Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GG123_Gameboy470
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Lolua-
Susano
Level 2
God Stats
11W - 13L
1,500 SR
Queue Stats
116W - 122L
1,500 Elo+
Party 1
Izanami
Izanami
Lucifer_oni
Izanami
Level 26
God Stats
12W - 8L
1,294 SR
Queue Stats
31W - 29L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
i4umu
Jormungandr
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 107L
1,446 Elo+
Party 1
Team Averages
Level 14
1,459 SR
1,485 Elo+

VS

Team Averages
Level 18
1,607 SR
1,507 Elo+
Kukulkan
Kukulkan
Angry Fragz
Kukulkan
Level 3
God Stats
3W - 0L
1,638 SR
Queue Stats
6W - 10L
1,589 Elo+
Solo
Sylvanus
Sylvanus
Norsewolf_505
Sylvanus
Level 27
God Stats
7W - 10L
1,301 SR
Queue Stats
242W - 296L
1,373 Elo+
Solo
Fenrir
Fenrir
SUCRAM RIAF
Fenrir
Level 26
God Stats
10W - 8L
1,544 SR
Queue Stats
12W - 10L
1,473 Elo+
Solo
Cthulhu
Cthulhu
ashbash28ab
Cthulhu
Level 3
God Stats
3W - 1L
1,600 SR
Queue Stats
3W - 1L
1,638 Elo+
Solo
Bellona
Bellona
kingandice123
Bellona
Level 29
God Stats
17W - 5L
1,952 SR
Queue Stats
337W - 317L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 1
5,161
516
3,365
6,510
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 4 / 0
4,140
414
305
4,656
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Lolua-
Susano
7
0 / 5 / 0
4,623
462
2,388
6,059
1,324
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Lucifer_oni
Izanami
10
5 / 3 / 2
6,323
632
6,256
7,414
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
i4umu
Jormungandr
7
2 / 1 / 3
4,881
488
1,310
4,388
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angry Fragz
Kukulkan
11
5 / 1 / 2
6,410
641
3,967
3,339
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Norsewolf_505
Sylvanus
9
1 / 3 / 1
5,812
581
2,274
5,700
3,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
9
4 / 1 / 1
5,891
589
2,314
3,861
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ashbash28ab
Cthulhu
7
0 / 3 / 3
4,762
476
1,448
4,987
1,535
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
11
5 / 0 / 1
6,697
670
5,684
6,188
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
15
17
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
Kukulkan
Angry Fragz
Kukulkan
5
1
2
6
L
0
4
0
0
L
Susano
Lolua-
Susano
0
5
0
0
L
Izanami
Lucifer_oni
Izanami
5
3
2
2
W
Sylvanus
Norsewolf_505
Sylvanus
1
3
1
0.5
W
Fenrir
4
1
1
4.5
W
Cthulhu
ashbash28ab
Cthulhu
0
3
3
0.5
L
Jormungandr
i4umu
Jormungandr
2
1
3
3.5
W
Bellona
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,624
Damage
15,687
29,027
Taken
24,075
10,320
Mitigated
11,594
6,245
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,365
394
0
986
6,510
2,046
0
3,394
3,116
21,858
0
W
Kukulkan
Angry Fragz
Kukulkan
3,967
296
0
250
3,339
975
221
1,952
1,387
31,257
0
L
305
0
0
620
4,656
2,336
0
537
4,119
7,806
0
L
Susano
Lolua-
Susano
2,388
629
0
689
6,059
1,324
126
228
5,831
0
9,836
L
Izanami
Lucifer_oni
Izanami
6,256
4,849
0
3,346
7,414
2,003
245
2,254
5,160
0
37,588
W
Sylvanus
Norsewolf_505
Sylvanus
2,274
1,340
249
577
5,700
3,954
0
700
4,961
18,966
0
W
Fenrir
2,314
614
0
876
3,861
1,168
0
488
3,261
0
19,729
W
Cthulhu
ashbash28ab
Cthulhu
1,448
188
59
0
4,987
1,535
0
1,186
3,801
9,420
0
L
Jormungandr
i4umu
Jormungandr
1,310
525
0
604
4,388
2,611
18
1,683
2,705
5,836
0
W
Bellona
5,684
1,825
89
3,147
6,188
3,962
713
462
5,685
0
35,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
29,572
149
Minions Killed
225
0
Camps Cleared
0
862,226
Distance Traveled
909,294
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,161
516
38
4
0
186,816
0
W
Kukulkan
6,410
641
58
6
0
179,058
0
L
Ares
4,140
414
15
2
0
175,636
0
L
Susano
4,623
462
25
3
0
188,108
1
L
Izanami
6,323
632
63
6
0
166,707
1
W
Sylvanus
5,812
581
39
4
0
156,468
0
W
Fenrir
5,891
589
28
3
0
236,780
3
W
Cthulhu
4,762
476
19
2
0
147,574
0
L
Jormungandr
4,881
488
8
1
0
144,959
0
W
Bellona
6,697
670
81
8
0
189,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role