Player Matchup

Gilgamesh
Gilgamesh
BBCTRAIN
Gilgamesh
Level 15
God Stats
11W - 2L
2,027 SR
Queue Stats
45W - 35L
1,791 Elo+
Solo
Serqet
Serqet
Jwhittdoe
Serqet
Level 28
God Stats
4W - 6L
1,341 SR
Queue Stats
53W - 56L
1,470 Elo+
Solo
Loki
Loki
LordoftheWicks
Loki
Level 5
God Stats
1W - 1L
1,318 SR
Queue Stats
7W - 5L
1,514 Elo+
Solo
Vulcan
Vulcan
LwMeek-
Vulcan
Level 28
God Stats
7W - 6L
1,757 SR
Queue Stats
103W - 95L
1,440 Elo+
Solo
Jing Wei
Jing Wei
THE ONE WAR 69
Jing Wei
Level 29
God Stats
1W - 3L
1,229 SR
Queue Stats
184W - 255L
1,438 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,531 Elo+

VS

Team Averages
Level 9
1,464 SR
1,492 Elo+
Medusa
Medusa
HuggyDinosaur
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
Llamaluvr5148
Sun Wukong
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,350 Elo+
Solo
Cerberus
Cerberus
LongShanks_007
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tiiestot
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,321 SR
Queue Stats
6W - 9L
1,484 Elo+
Solo
Fenrir
Fenrir
ttvAtlanimal
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBCTRAIN
Gilgamesh
20
25 / 1 / 14
21,423
649
41,338
30,469
36,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
Jwhittdoe
Serqet
20
10 / 7 / 11
17,321
525
15,772
28,616
12,984
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
1 / 2 / 0
9,737
295
462
1,924
331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
LwMeek-
Vulcan
20
3 / 10 / 8
15,504
470
13,231
18,197
6,491
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
20
9 / 9 / 19
17,581
533
26,454
25,184
9,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 23 / 4
13,025
395
11,431
33,089
9,678
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Llamaluvr5148
Sun Wukong
19
1 / 4 / 3
13,030
395
7,541
20,012
34,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
19
3 / 9 / 6
13,731
416
7,969
30,394
48,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
tiiestot
Morgan Le Fay
20
5 / 6 / 5
15,550
471
15,061
18,694
9,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
20
16 / 7 / 4
16,157
490
25,491
29,911
20,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
48
Kills
28
29
Deaths
49
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BBCTRAIN
Gilgamesh
25
1
14
32
L
3
23
4
0.22
W
Serqet
Jwhittdoe
Serqet
10
7
11
2.21
L
Sun Wukong
Llamaluvr5148
Sun Wukong
1
4
3
0.63
L
Cerberus
3
9
6
0.67
W
1
2
0
0.5
W
Vulcan
LwMeek-
Vulcan
3
10
8
0.7
W
Jing Wei
9
9
19
2.06
L
Morgan Le Fay
tiiestot
Morgan Le Fay
5
6
5
1.25
L
Fenrir
16
7
4
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,257
Damage
67,493
104,390
Taken
132,100
66,071
Mitigated
123,015
22,327
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BBCTRAIN
Gilgamesh
41,338
12,182
0
2,343
30,469
36,817
1,553
9,094
21,375
16,427
112,715
L
11,431
4,372
0
1,819
33,089
9,678
611
6,166
25,089
0
52,041
W
Serqet
Jwhittdoe
Serqet
15,772
4,340
0
6,567
28,616
12,984
1,751
4,164
24,452
0
116,286
L
Sun Wukong
Llamaluvr5148
Sun Wukong
7,541
1,387
0
849
20,012
34,477
694
3,290
16,202
0
70,315
L
Cerberus
7,969
1,032
0
4,294
30,394
48,627
304
4,212
25,793
88,072
0
W
462
127
0
540
1,924
331
0
0
1,924
0
3,930
W
Vulcan
LwMeek-
Vulcan
13,231
5,225
0
2,580
18,197
6,491
1,734
2,118
16,079
86,942
0
W
Jing Wei
26,454
18,432
972
9,325
25,184
9,448
6,691
7,999
17,185
0
125,073
L
Morgan Le Fay
tiiestot
Morgan Le Fay
15,061
1,191
0
4,616
18,694
9,370
1,026
2,299
15,626
99,969
0
L
Fenrir
25,491
8,544
0
8,250
29,911
20,863
1,966
5,010
23,473
0
105,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,566
Gold Earned
71,493
640
Minions Killed
636
0
Camps Cleared
0
2,590,816
Distance Traveled
2,780,383
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
21,423
649
133
4
0
688,496
2
L
Medusa
13,025
395
75
2
0
518,201
0
W
Serqet
17,321
525
174
5
0
676,538
10
L
Sun Wukong
13,030
395
103
3
0
623,695
0
L
Cerberus
13,731
416
146
4
0
546,462
2
W
Loki
9,737
295
8
0
0
67,795
0
W
Vulcan
15,504
470
151
5
0
570,809
1
W
Jing Wei
17,581
533
174
5
0
587,178
0
L
Morgan Le Fay
15,550
471
157
5
0
545,395
0
L
Fenrir
16,157
490
155
5
0
546,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role