Player Matchup

Fenrir
Fenrir
Florian2809
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,418 Elo+
Solo
Sylvanus
Sylvanus
SeeFon
Sylvanus
Level 53
God Stats
38W - 31L
1,306 SR
Queue Stats
280W - 260L
1,458 Elo+
Solo
Aphrodite
Aphrodite
ZKotZoran
Aphrodite
Level 102
God Stats
12W - 22L
1,408 SR
Queue Stats
208W - 311L
1,368 Elo+
Solo
Team Averages
Level 73
1,404 SR
1,414 Elo+

VS

Team Averages
Level 110
1,605 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Astrop
Loki
Level 138
God Stats
23W - 15L
1,815 SR
Queue Stats
188W - 210L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 0 / 7
11,183
746
17,369
23,007
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
SeeFon
Sylvanus
13
4 / 0 / 11
10,562
704
5,493
18,509
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
ZKotZoran
Aphrodite
15
4 / 1 / 13
10,470
698
9,849
12,554
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 8 / 0
8,145
543
10,719
9,959
2,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
11
0 / 4 / 1
7,695
513
8,641
16,793
13,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Astrop
Loki
14
0 / 7 / 1
8,545
570
9,401
12,767
4,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
8
0
0.13
L
Hercules
 
Hercules
0
4
1
0.13
L
Loki
Astrop
Loki
0
7
1
0.07
W
Fenrir
11
0
7
14.5
W
Sylvanus
SeeFon
Sylvanus
4
0
11
9.5
W
Aphrodite
ZKotZoran
Aphrodite
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
28,761
54,070
Taken
39,519
42,065
Mitigated
19,962
33,628
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,719
3,591
124
344
9,959
2,375
100
2,906
6,704
29,677
0
L
Hercules
 
Hercules
8,641
2,562
0
2,457
16,793
13,170
0
7,530
8,698
0
16,731
L
Loki
Astrop
Loki
9,401
1,704
65
1,121
12,767
4,417
0
4,906
7,522
0
42,502
W
Fenrir
17,369
6,261
0
7,396
23,007
17,052
673
3,901
19,106
0
43,790
W
Sylvanus
SeeFon
Sylvanus
5,493
2,117
2,887
5,585
18,509
18,897
474
4,372
14,137
18,138
0
W
Aphrodite
ZKotZoran
Aphrodite
9,849
1,876
9,191
8,569
12,554
6,116
411
2,446
10,108
44,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
24,385
144
Minions Killed
126
0
Camps Cleared
0
784,102
Distance Traveled
644,890
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,145
543
35
2
0
162,529
1
L
Hercules
7,695
513
31
2
0
231,678
0
L
Loki
8,545
570
60
4
0
250,683
1
W
Fenrir
11,183
746
46
3
0
297,503
2
W
Sylvanus
10,562
704
14
1
0
221,880
0
W
Aphrodite
10,470
698
84
6
0
264,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role