Player Matchup

Nox
Nox
Du_klaust_doch
Nox
Level 160
God Stats
17W - 17L
1,546 SR
Queue Stats
803W - 767L
1,453 Elo+
Solo
Vamana
Vamana
ImQ7_
Vamana
Level 116
God Stats
0W - 1L
1,604 SR
Queue Stats
7W - 5L
1,632 Elo+
Solo
Rama
Rama
NejKr0
Rama
Level 109
God Stats
0W - 4L
1,144 SR
Queue Stats
899W - 931L
1,438 Elo+
Solo
Anubis
Anubis
lualyofer
Anubis
Level 98
God Stats
8W - 5L
1,588 SR
Queue Stats
155W - 149L
1,514 Elo+
Solo
Nemesis
Nemesis
magnuseile
Nemesis
Level 71
God Stats
4W - 8L
1,186 SR
Queue Stats
357W - 336L
1,513 Elo+
Solo
Team Averages
Level 111
1,413 SR
1,510 Elo+

VS

Team Averages
Level 92
1,563 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BenJorno549
Hades
Level 89
God Stats
20W - 23L
1,543 SR
Queue Stats
225W - 198L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
DonJulio549
Nu Wa
Level 106
God Stats
32W - 20L
1,594 SR
Queue Stats
493W - 483L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
JBDkuscio
Cabrakan
Level 76
God Stats
8W - 2L
1,682 SR
Queue Stats
424W - 454L
1,330 Elo+
Solo
Jormungandr
Jormungandr
barbarendave549
Jormungandr
Level 109
God Stats
3W - 2L
1,498 SR
Queue Stats
488W - 449L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,898
494
4,198
6,162
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
ImQ7_
Vamana
16
2 / 0 / 0
10,539
659
6,977
12,221
9,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
NejKr0
Rama
14
2 / 2 / 3
8,169
511
4,903
8,528
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
lualyofer
Anubis
12
2 / 5 / 2
8,190
512
7,176
11,386
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
magnuseile
Nemesis
14
2 / 2 / 2
8,435
527
5,728
10,603
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 3 / 3
8,817
551
7,550
11,875
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 1
9,168
573
10,019
12,545
7,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 0 / 4
8,509
532
6,400
4,484
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
JBDkuscio
Cabrakan
13
1 / 2 / 2
7,544
472
2,853
11,246
6,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
barbarendave549
Jormungandr
13
3 / 2 / 7
7,854
491
4,305
11,047
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
11
11
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
3
1.5
W
2
2
1
1.25
W
2
0
4
4
L
1
2
2
1
L
Vamana
ImQ7_
Vamana
2
0
0
2
W
Cabrakan
JBDkuscio
Cabrakan
1
2
2
1
L
Rama
NejKr0
Rama
2
2
3
1.75
W
Jormungandr
barbarendave549
Jormungandr
3
2
7
3.25
L
Anubis
lualyofer
Anubis
2
5
2
0.6
L
Nemesis
magnuseile
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
31,127
48,900
Taken
51,197
22,473
Mitigated
25,497
16,519
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,550
2,581
539
5,167
11,875
3,372
342
3,364
8,511
0
68,575
W
10,019
1,733
263
8,265
12,545
7,417
0
0
12,545
67,316
0
W
6,400
2,762
96
2,313
4,484
1,350
566
2,774
1,710
54,673
0
L
4,198
0
0
414
6,162
1,762
0
4,277
1,885
48,062
0
L
Vamana
ImQ7_
Vamana
6,977
2,852
0
5,610
12,221
9,360
138
7,385
4,836
0
67,748
W
Cabrakan
JBDkuscio
Cabrakan
2,853
290
0
3,141
11,246
6,460
0
1,752
9,494
49,863
0
L
Rama
NejKr0
Rama
4,903
4,154
0
4,070
8,528
2,212
0
1,667
6,861
0
44,010
W
Jormungandr
barbarendave549
Jormungandr
4,305
1,206
458
1,262
11,047
6,898
125
3,806
7,241
24,138
0
L
Anubis
lualyofer
Anubis
7,176
582
141
3,487
11,386
3,783
0
5,205
6,181
37,804
0
L
Nemesis
magnuseile
Nemesis
5,728
2,547
0
2,797
10,603
5,356
0
5,043
5,560
0
64,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,231
Gold Earned
41,892
497
Minions Killed
494
0
Camps Cleared
0
1,508,095
Distance Traveled
1,452,829
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,817
551
117
7
0
310,207
5
W
Hades
9,168
573
154
10
0
266,650
2
W
Nu Wa
8,509
532
95
6
0
305,196
4
L
Nox
7,898
494
103
6
0
266,026
7
L
Vamana
10,539
659
130
8
0
317,119
3
W
Cabrakan
7,544
472
89
6
0
252,267
3
L
Rama
8,169
511
88
6
0
291,373
6
W
Jormungandr
7,854
491
39
2
0
318,509
2
L
Anubis
8,190
512
62
4
0
275,526
3
L
Nemesis
8,435
527
114
7
0
358,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role