Player Matchup

Anubis
Anubis
BiggestGent
Anubis
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 15L
1,341 Elo+
Solo
Bellona
Bellona
Damian2324
Bellona
Level 15
God Stats
12W - 12L
1,541 SR
Queue Stats
79W - 62L
1,396 Elo+
Solo
Artemis
Artemis
Jiggmyster
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
MisticalGoat576
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 57L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zids22
Tsukuyomi
Level 8
God Stats
22W - 13L
1,576 SR
Queue Stats
28W - 23L
1,701 Elo+
Party 2
Team Averages
Level 12
1,523 SR
1,506 Elo+

VS

Team Averages
Level 25
1,562 SR
1,447 Elo+
Thanatos
Thanatos
BootyBandit23
Thanatos
Level 18
God Stats
62W - 51L
1,669 SR
Queue Stats
391W - 337L
1,495 Elo+
Solo
Anubis
Anubis
EnkiduSimp420
Anubis
Level 21
God Stats
8W - 4L
1,654 SR
Queue Stats
41W - 40L
1,446 Elo+
Party 3
Izanami
Izanami
Gatsby791
Izanami
Level 18
God Stats
31W - 20L
1,486 SR
Queue Stats
63W - 73L
1,314 Elo+
Party 1
Hercules
Hercules
MonkeyMorgan02
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,466 Elo+
Party 3
Bacchus
Bacchus
SoggySlopper
Bacchus
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
359W - 384L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 2 / 3
12,636
602
18,777
13,862
6,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Damian2324
Bellona
16
1 / 3 / 2
9,583
456
5,262
10,857
7,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Jiggmyster
Artemis
11
0 / 11 / 5
7,637
364
4,595
13,029
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 9 / 3
10,322
492
6,132
24,006
20,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
zids22
Tsukuyomi
16
4 / 8 / 3
10,427
497
8,510
15,043
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BootyBandit23
Thanatos
18
10 / 6 / 6
12,560
598
10,013
18,518
9,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 8 / 2
9,353
445
7,580
12,758
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Gatsby791
Izanami
18
11 / 4 / 6
11,897
567
20,115
10,585
3,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
18
6 / 3 / 6
11,846
564
9,372
15,820
11,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SoggySlopper
Bacchus
15
5 / 1 / 17
11,225
535
9,685
16,504
24,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
22
Kills
33
33
Deaths
22
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
14
2
3
7.75
W
Thanatos
BootyBandit23
Thanatos
10
6
6
2.17
L
Bellona
Damian2324
Bellona
1
3
2
0.67
W
1
8
2
0.25
W
Izanami
Gatsby791
Izanami
11
4
6
3.5
L
Artemis
Jiggmyster
Artemis
0
11
5
0.23
L
3
9
3
0.5
W
Hercules
6
3
6
3
W
Bacchus
SoggySlopper
Bacchus
5
1
17
13.5
L
Tsukuyomi
zids22
Tsukuyomi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
56,765
76,797
Taken
74,185
42,313
Mitigated
55,839
11,951
Healing
27,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,777
1,528
0
6,490
13,862
6,751
510
4,260
9,602
90,391
0
W
Thanatos
BootyBandit23
Thanatos
10,013
3,518
0
14,756
18,518
9,316
176
5,773
12,745
0
84,800
L
Bellona
Damian2324
Bellona
5,262
1,923
0
1,334
10,857
7,147
629
615
10,242
0
47,939
W
7,580
781
0
4,232
12,758
6,709
336
7,172
5,471
53,863
0
W
Izanami
Gatsby791
Izanami
20,115
12,631
0
2,222
10,585
3,825
2,014
3,730
6,855
0
117,594
L
Artemis
Jiggmyster
Artemis
4,595
3,555
0
562
13,029
3,588
0
5,315
7,714
0
20,174
L
6,132
1,900
0
658
24,006
20,037
87
5,098
18,908
36,067
0
W
Hercules
9,372
3,809
0
3,975
15,820
11,750
426
3,567
12,215
0
74,688
W
Bacchus
SoggySlopper
Bacchus
9,685
3,153
0
1,924
16,504
24,239
56
4,683
11,821
31,275
0
L
Tsukuyomi
zids22
Tsukuyomi
8,510
3,006
0
2,907
15,043
4,790
142
1,977
13,066
0
48,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,605
Gold Earned
56,881
448
Minions Killed
571
0
Camps Cleared
0
1,797,351
Distance Traveled
1,862,316
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,636
602
163
8
0
381,206
5
W
Thanatos
12,560
598
129
6
0
379,423
1
L
Bellona
9,583
456
106
5
0
376,085
3
W
Anubis
9,353
445
92
4
0
320,600
0
W
Izanami
11,897
567
173
8
0
362,730
0
L
Artemis
7,637
364
49
2
0
308,350
0
L
Ymir
10,322
492
56
3
0
343,407
0
W
Hercules
11,846
564
156
7
0
387,249
1
W
Bacchus
11,225
535
21
1
0
412,314
8
L
Tsukuyomi
10,427
497
74
4
0
388,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role