Player Matchup

Fenrir
Fenrir
Abdo7
Fenrir
Level 159
God Stats
12W - 2L
1,647 SR
Queue Stats
90W - 55L
1,706 Elo+
Party 1
Sylvanus
Sylvanus
Geolithix
Sylvanus
Level 160
God Stats
16W - 12L
1,719 SR
Queue Stats
411W - 318L
1,647 Elo+
Party 1
Artemis
Artemis
Jormmungand
Artemis
Level 157
God Stats
3W - 0L
1,747 SR
Queue Stats
67W - 28L
1,644 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Michalslem
Morgan Le Fay
Level 137
God Stats
2W - 0L
1,584 SR
Queue Stats
22W - 8L
1,884 Elo+
Party 1
Team Averages
Level 153
1,674 SR
1,720 Elo+

VS

Team Averages
Level 135
1,669 SR
1,677 Elo+
Gilgamesh
Gilgamesh
Boss Raiden
Gilgamesh
Level 106
God Stats
0W - 1L
1,292 SR
Queue Stats
19W - 12L
1,692 Elo+
Party 2
Hera
Hera
HiddenFangsoc
Hera
Level 145
God Stats
0W - 1L
1,985 SR
Queue Stats
48W - 39L
1,692 Elo+
Party 2
Ao Kuang
Ao Kuang
Kordegoth
Ao Kuang
Level 159
God Stats
0W - 1L
1,872 SR
Queue Stats
27W - 18L
1,631 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xxTenebris327xx
Tsukuyomi
Level 129
God Stats
4W - 3L
1,527 SR
Queue Stats
24W - 16L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abdo7
Fenrir
16
8 / 0 / 6
10,446
950
6,835
13,124
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Geolithix
Sylvanus
15
2 / 2 / 14
9,348
850
5,247
14,376
17,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Jormmungand
Artemis
16
10 / 2 / 5
10,560
960
15,110
10,981
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Michalslem
Morgan Le Fay
15
3 / 1 / 13
9,845
895
12,721
7,652
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boss Raiden
Gilgamesh
11
1 / 7 / 0
6,958
633
5,844
11,121
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
7,561
687
5,883
10,448
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Kordegoth
Ao Kuang
13
3 / 3 / 0
8,456
769
4,382
15,138
12,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
xxTenebris327xx
Tsukuyomi
13
0 / 7 / 1
7,584
689
9,521
9,930
3,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
23
Kills
5
5
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abdo7
Fenrir
8
0
6
11
L
Gilgamesh
Boss Raiden
Gilgamesh
1
7
0
0.14
W
Sylvanus
Geolithix
Sylvanus
2
2
14
4.5
L
1
6
1
0.25
W
Artemis
Jormmungand
Artemis
10
2
5
6.25
L
Ao Kuang
Kordegoth
Ao Kuang
3
3
0
1
W
Morgan Le Fay
Michalslem
Morgan Le Fay
3
1
13
9.5
L
Tsukuyomi
xxTenebris327xx
Tsukuyomi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
25,630
46,133
Taken
46,637
35,895
Mitigated
27,386
18,841
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abdo7
Fenrir
6,835
1,224
0
3,671
13,124
8,925
296
2,574
10,550
0
32,481
L
Gilgamesh
Boss Raiden
Gilgamesh
5,844
2,058
0
160
11,121
6,252
0
4,532
6,455
0
14,216
W
Sylvanus
Geolithix
Sylvanus
5,247
1,472
3,651
4,792
14,376
17,775
2,134
3,503
10,873
12,333
0
L
5,883
1,095
17
1,696
10,448
4,483
252
2,602
7,647
27,297
0
W
Artemis
Jormmungand
Artemis
15,110
10,846
0
3,975
10,981
5,623
3,063
2,652
8,329
0
39,046
L
Ao Kuang
Kordegoth
Ao Kuang
4,382
894
0
2,360
15,138
12,985
0
4,992
9,703
15,652
0
W
Morgan Le Fay
Michalslem
Morgan Le Fay
12,721
1,235
621
2,131
7,652
3,572
2,273
2,126
5,526
39,742
0
L
Tsukuyomi
xxTenebris327xx
Tsukuyomi
9,521
1,149
0
321
9,930
3,666
0
5,559
3,953
0
33,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
30,559
183
Minions Killed
147
14
Camps Cleared
7
848,652
Distance Traveled
709,684
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,446
950
43
4
5
243,247
3
L
Gilgamesh
6,958
633
21
2
2
155,634
1
W
Sylvanus
9,348
850
9
1
1
187,908
2
L
Hera
7,561
687
50
5
2
158,921
0
W
Artemis
10,560
960
59
5
6
191,953
1
L
Ao Kuang
8,456
769
16
1
0
201,389
0
W
Morgan Le Fay
9,845
895
72
7
2
225,544
1
L
Tsukuyomi
7,584
689
60
5
3
193,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role