Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bruh9
Mercury
Level 123
God Stats
3W - 8L
1,512 SR
Queue Stats
457W - 436L
1,603 Elo+
Party 2
Agni
Agni
D3athWatch
Agni
Level 118
God Stats
17W - 9L
1,699 SR
Queue Stats
382W - 307L
1,621 Elo+
Party 2
Team Averages
Level 120
1,570 SR
1,575 Elo+

VS

Team Averages
Level 140
1,485 SR
1,639 Elo+
Athena
Athena
DylanAteHer
Athena
Level 156
God Stats
14W - 6L
1,693 SR
Queue Stats
188W - 147L
1,651 Elo+
Party 1
Medusa
Medusa
JungleAbyss
Medusa
Level 105
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 1
Merlin
Merlin
NoLubeForYou
Merlin
Level 159
God Stats
2W - 0L
1,470 SR
Queue Stats
58W - 35L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 1
5,818
582
2,038
10,722
6,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Bruh9
Mercury
10
1 / 3 / 1
6,193
619
1,849
5,794
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 1
6,200
620
5,613
7,346
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 0 / 9
7,293
729
4,224
7,862
6,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
9
0 / 2 / 8
6,440
644
3,189
5,123
1,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
9 / 0 / 1
8,815
882
11,866
4,998
2,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
1
0.13
L
Mercury
Bruh9
Mercury
1
3
1
0.5
L
1
3
1
0.5
W
Athena
1
0
9
5.5
W
Medusa
0
2
8
2
W
Merlin
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,500
Damage
19,279
23,862
Taken
17,983
11,598
Mitigated
10,537
1,696
Healing
1,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,038
182
0
100
10,722
6,914
0
6,165
4,557
0
17,369
L
Mercury
Bruh9
Mercury
1,849
151
0
746
5,794
2,060
0
4,473
1,321
0
12,715
L
5,613
553
0
850
7,346
2,624
0
5,452
1,894
22,964
0
W
Athena
4,224
1,491
124
818
7,862
6,158
63
1,982
5,880
13,807
0
W
Medusa
3,189
1,393
0
0
5,123
1,747
647
2,485
2,638
0
12,175
W
Merlin
11,866
1,514
0
1,037
4,998
2,632
1,006
1,146
3,852
49,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,211
Gold Earned
22,548
102
Minions Killed
131
0
Camps Cleared
0
550,673
Distance Traveled
586,561
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,818
582
24
2
0
185,677
1
L
Mercury
6,193
619
26
3
0
182,916
3
L
Agni
6,200
620
52
5
0
182,080
1
W
Athena
7,293
729
23
2
0
224,402
4
W
Medusa
6,440
644
17
2
0
178,898
0
W
Merlin
8,815
882
91
9
0
183,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role