Player Matchup

Danzaburou
Danzaburou
HilltownSavage
Danzaburou
Level 88
God Stats
67W - 60L
1,496 SR
Queue Stats
256W - 380L
1,250 Elo+
Party 2
Odin
Odin
Killer167120
Odin
Level 47
God Stats
1W - 2L
1,160 SR
Queue Stats
77W - 110L
1,338 Elo+
Solo
Scylla
Scylla
natsu_uzumaki
Scylla
Level 62
God Stats
6W - 8L
1,325 SR
Queue Stats
150W - 269L
1,247 Elo+
Party 2
Team Averages
Level 66
1,327 SR
1,279 Elo+

VS

Team Averages
Level 78
1,379 SR
1,292 Elo+
Medusa
Medusa
DopedUpTaco
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,410 Elo+
Solo
Kukulkan
Kukulkan
InfectedMind18
Kukulkan
Level 23
God Stats
5W - 5L
1,322 SR
Queue Stats
66W - 114L
1,232 Elo+
Party 1
Bellona
Bellona
Spartan_C817
Bellona
Level 107
God Stats
3W - 6L
1,314 SR
Queue Stats
45W - 78L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HilltownSavage
Danzaburou
15
10 / 6 / 7
12,125
808
12,433
14,508
5,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
7 / 1 / 9
11,478
765
12,236
15,516
18,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 9
10,176
678
7,088
9,323
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 10 / 1
10,395
693
8,264
14,606
5,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
14
4 / 5 / 4
10,419
695
9,496
12,276
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Spartan_C817
Bellona
14
2 / 4 / 9
10,411
694
4,094
13,206
12,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
12
13
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
10
1
0.65
W
Danzaburou
HilltownSavage
Danzaburou
10
6
7
2.25
L
Kukulkan
4
5
4
1.2
W
7
1
9
11.5
L
Bellona
Spartan_C817
Bellona
2
4
9
1.63
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
21,854
39,347
Taken
40,088
27,269
Mitigated
23,546
8,008
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,264
3,726
0
873
14,606
5,634
220
2,775
11,443
0
28,796
W
Danzaburou
HilltownSavage
Danzaburou
12,433
6,224
244
1,763
14,508
5,702
1,186
2,111
12,197
0
36,994
L
Kukulkan
9,496
1,145
0
825
12,276
5,033
0
2,494
9,520
35,253
0
W
12,236
1,399
0
5,056
15,516
18,876
386
3,113
11,828
5,511
30,698
L
Bellona
Spartan_C817
Bellona
4,094
302
0
324
13,206
12,879
0
2,725
10,117
0
21,234
W
7,088
310
385
560
9,323
2,691
360
3,716
5,367
29,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,779
Gold Earned
31,225
154
Minions Killed
133
0
Camps Cleared
0
812,760
Distance Traveled
730,491
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,395
693
47
3
0
212,827
1
W
Danzaburou
12,125
808
57
4
0
257,683
1
L
Kukulkan
10,419
695
59
4
0
250,082
0
W
Odin
11,478
765
44
3
0
305,621
1
L
Bellona
10,411
694
27
2
0
267,582
1
W
Scylla
10,176
678
53
4
0
249,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role