stats
250W - 243L
1,591 MMR
Solo
Sylvanus
Sylvanus
Gold V
rigby33354
Sylvanus
Gold V
Level 108
God Stats
0W - 1L
1,609 SR
Queue Stats
42W - 49L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 10
11,734
510
9,089
20,869
8,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 3 / 10
12,318
536
10,803
16,104
7,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Jambones99
Cu Chulainn
19
11 / 4 / 9
13,585
591
19,847
22,266
25,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Raxiuss
Janus
19
8 / 2 / 6
12,841
558
13,767
16,611
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
iBeanzilla
Kumbhakarna
16
1 / 1 / 13
11,771
512
6,676
21,458
23,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayTiamatGilgameshAthenaSet

VS

Bans
DanzaburouHeimdallrScyllaArtemisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I Be Meep
King Arthur
16
2 / 8 / 2
10,283
447
13,571
19,844
21,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Miami23
Vulcan
15
1 / 5 / 3
9,708
422
16,528
10,606
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 3
11,859
516
7,667
14,211
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
lalah096
Chronos
18
4 / 4 / 2
11,364
494
12,896
18,474
8,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
rigby33354
Sylvanus
13
2 / 5 / 3
8,665
377
7,472
23,687
25,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
26
Kills
11
12
Deaths
26
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
King Arthur
I Be Meep
King Arthur
2
8
2
0.38
W
4
3
10
3
W
Cu Chulainn
Jambones99
Cu Chulainn
11
4
9
3.88
L
Vulcan
Miami23
Vulcan
1
5
3
0.5
W
Janus
Raxiuss
Janus
8
2
6
5.5
W
Kumbhakarna
iBeanzilla
Kumbhakarna
1
1
13
7.5
L
2
4
3
0.88
L
Chronos
lalah096
Chronos
4
4
2
1.25
L
Sylvanus
rigby33354
Sylvanus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,182
Damage
58,134
97,308
Taken
86,822
71,337
Mitigated
67,422
32,846
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,089
1,915
0
7,345
20,869
8,468
1,290
8,759
12,110
0
91,538
L
King Arthur
I Be Meep
King Arthur
13,571
370
0
2,920
19,844
21,639
28
5,396
14,448
6,353
54,212
W
10,803
6,111
0
8,028
16,104
7,722
3,304
7,057
9,047
0
104,524
W
Cu Chulainn
Jambones99
Cu Chulainn
19,847
2,758
0
4,967
22,266
25,189
662
5,168
17,098
16,844
66,930
L
Vulcan
Miami23
Vulcan
16,528
7,906
0
1,259
10,606
4,336
0
3,690
6,916
74,034
0
W
Janus
Raxiuss
Janus
13,767
1,400
567
7,199
16,611
6,507
2,196
10,585
6,026
99,526
0
W
Kumbhakarna
iBeanzilla
Kumbhakarna
6,676
631
543
4,197
21,458
23,451
757
12,196
9,262
27,071
0
L
7,667
1,357
0
5,666
14,211
6,874
1,004
1,873
12,338
0
105,918
L
Chronos
lalah096
Chronos
12,896
2,671
0
7,713
18,474
8,639
834
5,401
13,073
97,853
0
L
Sylvanus
rigby33354
Sylvanus
7,472
1,687
283
1,660
23,687
25,934
0
9,239
14,448
22,114
5,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,249
Gold Earned
51,879
653
Minions Killed
600
0
Camps Cleared
0
2,163,079
Distance Traveled
1,961,309
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,734
510
140
6
0
467,099
10
L
King Arthur
10,283
447
104
5
0
388,412
0
W
Medusa
12,318
536
142
6
0
394,827
6
W
Cu Chulainn
13,585
591
153
7
0
396,949
1
L
Vulcan
9,708
422
114
5
0
430,614
9
W
Janus
12,841
558
184
8
0
452,163
8
W
Kumbhakarna
11,771
512
34
1
0
452,041
8
L
Hun Batz
11,859
516
172
7
0
433,742
7
L
Chronos
11,364
494
160
7
0
366,976
4
L
Sylvanus
8,665
377
50
2
0
341,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role