Player Matchup

Chaac
Chaac
Brevax
Chaac
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 56L
1,322 Elo+
Party 2
Da Ji
Da Ji
Idkxox
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,219 Elo+
Solo
Mercury
Mercury
Kwuantavious
Mercury
Level 4
God Stats
2W - 2L
1,144 SR
Queue Stats
114W - 152L
1,105 Elo+
Party 2
Apollo
Apollo
Saivi
Apollo
Level 5
God Stats
3W - 1L
1,293 SR
Queue Stats
10W - 15L
1,233 Elo+
Solo
Eset
Eset
jamescharles7
Eset
Level 10
God Stats
3W - 2L
1,648 SR
Queue Stats
79W - 71L
1,736 Elo+
Solo
Team Averages
Level 10
1,417 SR
1,323 Elo+

VS

Team Averages
Level 25
1,671 SR
1,457 Elo+
Danzaburou
Danzaburou
AnklzFrmSull
Danzaburou
Level 26
God Stats
3W - 4L
1,795 SR
Queue Stats
119W - 119L
1,515 Elo+
Party 1
Eset
Eset
Bubbles8Kitties
Eset
Level 25
God Stats
2W - 1L
1,843 SR
Queue Stats
89W - 93L
1,470 Elo+
Solo
Achilles
Achilles
DraKoSaGa
Achilles
Level 26
God Stats
3W - 5L
1,488 SR
Queue Stats
26W - 32L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Vnmthegod
Jormungandr
Level 23
God Stats
9W - 7L
1,602 SR
Queue Stats
129W - 140L
1,437 Elo+
Party 1
Arachne
Arachne
heroblackbr
Arachne
Level 24
God Stats
1W - 2L
1,630 SR
Queue Stats
21W - 20L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brevax
Chaac
19
3 / 7 / 6
13,319
476
15,461
25,230
22,643
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
Idkxox
Da Ji
14
1 / 16 / 0
10,311
368
2,407
21,703
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Kwuantavious
Mercury
19
2 / 9 / 8
12,798
457
8,230
17,726
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Saivi
Apollo
19
2 / 7 / 5
12,652
452
8,024
19,431
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
23 / 1 / 5
18,737
669
43,955
21,518
20,750
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnklzFrmSull
Danzaburou
19
8 / 9 / 5
13,240
473
13,961
22,421
7,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 8 / 3
12,371
442
10,263
20,848
7,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
DraKoSaGa
Achilles
20
4 / 4 / 12
13,508
482
12,714
21,442
27,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Vnmthegod
Jormungandr
19
4 / 4 / 11
12,844
459
12,204
22,597
27,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
heroblackbr
Arachne
20
17 / 6 / 1
15,634
558
16,034
23,016
11,083
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
31
Kills
37
40
Deaths
31
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnklzFrmSull
Danzaburou
8
9
5
1.17
W
Chaac
Brevax
Chaac
3
7
6
0.86
L
4
8
3
0.69
L
Achilles
DraKoSaGa
Achilles
4
4
12
2.5
W
Da Ji
Idkxox
Da Ji
1
16
0
0.06
W
Mercury
Kwuantavious
Mercury
2
9
8
0.67
W
Apollo
Saivi
Apollo
2
7
5
0.64
L
Jormungandr
Vnmthegod
Jormungandr
4
4
11
2.38
L
Arachne
heroblackbr
Arachne
17
6
1
2.92
W
23
1
5
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,077
Damage
65,176
105,608
Taken
110,324
66,196
Mitigated
82,135
29,927
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnklzFrmSull
Danzaburou
13,961
8,268
0
3,615
22,421
7,760
5,463
10,665
11,756
0
97,062
W
Chaac
Brevax
Chaac
15,461
5,127
0
4,950
25,230
22,643
1,179
2,821
22,218
0
92,700
L
10,263
1,298
152
7,067
20,848
7,638
235
10,908
9,940
78,455
0
L
Achilles
DraKoSaGa
Achilles
12,714
3,642
0
3,472
21,442
27,823
102
7,868
13,574
0
65,748
W
Da Ji
Idkxox
Da Ji
2,407
1,432
0
3,123
21,703
6,952
445
3,728
17,847
0
36,808
W
Mercury
Kwuantavious
Mercury
8,230
5,089
0
1,785
17,726
8,716
1,579
3,013
14,664
0
65,003
W
Apollo
Saivi
Apollo
8,024
4,581
0
5,745
19,431
7,135
4,937
6,221
12,541
0
67,250
L
Jormungandr
Vnmthegod
Jormungandr
12,204
3,279
0
1,162
22,597
27,831
366
7,082
15,515
59,751
0
L
Arachne
heroblackbr
Arachne
16,034
12,667
0
7,213
23,016
11,083
1,083
7,623
15,393
0
127,999
W
43,955
6,610
1,197
13,127
21,518
20,750
4,450
5,407
15,871
157,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,817
Gold Earned
67,597
649
Minions Killed
625
0
Camps Cleared
0
2,345,378
Distance Traveled
2,273,133
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,240
473
148
5
0
407,520
0
W
Chaac
13,319
476
134
5
0
499,807
4
L
Eset
12,371
442
119
4
0
395,011
1
L
Achilles
13,508
482
109
4
0
513,396
4
W
Da Ji
10,311
368
56
2
0
347,084
2
W
Mercury
12,798
457
94
3
0
555,052
1
W
Apollo
12,652
452
117
4
0
414,112
0
L
Jormungandr
12,844
459
88
3
0
425,999
2
L
Arachne
15,634
558
161
6
0
531,207
0
W
Eset
18,737
669
248
9
0
529,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role