Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold III
Antonicarter
Tiamat
Gold III
Level 34
God Stats
5W - 2L
1,804 SR
Queue Stats
21W - 18L
1,648 MMR
Solo
Rama
Rama
Silver I
EsPParTaNNO
Rama
Silver I
Level 80
God Stats
3W - 0L
1,718 SR
Queue Stats
6W - 0L
1,588 MMR
Party 1
Tyr
Tyr
Gold I
biosy95
Tyr
Gold I
Level 129
God Stats
9W - 8L
1,540 SR
Queue Stats
148W - 155L
1,623 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,612 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,615 SR
1,517 MMR
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
DiaboAteu
Arachne
Gold III
Level 160
God Stats
89W - 53L
1,668 SR
Queue Stats
407W - 401L
1,451 MMR
Solo
Loki
Loki
Gold IV
HolyOrnitorrinco
Loki
Gold IV
Level 66
God Stats
119W - 94L
1,641 SR
Queue Stats
164W - 163L
1,464 MMR
Solo
Anhur
Anhur
Platinum V
Veeneerado
Anhur
Platinum V
Level 137
God Stats
28W - 22L
1,766 SR
Queue Stats
442W - 445L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 1 / 0
6,368
637
2,842
3,796
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
8
1 / 1 / 2
4,799
480
3,031
6,349
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
10
0 / 1 / 0
5,842
584
3,902
3,342
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,216
522
4,256
4,905
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
12
0 / 0 / 2
6,402
640
468
3,497
2,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayGilgameshSolAthenaKali

VS

Bans
SetDanzaburouSobekNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 0
5,482
548
2,436
3,400
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
7
0 / 0 / 2
4,901
490
1,117
4,179
1,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
DiaboAteu
Arachne
9
1 / 4 / 2
5,568
557
3,960
8,345
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

1
0 / 0 / 0
3,352
335
128
54
6
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
7
1 / 2 / 0
4,775
478
4,300
5,438
928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
3
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
0
5
W
Sylvanus
 
Sylvanus
1
1
2
2
L
Kukulkan
 
Kukulkan
1
0
0
1
L
Geb
 
Geb
0
0
2
1
W
Tiamat
0
1
0
0
L
Arachne
DiaboAteu
Arachne
1
4
2
0.5
W
0
0
2
1
L
0
0
0
0
L
Anhur
1
2
0
0.5
W
Tyr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,499
Damage
11,941
21,889
Taken
21,416
9,816
Mitigated
5,890
8,235
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,842
617
0
1,858
3,796
1,265
0
322
3,474
0
35,099
W
Sylvanus
 
Sylvanus
3,031
839
592
1,704
6,349
2,798
96
1,418
4,931
13,428
4,006
L
Kukulkan
 
Kukulkan
2,436
48
0
1,115
3,400
963
0
1,945
1,283
34,811
0
L
Geb
 
Geb
1,117
129
0
765
4,179
1,200
0
1,114
3,035
6,045
0
W
Tiamat
3,902
341
0
1,109
3,342
1,862
0
659
2,683
35,776
0
L
Arachne
DiaboAteu
Arachne
3,960
2,152
0
3,166
8,345
2,793
0
2,578
5,651
0
32,557
W
4,256
3,498
0
1,408
4,905
975
396
413
4,492
0
28,279
L
128
0
0
0
54
6
0
0
54
0
236
L
Anhur
4,300
2,573
0
1,716
5,438
928
0
682
4,756
0
21,279
W
Tyr
468
0
0
1,564
3,497
2,916
0
741
2,756
0
38,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
24,078
349
Minions Killed
193
0
Camps Cleared
0
945,665
Distance Traveled
894,083
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,368
637
86
9
0
203,512
4
W
Sylvanus
4,799
480
36
4
0
179,974
4
L
Kukulkan
5,482
548
76
8
0
193,119
4
L
Geb
4,901
490
5
1
0
195,982
4
W
Tiamat
5,842
584
97
10
0
184,916
4
L
Arachne
5,568
557
62
6
0
202,067
0
W
Rama
5,216
522
43
4
0
178,077
3
L
Loki
3,352
335
0
0
0
128,985
0
L
Anhur
4,775
478
50
5
0
173,930
1
W
Tyr
6,402
640
87
9
0
199,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role