Player Matchup

Bakasura
Bakasura
AeSutton
Bakasura
Level 91
God Stats
2W - 1L
1,295 SR
Queue Stats
107W - 127L
1,489 Elo+
Party 2
Apollo
Apollo
bayronYT215
Apollo
Level 49
God Stats
14W - 3L
1,780 SR
Queue Stats
48W - 49L
1,570 Elo+
Solo
Sol
Sol
kenneth_row
Sol
Level 65
God Stats
15W - 15L
1,390 SR
Queue Stats
70W - 80L
1,327 Elo+
Party 2
Team Averages
Level 68
1,488 SR
1,462 Elo+

VS

Team Averages
Level 68
1,390 SR
1,400 Elo+
Zeus
Zeus
ADFNomad
Zeus
Level 80
God Stats
1W - 3L
1,423 SR
Queue Stats
129W - 171L
1,395 Elo+
Party 1
Chaac
Chaac
KushBambii
Chaac
Level 45
God Stats
0W - 1L
1,235 SR
Queue Stats
45W - 67L
1,329 Elo+
Party 1
Bastet
Bastet
Reaperkr2
Bastet
Level 80
God Stats
0W - 1L
1,514 SR
Queue Stats
88W - 89L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AeSutton
Bakasura
16
9 / 3 / 7
12,009
751
9,554
13,567
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
15
6 / 3 / 8
11,222
701
7,302
11,702
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 12
10,420
651
8,030
10,090
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 5 / 3
9,815
613
8,830
7,829
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
2 / 4 / 3
9,558
597
3,703
11,801
9,165
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Reaperkr2
Bastet
13
4 / 8 / 3
10,185
637
12,624
12,301
4,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
8
8
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
3
0.7
W
Bakasura
AeSutton
Bakasura
9
3
7
4.17
L
Chaac
2
4
3
0.88
L
Bastet
Reaperkr2
Bastet
4
8
3
0.69
W
Apollo
6
3
8
3.33
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
25,157
35,359
Taken
31,931
12,105
Mitigated
16,187
11,715
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,830
958
233
1,071
7,829
2,621
444
1,436
5,897
53,289
0
W
Bakasura
AeSutton
Bakasura
9,554
6,960
0
3,173
13,567
5,531
405
3,015
10,552
0
31,537
L
Chaac
3,703
337
375
3,599
11,801
9,165
192
3,164
8,136
0
27,238
L
Bastet
Reaperkr2
Bastet
12,624
1,648
0
100
12,301
4,401
0
3,430
8,301
0
29,377
W
Apollo
7,302
4,490
1,276
2,886
11,702
4,116
899
2,200
9,502
0
44,273
W
8,030
1,481
0
4,380
10,090
2,458
1,307
3,615
6,475
33,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
29,558
176
Minions Killed
156
0
Camps Cleared
0
880,668
Distance Traveled
775,364
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,815
613
98
6
0
253,266
4
W
Bakasura
12,009
751
51
3
0
308,761
4
L
Chaac
9,558
597
30
2
0
270,014
5
L
Bastet
10,185
637
28
2
0
252,084
6
W
Apollo
11,222
701
74
5
0
281,311
4
W
Sol
10,420
651
51
3
0
290,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role