Player Matchup

Bacchus
Bacchus
Htx_Tpayne
Bacchus
Level 66
God Stats
9W - 11L
1,300 SR
Queue Stats
187W - 266L
1,274 Elo+
Party 1
Ra
Ra
PlayboiJayy01
Ra
Level 68
God Stats
11W - 40L
1,306 SR
Queue Stats
37W - 99L
1,209 Elo+
Party 1
Chaac
Chaac
Potg__munkey
Chaac
Level 84
God Stats
20W - 13L
1,577 SR
Queue Stats
28W - 19L
1,469 Elo+
Solo
Team Averages
Level 73
1,394 SR
1,317 Elo+

VS

Team Averages
Level 90
1,618 SR
1,583 Elo+
Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DOWNHILLWAIF420
Ah Puch
Level 57
God Stats
3W - 0L
1,766 SR
Queue Stats
4W - 1L
1,548 Elo+
Solo
Chaac
Chaac
FireBlaze40
Chaac
Level 148
God Stats
1W - 0L
1,588 SR
Queue Stats
15W - 16L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Htx_Tpayne
Bacchus
10
2 / 7 / 1
7,342
667
3,161
13,506
8,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 9 / 2
7,281
662
4,374
9,861
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 3
6,375
580
1,867
5,833
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
9 / 1 / 6
8,982
817
7,287
4,886
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 2 / 11
8,493
772
10,175
5,212
1,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 8
8,375
761
5,936
11,639
6,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
17
17
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
6
12
W
4
2
11
4.75
W
4
1
8
8
L
Bacchus
Htx_Tpayne
Bacchus
2
7
1
0.36
L
2
9
2
0.33
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,402
Damage
23,398
29,200
Taken
21,737
14,731
Mitigated
10,255
7,633
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,287
477
0
0
4,886
1,523
834
2,194
2,644
21,387
0
W
10,175
0
521
1,034
5,212
1,834
1,167
2,638
2,418
29,991
0
W
5,936
1,076
0
5,580
11,639
6,898
380
2,703
8,801
0
32,101
L
Bacchus
Htx_Tpayne
Bacchus
3,161
328
292
1,534
13,506
8,855
0
8,736
4,448
12,262
0
L
4,374
146
1,252
1,335
9,861
3,293
0
5,103
4,560
18,311
0
L
1,867
373
47
3,173
5,833
2,583
0
2,963
2,730
0
8,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,998
Gold Earned
25,850
66
Minions Killed
123
0
Camps Cleared
0
451,724
Distance Traveled
587,715
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,982
817
40
4
0
193,252
0
W
Ah Puch
8,493
772
50
5
0
198,899
2
W
Chaac
8,375
761
33
3
0
195,564
3
L
Bacchus
7,342
667
18
2
0
173,208
0
L
Ra
7,281
662
29
3
0
168,686
3
L
Chaac
6,375
580
19
2
0
109,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role