Player Matchup

Ymir
Ymir
BigQuagus
Ymir
Level 124
God Stats
12W - 5L
1,746 SR
Queue Stats
51W - 34L
1,671 Elo+
Party 1
Hercules
Hercules
Crack Champ
Hercules
Level 72
God Stats
6W - 5L
1,760 SR
Queue Stats
32W - 26L
1,636 Elo+
Party 1
Janus
Janus
Raaace
Janus
Level 129
God Stats
3W - 2L
1,608 SR
Queue Stats
66W - 41L
1,712 Elo+
Party 1
Rama
Rama
Raace
Rama
Level 155
God Stats
4W - 2L
1,770 SR
Queue Stats
67W - 35L
1,730 Elo+
Party 1
Team Averages
Level 120
1,721 SR
1,687 Elo+

VS

Team Averages
Level 126
1,688 SR
1,682 Elo+
Freya
Freya
Uncatchable19
Freya
Level 129
God Stats
4W - 5L
1,710 SR
Queue Stats
95W - 88L
1,700 Elo+
Solo
Cthulhu
Cthulhu
WithyEagle46010
Cthulhu
Level 127
God Stats
5W - 2L
1,649 SR
Queue Stats
31W - 29L
1,673 Elo+
Solo
Ao Kuang
Ao Kuang
XxXFollowMeXxX
Ao Kuang
Level 101
God Stats
42W - 42L
1,627 SR
Queue Stats
42W - 42L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
kckw21
Baron Samedi
Level 148
God Stats
7W - 5L
1,765 SR
Queue Stats
38W - 33L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 5
9,023
752
5,371
12,616
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Crack Champ
Hercules
14
2 / 5 / 0
8,375
698
3,667
16,486
19,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Raaace
Janus
14
4 / 7 / 1
8,801
733
11,719
11,678
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Raace
Rama
14
3 / 5 / 3
9,291
774
11,056
10,559
4,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
10,856
905
10,358
8,769
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 10
10,360
863
11,829
16,814
18,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
16
2 / 4 / 2
10,286
857
6,102
14,476
9,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
kckw21
Baron Samedi
17
6 / 1 / 9
10,802
900
13,832
8,080
3,671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
20
20
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
5
1.17
L
Hercules
Crack Champ
Hercules
2
5
0
0.4
L
Janus
Raaace
Janus
4
7
1
0.64
L
Rama
Raace
Rama
3
5
3
0.9
W
8
3
5
3.5
W
4
2
10
4.5
W
Ao Kuang
2
4
2
0.75
W
Baron Samedi
kckw21
Baron Samedi
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
42,121
51,339
Taken
48,139
46,264
Mitigated
35,731
8,174
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,371
1,073
0
932
12,616
18,193
0
9,029
3,051
14,720
0
L
Hercules
Crack Champ
Hercules
3,667
1,091
0
4,036
16,486
19,861
144
13,177
2,882
0
14,551
L
Janus
Raaace
Janus
11,719
693
0
1,603
11,678
4,117
435
9,768
1,680
36,970
0
L
Rama
Raace
Rama
11,056
7,521
0
1,603
10,559
4,093
519
8,896
1,292
0
38,337
W
10,358
2,639
0
2,225
8,769
3,644
2,919
3,110
5,441
31,519
0
W
11,829
547
0
3,369
16,814
18,674
697
5,091
11,363
32,082
0
W
Ao Kuang
6,102
1,065
280
5,894
14,476
9,742
2,015
5,800
8,522
40,007
0
W
Baron Samedi
kckw21
Baron Samedi
13,832
1,289
2,344
4,829
8,080
3,671
2,249
3,115
4,685
40,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
42,304
185
Minions Killed
204
7
Camps Cleared
14
821,529
Distance Traveled
924,269
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,023
752
18
2
1
209,401
1
L
Hercules
8,375
698
26
2
0
204,009
0
L
Janus
8,801
733
67
6
4
226,366
2
L
Rama
9,291
774
74
6
2
181,753
1
W
Freya
10,856
905
43
4
6
226,533
0
W
Cthulhu
10,360
863
48
4
1
256,211
2
W
Ao Kuang
10,286
857
55
5
5
210,914
2
W
Baron Samedi
10,802
900
58
5
2
230,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role