Player Matchup

Ymir
Ymir
DabbinSnarf
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
KronikDope00
Zhong Kui
Level 17
God Stats
21W - 39L
1,333 SR
Queue Stats
44W - 82L
1,305 Elo+
Solo
Anhur
Anhur
bilbo_dabbins710
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,509 Elo+
Party 2
Team Averages
Level 21
1,444 SR
1,438 Elo+

VS

Team Averages
Level 49
1,464 SR
1,443 Elo+
Vamana
Vamana
 
Vamana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Coldxtacee
Ra
Level 6
God Stats
1W - 3L
1,764 SR
Queue Stats
2W - 12L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
m_A_d_c_O_w_
Hun Batz
Level 25
God Stats
3W - 7L
1,128 SR
Queue Stats
11W - 13L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,651
568
5,000
11,784
9,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zhong Kui
KronikDope00
Zhong Kui
14
3 / 5 / 1
10,806
636
16,171
18,064
11,642
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 1
9,073
534
4,743
8,542
3,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 0 / 7
10,739
632
13,112
14,520
18,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
6 / 2 / 2
10,870
639
10,194
8,982
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
m_A_d_c_O_w_
Hun Batz
15
0 / 2 / 9
10,373
610
5,402
10,478
6,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
10
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
7
7.5
W
6
2
2
3.5
L
1
4
2
0.5
L
Zhong Kui
KronikDope00
Zhong Kui
3
5
1
0.7
L
0
2
1
0.25
W
Hun Batz
m_A_d_c_O_w_
Hun Batz
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
28,708
38,390
Taken
33,980
24,540
Mitigated
28,869
9,792
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,112
7,185
567
4,790
14,520
18,252
785
7,676
6,844
0
31,510
W
10,194
990
1,427
1,148
8,982
3,901
575
7,419
1,563
42,818
0
L
5,000
286
0
1,481
11,784
9,805
0
5,809
5,975
22,738
0
L
Zhong Kui
KronikDope00
Zhong Kui
16,171
308
427
7,134
18,064
11,642
432
2,845
15,219
51,614
0
L
4,743
2,434
0
750
8,542
3,093
416
1,540
7,002
0
26,002
W
Hun Batz
m_A_d_c_O_w_
Hun Batz
5,402
322
1,211
562
10,478
6,716
0
6,076
4,402
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
31,982
154
Minions Killed
183
0
Camps Cleared
0
814,859
Distance Traveled
920,097
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,739
632
37
2
0
342,777
0
W
Ra
10,870
639
85
5
0
258,127
0
L
Ymir
9,651
568
31
2
0
276,776
1
L
Zhong Kui
10,806
636
69
4
0
283,209
1
L
Anhur
9,073
534
54
3
0
254,874
2
W
Hun Batz
10,373
610
61
4
0
319,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role