Player Matchup

Ra
Ra
Enyrka
Ra
Level 25
God Stats
18W - 28L
1,408 SR
Queue Stats
67W - 59L
1,325 Elo+
Party 2
Yemoja
Yemoja
Hellessa
Yemoja
Level 23
God Stats
62W - 47L
1,437 SR
Queue Stats
65W - 57L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
NotChicui
Kukulkan
Level 22
God Stats
2W - 1L
1,731 SR
Queue Stats
113W - 127L
1,523 Elo+
Solo
Artemis
Artemis
W0nde4
Artemis
Level 15
God Stats
2W - 1L
1,464 SR
Queue Stats
24W - 20L
1,384 Elo+
Party 4
Tiamat
Tiamat
l7nz
Tiamat
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 16L
1,383 Elo+
Party 4
Team Averages
Level 19
1,508 SR
1,388 Elo+

VS

Team Averages
Level 18
1,403 SR
1,329 Elo+
Baron Samedi
Baron Samedi
BiquetteInfernal
Baron Samedi
Level 28
God Stats
17W - 23L
1,414 SR
Queue Stats
85W - 98L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
KoTиk400kg
Ah Puch
Level 28
God Stats
5W - 9L
1,345 SR
Queue Stats
86W - 103L
1,346 Elo+
Party 3
Ra
Ra
Kunibal
Ra
Level 4
God Stats
1W - 2L
1,438 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Hun Batz
Hun Batz
Opxk
Hun Batz
Level 6
God Stats
3W - 5L
1,219 SR
Queue Stats
32W - 33L
1,291 Elo+
Party 1
Olorun
Olorun
Vasyash
Olorun
Level 24
God Stats
18W - 20L
1,600 SR
Queue Stats
149W - 150L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 3 / 1
9,551
531
8,172
7,939
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Hellessa
Yemoja
13
0 / 4 / 7
9,131
507
4,275
10,230
4,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
NotChicui
Kukulkan
18
14 / 4 / 0
11,602
645
15,997
9,657
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
W0nde4
Artemis
16
4 / 3 / 4
10,254
570
8,275
14,719
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
l7nz
Tiamat
15
4 / 4 / 11
10,000
556
9,135
12,203
6,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiquetteInfernal
Baron Samedi
15
2 / 5 / 3
9,038
502
9,822
12,202
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
KoTиk400kg
Ah Puch
15
4 / 5 / 7
8,971
498
13,175
9,869
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 9 / 2
8,570
476
4,383
11,094
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Opxk
Hun Batz
14
3 / 6 / 3
9,134
507
6,977
14,611
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Vasyash
Olorun
16
6 / 3 / 4
9,838
547
7,338
9,581
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
28
Kills
18
18
Deaths
28
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BiquetteInfernal
Baron Samedi
2
5
3
0.7
W
Ra
6
3
1
2.17
W
Yemoja
Hellessa
Yemoja
0
4
7
0.88
L
Ah Puch
KoTиk400kg
Ah Puch
4
5
7
1.5
L
3
9
2
0.44
W
Kukulkan
NotChicui
Kukulkan
14
4
0
3.5
L
Hun Batz
Opxk
Hun Batz
3
6
3
0.75
L
Olorun
Vasyash
Olorun
6
3
4
2.67
W
Artemis
W0nde4
Artemis
4
3
4
2
W
Tiamat
l7nz
Tiamat
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,854
Damage
41,695
54,748
Taken
57,357
22,894
Mitigated
21,710
13,122
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BiquetteInfernal
Baron Samedi
9,822
1,169
179
2,076
12,202
5,762
712
5,420
6,756
52,663
0
W
Ra
8,172
432
1,076
3,360
7,939
2,929
1,746
5,810
2,097
46,605
0
W
Yemoja
Hellessa
Yemoja
4,275
486
714
0
10,230
4,382
538
8,397
1,811
23,927
0
L
Ah Puch
KoTиk400kg
Ah Puch
13,175
1,318
0
1,445
9,869
3,486
370
6,615
3,052
34,653
0
L
4,383
296
123
1,404
11,094
3,840
0
9,419
1,663
36,904
0
W
Kukulkan
NotChicui
Kukulkan
15,997
1,941
0
1,043
9,657
3,463
167
5,794
3,619
70,111
0
L
Hun Batz
Opxk
Hun Batz
6,977
1,921
0
3,472
14,611
4,941
0
9,218
5,323
0
44,776
L
Olorun
Vasyash
Olorun
7,338
3,229
76
1,895
9,581
3,681
684
6,323
2,984
54,811
0
W
Artemis
W0nde4
Artemis
8,275
4,654
0
4,024
14,719
5,136
3,873
9,602
5,117
0
58,401
W
Tiamat
l7nz
Tiamat
9,135
493
139
2,766
12,203
6,984
576
4,944
7,211
42,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
45,551
441
Minions Killed
399
0
Camps Cleared
0
1,525,444
Distance Traveled
1,565,015
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,038
502
91
5
0
297,385
0
W
Ra
9,551
531
107
6
0
288,966
0
W
Yemoja
9,131
507
29
2
0
265,229
2
L
Ah Puch
8,971
498
50
3
0
308,816
4
L
Ra
8,570
476
85
5
0
296,117
0
W
Kukulkan
11,602
645
131
7
0
335,157
4
L
Hun Batz
9,134
507
76
4
0
335,148
0
L
Olorun
9,838
547
97
5
0
327,549
4
W
Artemis
10,254
570
107
6
0
309,867
1
W
Tiamat
10,000
556
67
4
0
326,225
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role