Player Matchup

Jing Wei
Jing Wei
CartiBeDogWater
Jing Wei
Level 29
God Stats
0W - 3L
1,179 SR
Queue Stats
118W - 173L
1,450 Elo+
Party 1
Loki
Loki
Jorbr0
Loki
Level 28
God Stats
18W - 29L
1,500 SR
Queue Stats
111W - 130L
1,536 Elo+
Party 1
Cerberus
Cerberus
chaser7187
Cerberus
Level 3
God Stats
4W - 8L
1,711 SR
Queue Stats
7W - 12L
1,823 Elo+
Party 1
Mulan
Mulan
gavenisgreasy
Mulan
Level 18
God Stats
1W - 3L
1,423 SR
Queue Stats
46W - 67L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
joshwash
Baron Samedi
Level 24
God Stats
3W - 5L
1,637 SR
Queue Stats
48W - 57L
1,457 Elo+
Party 1
Team Averages
Level 20
1,490 SR
1,551 Elo+

VS

Team Averages
Level 12
1,520 SR
1,650 Elo+
Yemoja
Yemoja
Dreamsy08
Yemoja
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,522 Elo+
Solo
Apollo
Apollo
Klaeilo
Apollo
Level 5
God Stats
2W - 1L
1,523 SR
Queue Stats
14W - 8L
1,620 Elo+
Solo
Janus
Janus
XMAMASPAGHETTIX
Janus
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
392W - 235L
1,716 Elo+
Solo
Loki
Loki
baklalumuhod
Loki
Level 5
God Stats
7W - 6L
1,575 SR
Queue Stats
8W - 7L
1,642 Elo+
Solo
Bellona
Bellona
sergioflareon
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 13 / 2
8,261
435
5,753
16,595
4,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Jorbr0
Loki
15
8 / 5 / 2
10,642
560
10,589
15,634
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
chaser7187
Cerberus
10
0 / 6 / 3
7,848
413
3,593
18,600
11,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 5 / 2
10,840
571
14,914
21,341
17,285
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
joshwash
Baron Samedi
14
1 / 10 / 3
8,721
459
5,872
13,686
5,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dreamsy08
Yemoja
15
4 / 0 / 18
10,589
557
5,912
7,164
7,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Klaeilo
Apollo
18
13 / 2 / 14
11,280
594
25,532
16,732
6,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
16 / 5 / 2
12,103
637
21,222
11,747
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 12
9,367
493
7,301
10,840
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
14
1 / 8 / 1
8,653
455
7,145
14,714
12,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
18
Kills
39
39
Deaths
18
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
13
2
0.15
W
Yemoja
Dreamsy08
Yemoja
4
0
18
13
L
Loki
Jorbr0
Loki
8
5
2
1.8
W
Apollo
Klaeilo
Apollo
13
2
14
10
W
16
5
2
3.4
W
5
3
12
3.67
L
Cerberus
chaser7187
Cerberus
0
6
3
0.25
L
8
5
2
1.8
L
Baron Samedi
joshwash
Baron Samedi
1
10
3
0.25
W
Bellona
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
67,112
85,856
Taken
61,197
44,537
Mitigated
34,206
15,445
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,753
3,362
0
1,923
16,595
4,625
0
4,362
12,233
0
34,853
W
Yemoja
Dreamsy08
Yemoja
5,912
1,378
4,334
2,238
7,164
7,261
435
1,094
6,070
22,649
0
L
Loki
Jorbr0
Loki
10,589
1,655
0
434
15,634
5,646
52
4,316
11,318
0
52,437
W
Apollo
Klaeilo
Apollo
25,532
18,251
0
4,427
16,732
6,650
5,293
3,215
13,517
0
89,701
W
21,222
1,273
0
2,660
11,747
4,100
0
2,978
8,653
90,093
0
W
7,301
1,368
0
2,060
10,840
3,519
0
2,103
8,737
0
37,011
L
Cerberus
chaser7187
Cerberus
3,593
119
227
4,227
18,600
11,737
0
5,149
13,451
17,862
0
L
14,914
2,751
0
6,167
21,341
17,285
0
5,440
15,901
0
61,672
L
Baron Samedi
joshwash
Baron Samedi
5,872
873
127
2,340
13,686
5,244
1,124
7,867
5,819
44,206
0
W
Bellona
7,145
3,120
0
2,202
14,714
12,676
1,999
75
14,594
0
41,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
51,992
393
Minions Killed
440
0
Camps Cleared
0
1,685,201
Distance Traveled
1,679,711
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,261
435
68
4
0
349,257
3
W
Yemoja
10,589
557
35
2
0
330,165
1
L
Loki
10,642
560
81
4
0
383,185
0
W
Apollo
11,280
594
124
7
0
310,916
1
W
Janus
12,103
637
155
8
0
344,801
1
W
Loki
9,367
493
53
3
0
379,705
0
L
Cerberus
7,848
413
36
2
0
344,089
0
L
Mulan
10,840
571
123
6
0
320,710
0
L
Baron Samedi
8,721
459
85
4
0
287,960
0
W
Bellona
8,653
455
73
4
0
314,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role