Player Matchup

Fenrir
Fenrir
D0nkeytron
Fenrir
Level 29
God Stats
18W - 7L
1,748 SR
Queue Stats
341W - 124L
1,746 Elo+
Party 1
Ymir
Ymir
I3igDaddyD
Ymir
Level 125
God Stats
14W - 1L
1,976 SR
Queue Stats
353W - 150L
1,739 Elo+
Party 1
Discordia
Discordia
I3lue26
Discordia
Level 123
God Stats
18W - 9L
1,688 SR
Queue Stats
430W - 198L
1,724 Elo+
Party 1
Baba Yaga
Baba Yaga
LoliKamisama
Baba Yaga
Level 136
God Stats
11W - 4L
1,754 SR
Queue Stats
614W - 385L
1,664 Elo+
Party 1
Rama
Rama
Zfighter8000
Rama
Level 145
God Stats
3W - 2L
1,690 SR
Queue Stats
556W - 318L
1,732 Elo+
Party 1
Team Averages
Level 112
1,771 SR
1,721 Elo+

VS

Team Averages
Level 98
1,516 SR
1,567 Elo+
Raijin
Raijin
ReneRazu
Raijin
Level 28
God Stats
0W - 2L
1,206 SR
Queue Stats
20W - 13L
1,577 Elo+
Party 2
Tsukuyomi
Tsukuyomi
longpplyndal
Tsukuyomi
Level 147
God Stats
1W - 2L
1,531 SR
Queue Stats
136W - 115L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
tiptoe123
Cthulhu
Level 106
God Stats
3W - 1L
1,640 SR
Queue Stats
31W - 28L
1,544 Elo+
Party 2
Fenrir
Fenrir
xBlAcKsHaDoWx70
Fenrir
Level 111
God Stats
1W - 1L
1,637 SR
Queue Stats
34W - 21L
1,637 Elo+
Party 2
Artemis
Artemis
xWRVTHx
Artemis
Level 100
God Stats
0W - 1L
1,569 SR
Queue Stats
25W - 26L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D0nkeytron
Fenrir
15
1 / 7 / 21
10,628
664
3,895
13,736
11,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 2 / 27
12,834
802
5,575
22,356
28,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
I3lue26
Discordia
18
3 / 1 / 24
11,491
718
11,130
9,209
4,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
LoliKamisama
Baba Yaga
20
11 / 2 / 25
13,455
841
19,764
13,514
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
24 / 4 / 15
14,732
921
38,046
18,343
10,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ReneRazu
Raijin
13
0 / 12 / 5
9,022
564
5,529
15,040
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
longpplyndal
Tsukuyomi
18
0 / 8 / 11
10,831
677
13,379
18,754
11,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
tiptoe123
Cthulhu
19
3 / 7 / 8
11,817
739
10,022
18,070
26,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 9 / 5
10,290
643
5,403
16,580
12,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
xWRVTHx
Artemis
19
8 / 8 / 8
13,184
824
16,707
15,967
6,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
53
44
Kills
16
16
Deaths
44
112
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D0nkeytron
Fenrir
1
7
21
1.64
W
5
2
27
9.25
W
Discordia
I3lue26
Discordia
3
1
24
15
W
Baba Yaga
LoliKamisama
Baba Yaga
11
2
25
11.75
L
Raijin
ReneRazu
Raijin
0
12
5
0.21
W
24
4
15
7.88
L
Tsukuyomi
longpplyndal
Tsukuyomi
0
8
11
0.69
L
Cthulhu
tiptoe123
Cthulhu
3
7
8
1
L
5
9
5
0.83
L
Artemis
xWRVTHx
Artemis
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,410
Damage
51,040
77,158
Taken
84,411
62,233
Mitigated
62,383
25,678
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D0nkeytron
Fenrir
3,895
574
322
832
13,736
11,544
306
3,048
9,907
0
5,923
W
5,575
769
983
4,922
22,356
28,780
69
3,362
18,880
11,925
0
W
Discordia
I3lue26
Discordia
11,130
703
1,903
1,586
9,209
4,134
877
1,090
7,695
25,837
0
W
Baba Yaga
LoliKamisama
Baba Yaga
19,764
239
2,599
5,211
13,514
7,329
1,202
2,516
10,477
47,177
0
L
Raijin
ReneRazu
Raijin
5,529
413
0
282
15,040
5,394
600
6,954
8,002
13,219
0
W
38,046
23,448
2,112
5,208
18,343
10,446
2,679
4,707
13,354
0
61,907
L
Tsukuyomi
longpplyndal
Tsukuyomi
13,379
2,227
476
3,389
18,754
11,337
900
5,796
12,891
0
30,855
L
Cthulhu
tiptoe123
Cthulhu
10,022
48
549
1,073
18,070
26,297
0
7,802
10,228
27,289
0
L
5,403
827
982
1,447
16,580
12,581
0
8,281
8,239
0
8,569
L
Artemis
xWRVTHx
Artemis
16,707
6,871
0
2,271
15,967
6,774
2,092
7,305
8,582
0
34,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,140
Gold Earned
55,144
162
Minions Killed
142
0
Camps Cleared
0
1,409,449
Distance Traveled
1,179,234
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,628
664
8
1
0
282,363
2
W
Ymir
12,834
802
10
1
0
295,143
2
W
Discordia
11,491
718
30
2
0
223,582
5
W
Baba Yaga
13,455
841
53
3
0
339,933
2
L
Raijin
9,022
564
15
1
0
211,607
1
W
Rama
14,732
921
61
4
0
268,428
1
L
Tsukuyomi
10,831
677
32
2
0
262,549
0
L
Cthulhu
11,817
739
34
2
0
261,207
1
L
Fenrir
10,290
643
9
1
0
209,578
0
L
Artemis
13,184
824
52
3
0
234,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role