Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BatSoup8199
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,710 Elo+
Party 4
Raijin
Raijin
ItzHarperDE
Raijin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
546W - 534L
1,476 Elo+
Party 4
Terra
Terra
ShloyXCthUwU
Terra
Level 108
God Stats
13W - 6L
1,673 SR
Queue Stats
322W - 317L
1,525 Elo+
Party 4
Hou Yi
Hou Yi
fictitiousglide
Hou Yi
Level 95
God Stats
13W - 8L
1,542 SR
Queue Stats
164W - 148L
1,603 Elo+
Party 3
Team Averages
Level 72
1,543 SR
1,563 Elo+

VS

Team Averages
Level 79
1,458 SR
1,543 Elo+
Khepri
Khepri
GergPetersky
Khepri
Level 152
God Stats
1W - 1L
1,821 SR
Queue Stats
146W - 151L
1,525 Elo+
Party 1
Cupid
Cupid
KillKai06
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,533 Elo+
Party 2
Hel
Hel
MeatPlopper
Hel
Level 27
God Stats
1W - 5L
1,293 SR
Queue Stats
105W - 103L
1,550 Elo+
Party 1
Bakasura
Bakasura
OppaiOverlord
Bakasura
Level 125
God Stats
2W - 3L
1,305 SR
Queue Stats
222W - 189L
1,528 Elo+
Party 2
Chaac
Chaac
Zombiekiller1287
Chaac
Level 60
God Stats
0W - 1L
1,373 SR
Queue Stats
102W - 89L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 5
7,101
592
5,827
9,025
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
BatSoup8199
Hercules
10
4 / 0 / 3
6,161
513
4,188
5,385
2,133
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
12
5 / 1 / 2
7,690
641
9,255
5,981
2,252
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
7,124
594
6,830
8,149
5,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 0 / 4
7,173
598
3,265
5,779
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 2 / 1
5,732
478
2,263
7,833
3,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
KillKai06
Cupid
9
1 / 6 / 0
5,533
461
2,092
7,811
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,159
513
3,408
5,739
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
OppaiOverlord
Bakasura
10
1 / 1 / 0
6,087
507
4,485
11,323
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 1
6,082
507
4,908
12,894
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
5
5.5
W
Hercules
BatSoup8199
Hercules
4
0
3
5.5
L
Khepri
0
2
1
0.25
W
Raijin
5
1
2
6
L
Cupid
KillKai06
Cupid
1
6
0
0.17
L
0
2
1
0.25
L
Bakasura
OppaiOverlord
Bakasura
1
1
0
1
W
1
1
1
1.5
L
1
2
1
0.75
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
17,156
34,319
Taken
45,600
14,962
Mitigated
19,289
11,959
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,827
1,571
0
1,360
9,025
3,200
0
246
8,492
0
48,599
W
Hercules
BatSoup8199
Hercules
4,188
1,708
0
2,151
5,385
2,133
0
1,088
4,040
0
16,041
L
Khepri
2,263
144
0
1,380
7,833
3,874
0
2,179
5,587
14,344
0
W
Raijin
9,255
1,079
0
3,513
5,981
2,252
100
1,229
4,316
49,051
0
L
Cupid
KillKai06
Cupid
2,092
997
0
1,425
7,811
2,452
0
4,510
3,174
0
19,102
L
3,408
477
929
3,370
5,739
1,202
0
0
5,699
41,934
0
L
Bakasura
OppaiOverlord
Bakasura
4,485
3,748
0
2,645
11,323
4,499
49
3,950
7,334
0
32,961
W
6,830
858
328
1,335
8,149
5,596
0
0
7,171
47,737
0
L
4,908
599
0
6,297
12,894
7,262
0
5,446
7,448
0
30,169
W
3,265
1,641
0
3,272
5,779
1,781
0
2,490
3,229
0
55,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
29,593
381
Minions Killed
281
0
Camps Cleared
0
1,197,268
Distance Traveled
1,193,715
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,101
592
73
6
0
256,038
0
W
Hercules
6,161
513
21
2
0
282,257
1
L
Khepri
5,732
478
21
2
0
228,009
2
W
Raijin
7,690
641
87
7
0
212,114
0
L
Cupid
5,533
461
30
3
0
210,553
0
L
Hel
6,159
513
91
8
0
239,778
0
L
Bakasura
6,087
507
78
7
0
277,023
0
W
Terra
7,124
594
101
8
0
231,333
5
L
Chaac
6,082
507
61
5
0
238,352
0
W
Hou Yi
7,173
598
99
8
0
215,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role