Player Matchup

Hou Yi
Hou Yi
CrazyIGG
Hou Yi
Level 40
God Stats
5W - 3L
1,866 SR
Queue Stats
114W - 125L
1,458 Elo+
Party 2
Fafnir
Fafnir
Hornetti
Fafnir
Level 18
God Stats
9W - 9L
1,651 SR
Queue Stats
25W - 40L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Snufftea
Gilgamesh
Level 35
God Stats
12W - 9L
1,713 SR
Queue Stats
71W - 85L
1,435 Elo+
Party 2
Ra
Ra
TwizPot
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Arachne
Arachne
hexlahati
Arachne
Level 27
God Stats
12W - 12L
1,553 SR
Queue Stats
24W - 29L
1,409 Elo+
Party 2
Team Averages
Level 24
1,657 SR
1,452 Elo+

VS

Team Averages
Level 19
1,448 SR
1,411 Elo+
Neith
Neith
GaleHUN
Neith
Level 17
God Stats
1W - 2L
1,456 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JustABadGuy
Morgan Le Fay
Level 23
God Stats
6W - 5L
1,439 SR
Queue Stats
72W - 76L
1,335 Elo+
Solo
Thor
Thor
Mersiyana
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Geb
Geb
SaMoTzC
Geb
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
ÜÖÜÖÜÖÜÖÜÖÜ
Cthulhu
Level 26
God Stats
7W - 17L
1,342 SR
Queue Stats
43W - 45L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CrazyIGG
Hou Yi
15
6 / 1 / 6
9,125
507
12,168
9,724
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
Hornetti
Fafnir
13
4 / 1 / 9
9,408
523
3,770
13,765
13,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Snufftea
Gilgamesh
15
2 / 1 / 0
8,998
500
4,898
9,416
6,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 5
10,007
556
10,330
10,943
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
hexlahati
Arachne
16
5 / 1 / 7
9,786
544
7,861
14,408
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GaleHUN
Neith
11
1 / 5 / 2
7,512
417
9,687
10,996
3,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JustABadGuy
Morgan Le Fay
12
1 / 7 / 1
7,161
398
9,872
11,849
4,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
1 / 6 / 0
8,470
471
1,527
15,428
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
14
1 / 0 / 0
9,308
517
5,903
7,324
8,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 5 / 2
6,846
380
4,420
12,296
7,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
4
5
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CrazyIGG
Hou Yi
6
1
6
9
L
Neith
GaleHUN
Neith
1
5
2
0.4
W
Fafnir
Hornetti
Fafnir
4
1
9
8.5
L
Morgan Le Fay
JustABadGuy
Morgan Le Fay
1
7
1
0.21
L
Thor
1
6
0
0.17
L
Geb
1
0
0
1
W
Gilgamesh
Snufftea
Gilgamesh
2
1
0
2
W
6
1
5
8.5
W
Arachne
hexlahati
Arachne
5
1
7
8.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,027
Damage
31,409
58,256
Taken
57,893
35,315
Mitigated
29,283
21,674
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CrazyIGG
Hou Yi
12,168
5,894
0
1,500
9,724
3,539
1,728
2,596
7,128
0
58,093
L
Neith
GaleHUN
Neith
9,687
1,819
0
2,848
10,996
3,210
485
4,795
6,148
0
37,222
W
Fafnir
Hornetti
Fafnir
3,770
629
0
3,638
13,765
13,119
108
5,009
8,756
13,121
0
L
Morgan Le Fay
JustABadGuy
Morgan Le Fay
9,872
1,381
0
206
11,849
4,273
450
6,886
4,944
36,862
0
L
Thor
1,527
713
0
4,816
15,428
5,912
0
723
14,705
0
51,430
L
Geb
5,903
331
0
1,568
7,324
8,019
425
0
7,324
35,789
0
W
Gilgamesh
Snufftea
Gilgamesh
4,898
813
0
1,427
9,416
6,118
539
4,229
5,187
0
42,818
W
10,330
1,204
1,147
5,426
10,943
5,732
285
5,542
5,401
72,290
0
W
Arachne
hexlahati
Arachne
7,861
5,264
288
8,248
14,408
6,807
27
3,079
11,329
0
79,233
L
4,420
331
0
500
12,296
7,869
0
1,901
10,290
31,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
39,297
478
Minions Killed
316
0
Camps Cleared
0
1,761,181
Distance Traveled
1,619,534
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,125
507
85
5
0
307,823
3
L
Neith
7,512
417
71
4
0
325,134
5
W
Fafnir
9,408
523
26
1
0
424,353
5
L
Morgan Le Fay
7,161
398
56
3
0
321,115
6
L
Thor
8,470
471
93
5
0
275,330
2
L
Geb
9,308
517
50
3
0
359,976
0
W
Gilgamesh
8,998
500
104
6
0
314,092
0
W
Ra
10,007
556
137
8
0
305,538
3
W
Arachne
9,786
544
126
7
0
409,375
0
L
Cthulhu
6,846
380
46
3
0
337,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role