Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ShadowJacker00
Izanami
Level 84
God Stats
1W - 1L
1,540 SR
Queue Stats
57W - 52L
1,425 Elo+
Solo
Hades
Hades
fwjackieee86
Hades
Level 28
God Stats
13W - 11L
1,538 SR
Queue Stats
61W - 55L
1,368 Elo+
Solo
Team Averages
Level 79
1,526 SR
1,431 Elo+

VS

Team Averages
Level 29
1,594 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
Dawlee
Morgan Le Fay
Level 6
God Stats
2W - 2L
1,599 SR
Queue Stats
4W - 5L
1,546 Elo+
Party 1
Skadi
Skadi
F4TAL TRIKZ
Skadi
Level 67
God Stats
8W - 13L
1,639 SR
Queue Stats
44W - 80L
1,339 Elo+
Solo
Achilles
Achilles
Pvt Millard
Achilles
Level 13
God Stats
29W - 26L
1,544 SR
Queue Stats
33W - 34L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
6 / 2 / 12
10,042
772
6,754
10,315
10,625
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 7
9,879
760
9,567
8,954
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 4 / 8
9,999
769
9,921
12,080
6,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dawlee
Morgan Le Fay
13
4 / 5 / 3
9,568
736
12,539
10,864
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 9 / 4
7,543
580
6,761
10,418
3,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Pvt Millard
Achilles
12
3 / 5 / 3
9,130
702
7,349
11,232
9,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
7
7
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
2
12
6
L
Morgan Le Fay
Dawlee
Morgan Le Fay
4
5
3
1.1
L
0
9
4
0.22
L
Achilles
Pvt Millard
Achilles
3
5
3
0.9
W
7
1
7
10.5
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
26,649
31,349
Taken
32,514
20,558
Mitigated
17,074
7,459
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,754
1,962
0
1,020
10,315
10,625
579
1,829
8,486
20,381
0
L
Morgan Le Fay
Dawlee
Morgan Le Fay
12,539
1,621
90
2,278
10,864
4,292
110
5,959
4,905
36,240
1,656
L
6,761
3,826
0
0
10,418
3,229
0
6,038
4,380
0
21,492
L
Achilles
Pvt Millard
Achilles
7,349
2,768
0
259
11,232
9,553
27
4,678
6,554
0
21,810
W
9,567
5,036
0
2,469
8,954
3,526
2,100
4,680
4,274
0
41,069
W
9,921
417
34
3,936
12,080
6,407
168
5,598
6,482
23,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
26,241
119
Minions Killed
120
0
Camps Cleared
0
679,617
Distance Traveled
647,877
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,042
772
21
2
0
238,115
1
L
Morgan Le Fay
9,568
736
52
4
0
220,450
4
L
Skadi
7,543
580
33
3
0
191,580
0
L
Achilles
9,130
702
35
3
0
235,847
2
W
Izanami
9,879
760
79
6
0
234,903
1
W
Hades
9,999
769
19
1
0
206,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role