Player Matchup

Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Ceruzz
Sylvanus
Gold IV
Level 138
God Stats
3W - 2L
1,922 SR
Queue Stats
43W - 44L
1,519 MMR
Party 1
Osiris
Osiris
Gold V
Kiulua
Osiris
Gold V
Level 145
God Stats
0W - 1L
1,267 SR
Queue Stats
27W - 18L
1,554 MMR
Solo
Apollo
Apollo
Gold III
Verminzxc
Apollo
Gold III
Level 66
God Stats
26W - 16L
1,716 SR
Queue Stats
292W - 306L
1,594 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,581 SR
1,533 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,523 SR
1,568 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
BautiGalla
Hachiman
Gold I
Level 124
God Stats
26W - 27L
1,520 SR
Queue Stats
546W - 551L
1,626 MMR
Solo
Ymir
Ymir
Platinum V
SuporteSemPeel
Ymir
Platinum V
Level 160
God Stats
42W - 39L
1,594 SR
Queue Stats
1,071W - 1,077L
1,605 MMR
Solo
Eset
Eset
Gold II
TomasToppaZ
Eset
Gold II
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 125L
1,558 MMR
Solo
Mercury
Mercury
Gold V
xScanor
Mercury
Gold V
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 87L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 5 / 4
10,530
554
8,095
14,142
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
 
Anubis
16
2 / 6 / 6
9,916
522
9,460
12,162
6,811
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Ceruzz
Sylvanus
11
1 / 5 / 3
8,809
464
6,730
19,863
15,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Kiulua
Osiris
16
5 / 2 / 2
10,152
534
11,205
14,999
17,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Verminzxc
Apollo
15
1 / 8 / 2
9,088
478
7,786
17,255
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatAthenaMorgan Le FayArtemisSet

VS

Bans
KaliGilgameshScyllaErlang ShenPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
3 / 3 / 5
11,234
591
8,555
14,059
10,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
BautiGalla
Hachiman
20
7 / 3 / 6
12,298
647
14,983
12,435
4,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 16
10,190
536
6,439
13,371
11,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 6
11,689
615
15,203
11,228
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xScanor
Mercury
17
9 / 3 / 1
11,328
596
11,720
16,099
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
13
Kills
26
26
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
4
1.2
L
Anubis
 
Anubis
2
6
6
0.83
W
Cu Chulainn
 
Cu Chulainn
3
3
5
1.83
W
Hachiman
BautiGalla
Hachiman
7
3
6
3.33
L
Sylvanus
Ceruzz
Sylvanus
1
5
3
0.5
L
Osiris
Kiulua
Osiris
5
2
2
3
W
0
2
16
4
W
7
2
6
5
L
Apollo
Verminzxc
Apollo
1
8
2
0.25
W
Mercury
xScanor
Mercury
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
56,900
78,421
Taken
67,192
52,325
Mitigated
37,179
20,190
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,095
2,493
0
3,318
14,142
6,015
0
2,647
11,435
0
73,576
L
Anubis
 
Anubis
9,460
482
0
2,749
12,162
6,811
0
5,493
6,418
67,253
0
W
Cu Chulainn
 
Cu Chulainn
8,555
1,448
0
3,240
14,059
10,053
374
1,447
12,612
12,729
59,862
W
Hachiman
BautiGalla
Hachiman
14,983
8,848
0
4,465
12,435
4,797
1,250
1,693
10,742
0
117,254
L
Sylvanus
Ceruzz
Sylvanus
6,730
1,686
1,406
3,996
19,863
15,670
50
8,514
10,971
27,619
0
L
Osiris
Kiulua
Osiris
11,205
1,563
0
4,438
14,999
17,707
0
4,294
10,546
0
59,340
W
6,439
950
0
1,000
13,371
11,347
0
4,575
8,796
21,124
0
W
15,203
2,156
600
2,215
11,228
4,148
0
6,335
4,893
66,855
0
L
Apollo
Verminzxc
Apollo
7,786
4,862
0
4,283
17,255
6,122
384
1,928
15,297
0
61,859
W
Mercury
xScanor
Mercury
11,720
6,786
0
574
16,099
6,834
0
2,140
13,959
0
91,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,495
Gold Earned
56,739
521
Minions Killed
614
0
Camps Cleared
0
1,821,831
Distance Traveled
1,902,831
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,530
554
120
6
0
410,959
8
L
Anubis
9,916
522
133
7
0
326,927
4
W
Cu Chulainn
11,234
591
140
7
0
375,259
5
W
Hachiman
12,298
647
184
10
0
338,276
3
L
Sylvanus
8,809
464
50
3
0
334,134
5
L
Osiris
10,152
534
103
5
0
413,872
5
W
Ymir
10,190
536
31
2
0
374,916
14
W
Eset
11,689
615
135
7
0
376,828
9
L
Apollo
9,088
478
115
6
0
335,939
9
W
Mercury
11,328
596
124
7
0
437,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role